Fix a couble of typos.

Submitted by: "Vanill I. Shu" <vanilla@MinJe.com.TW>
This commit is contained in:
Søren Schmidt 1997-10-16 09:12:31 +00:00
parent 67d65825cf
commit 9fb4ca060c
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=30471

View File

@ -24,7 +24,7 @@
.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
.\"
.\" $Id: vgl.3,v 1.2 1997/08/15 12:35:02 sos Exp $
.\" $Id: vgl.3,v 1.1 1997/08/17 21:09:35 sos Exp $
.Dd August 13, 1997
.Dt VGL 3
@ -92,22 +92,22 @@ instead of the buildin font.
Initialize the mouse. The optional onscreen mousepointer is shown if the
argument is
.Em VGL_SHOWMOUSE
.Em VGL_MOUSESHOW
.Ft void
.Fn VGLMouseMode "int mode"
Either shows the mousepointer if the argument is
.Em VGL_SHOWMOUSE
.Em VGL_MOUSESHOW
, or hide the mousepointer if the argument is
.Em VGL_HIDEMOUSE
.Em VGL_MOUSEHIDE
.Ft int
.Fn VGLMouseStatus "int *x" "int *y" "char *buttons"
Returns the current mousepointer coordiantes and button state in
Returns the current mousepointer coordinates and button state in
.Em x, y, buttons. The return value reflects if the mousepointer
is currently shown on screen or not.
@ -212,7 +212,7 @@ If
.Em fill
is != 0, use the color
.Em bgcol
as background otherwise the background is transparant.
as background otherwise the background is transparent.
The character is drawn in the direction specified by the argument
.Em dir