mdoc(7) police: use the new features of the Nm macro.

This commit is contained in:
Ruslan Ermilov 2000-11-20 12:06:19 +00:00
parent 76b86dfba6
commit a00cb08bcb
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=68937
14 changed files with 37 additions and 35 deletions

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@ -44,7 +44,7 @@
.Nm adventure
.Nd an exploration game
.Sh SYNOPSIS
.Nm adventure
.Nm
.Op saved-file
.Sh DESCRIPTION
The object of the game is to locate and explore Colossal Cave, find the

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@ -41,7 +41,7 @@
.Nm morse
.Nd "reformat input as punch cards, paper tape or morse code"
.Sh SYNOPSIS
.Nm bcd
.Nm
.Op Ar string ...
.Nm ppt
.Op Ar string ...
@ -55,7 +55,7 @@
.Op Ar string ...
.Sh DESCRIPTION
The commands
.Nm bcd ,
.Nm ,
.Nm ppt
and
.Nm morse

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@ -39,11 +39,11 @@
.Nm caesar
.Nd decrypt caesar ciphers
.Sh SYNOPSIS
.Nm caesar
.Nm
.Op Ar rotation
.Sh DESCRIPTION
The
.Nm caesar
.Nm
utility attempts to decrypt caesar ciphers using English letter frequency
statistics.
.Nm Caesar

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@ -47,7 +47,7 @@ is a program used to regulate game playing.
.Nm Dm
expects to be invoked with the name of a game that a user wishes to play.
This is done by creating symbolic links to
.Nm dm ,
.Nm ,
in the directory
.Pa /usr/games
for all of the regulated games.
@ -56,7 +56,7 @@ The actual binaries for these games should be placed in a
directory,
.Pa /usr/games/hide ,
that may only be accessed by the
.Nm dm
.Nm
program.
.Nm Dm
determines if the requested game is available and, if so, runs it.
@ -87,7 +87,7 @@ game logging file
.Xr dm.conf 5
.Sh BUGS
Two problems result from
.Nm dm
.Nm
running the games setuid
.Dq games .
First, all games that allow users to run
@ -95,7 +95,7 @@ First, all games that allow users to run
commands should carefully
set both the real and effective user id's immediately before executing
those commands. Probably more important is that
.Nm dm
.Nm
never be setuid
anything but
.Dq games
@ -105,6 +105,6 @@ had no reason to run setuid and which accessed user files may have to
be modified.
.Sh HISTORY
The
.Nm dm
.Nm
command appeared in
.Bx 4.3 tahoe .

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@ -42,7 +42,7 @@
.Nm fortune
.Nd "print a random, hopefully interesting, adage"
.Sh SYNOPSIS
.Nm fortune
.Nm
.Op Fl aDefilosw
.Op Fl m Ar pattern
.Oo
@ -51,7 +51,7 @@
.Oc
.Sh DESCRIPTION
When
.Nm fortune
.Nm
is run with no arguments it prints out a random epigram.
Epigrams are divided into several categories, where each category
is subdivided into those which are potentially offensive and those

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@ -44,7 +44,7 @@
.Nm unstr
.Nd "create a random access file for storing strings"
.Sh SYNOPSIS
.Nm strfile
.Nm
.Op Fl iorsx
.Op Fl c Ar char
.Ar source_file
@ -128,7 +128,7 @@ All fields are written in network byte order.
The purpose of
.Nm unstr
is to undo the work of
.Nm strfile .
.Nm .
It prints out the strings contained in the file
.Ar source_file
in the order that they are listed in
@ -138,7 +138,7 @@ to standard output.
It is possible to create sorted versions of input files by using
.Fl o
when
.Nm strfile
.Nm
is run and then using
.Nm unstr
to dump them out in the table order.
@ -152,5 +152,5 @@ default output file.
.El
.Sh HISTORY
The
.Nm strfile
.Nm
utility first appeared in 4.4BSD.

