Pull in r292833 from upstream libc++ trunk (by Eric Fiselier):
Manually force the use of __decltype in C++03 with Clang 3.4. <string> uses `decltype` in a way incompatible with `__typeof__`. This is problematic when compiling <string> with Clang 3.4 because even though it provides `__decltype` libc++ still used `__typeof__` because clang 3.4 doesn't provide __is_identifier which libc++ uses to detect __decltype. This patch manually detects Clang 3.4 and properly configures for it. This allows the graphics/openshadinglanguage port to build with lang/clang34. PR: 216054
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2020-12-20 02:59:44 +00:00
svn path=/projects/clang400-import/; revision=312675
@ -103,6 +103,9 @@
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#if defined(__clang__)
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#define _LIBCPP_COMPILER_CLANG
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# ifndef __apple_build_version__
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# define _LIBCPP_CLANG_VER (__clang_major__ * 100 + __clang_minor__)
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# endif
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#elif defined(__GNUC__)
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#define _LIBCPP_COMPILER_GCC
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#elif defined(_MSC_VER)
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@ -111,6 +114,10 @@
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#define _LIBCPP_COMPILER_IBM
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#endif
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#ifndef _LIBCPP_CLANG_VER
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#define _LIBCPP_CLANG_VER 0
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#endif
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// FIXME: ABI detection should be done via compiler builtin macros. This
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// is just a placeholder until Clang implements such macros. For now assume
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// that Windows compilers pretending to be MSVC++ target the microsoft ABI.
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@ -741,7 +748,7 @@ template <unsigned> struct __static_assert_check {};
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#ifdef _LIBCPP_HAS_NO_DECLTYPE
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// GCC 4.6 provides __decltype in all standard modes.
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#if !__is_identifier(__decltype) || _GNUC_VER >= 406
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#if !__is_identifier(__decltype) || _LIBCPP_CLANG_VER >= 304 || _GNUC_VER >= 406
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# define decltype(__x) __decltype(__x)
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#else
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# define decltype(__x) __typeof__(__x)
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