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@ -39,7 +39,7 @@
.Nm larn
.Nd exploring the caverns of Larn
.Sh SYNOPSIS
.Nm larn
.Nm
.Op Fl r
.Op Fl H Ar number
.Op Fl n
@ -100,7 +100,7 @@ v print program version S save the game D list all items found
The file
.Pa ~/.larnopts
may be used to set a few options for
.Nm Larn.
.Nm Larn .
A sequence of words terminated by whitespace is used to specify options.
.Pp
.Bl -tag -width "savefile: xsave-file-namex" -compact

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@ -39,7 +39,7 @@
.Nm number
.Nd convert Arabic numerals to English
.Sh SYNOPSIS
.Nm number
.Nm
.Op Fl l
.Op Ar \&# ...
.Sh DESCRIPTION

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@ -1,3 +1,5 @@
.\" $FreeBSD$
.\"
.Dd Feb 3, 1995
.Dt "PIANO" 6
.Os
@ -5,12 +7,12 @@
.Nm piano
.Nd "a piano emulator"
.Sh SYNOPSIS
.Nm piano
.Nm
.Op Fl vV
.Op Fl i Ar string
.Sh DESCRIPTION
The
.Nm piano
.Nm
plays note by typing
.Em "QWERTYUIOP[]"
or
@ -18,7 +20,7 @@ or
Type
.Em ESC
key to quit
.Nm piano .
.Nm .
.Nm Piano
uses
.Em /dev/speaker .
@ -29,14 +31,14 @@ Available option:
The
.Fl v
option causes
.Nm piano
.Nm
to generate
.Em "play-string language" .
.It Fl V
The
.Fl V
option is for
.Nm piano
.Nm
usage.
.It Fl i Ar string
The

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@ -39,7 +39,7 @@
.Nm pig
.Nd eformatray inputway asway Igpay Atinlay
.Sh SYNOPSIS
.Nm pig
.Nm
.Sh DESCRIPTION
Ethay
.Nm igpay

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@ -42,17 +42,17 @@
.Nm quiz
.Nd random knowledge tests
.Sh SYNOPSIS
.Nm quiz
.Nm
.Op Fl t
.Op Fl i Ar file
.Op Ar question answer
.Sh DESCRIPTION
The
.Nm quiz
.Nm
utility tests your knowledge of random facts.
It has a database of subjects from which you can choose.
With no arguments,
.Nm quiz
.Nm
displays the list of available subjects.
.Pp
The options are as follows:
@ -76,7 +76,7 @@ untimely demise, whereas the command ``quiz killer victim'' works the
other way around.
.Pp
If you get the answer wrong,
.Nm quiz
.Nm
lets you try again.
To see the right answer, enter a blank line.
.Sh "Index and Data File Syntax"
@ -108,7 +108,7 @@ characters, or at the end of a line to signify that a continuation line
follows.
.Pp
If either a question or its answer is empty,
.Nm quiz
.Nm
will refrain from asking it.
.Sh FILES
.Bl -tag -width /usr/share/games/quiz.db -compact

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@ -39,7 +39,7 @@
.Nm random
.Nd random lines from a file or random numbers
.Sh SYNOPSIS
.Nm random
.Nm
.Op Fl er
.Op Ar denominator
.Sh DESCRIPTION
@ -56,7 +56,7 @@ The options are as follows:
If the
.Fl e
option is specified,
.Nm random
.Nm
does not read or write anything, and simply exits with a random
exit value of 0 to
.Ar denominator

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@ -35,11 +35,11 @@
.Nm wargames
.Nd shall we play a game?
.Sh SYNOPSIS
.Nm wargames
.Nm
.Sh DESCRIPTION
.Dq Shall we play a game?
-- computer,
.Nm wargames
.Nm
.Pp
Just like in the movie, the computer will happily play a
game with you. The likelihood of Global Thermonuclear Warfare

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@ -38,7 +38,7 @@
.Nm worms
.Nd animate worms on a display terminal
.Sh SYNOPSIS
.Nm worms
.Nm
.Op Fl ft
.Op Fl d Ar delay
.Op Fl l Ar length