-Wall fixes.
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a6a49b9b23
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@ -199,6 +199,53 @@ bool startedgame = FALSE, infullgame = FALSE;
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time_t acctstart;
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int dbfd = -1;
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void askquit __P((int));
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void cleanup __P((int));
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void cleanupboard __P((void));
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void clearabovemovebox __P((void));
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void clearbelowmovebox __P((void));
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void clearmsg __P((void));
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void clearstat __P((void));
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void destinerror __P((void));
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bool diffcolor __P((struct cardtype *, struct cardtype *));
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void dumberror __P((void));
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bool finish __P((void));
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void fndbase __P((struct cardtype **, int, int));
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void getcmd __P((int, int, char *));
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void initall __P((void));
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void initdeck __P((struct cardtype *[]));
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void initgame __P((void));
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void instruct __P((void));
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void makeboard __P((void));
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void movebox __P((void));
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void movecard __P((void));
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void movetofound __P((struct cardtype **, int));
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void movetotalon __P((void));
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bool notempty __P((struct cardtype *));
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void printbottombettingbox __P((void));
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void printbottominstructions __P((void));
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void printcard __P((int, int, struct cardtype *));
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void printrank __P((int, int, struct cardtype *, bool));
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void printtopbettingbox __P((void));
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void printtopinstructions __P((void));
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bool rankhigher __P((struct cardtype *, int));
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bool ranklower __P((struct cardtype *, struct cardtype *));
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void removecard __P((int, int));
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bool samesuit __P((struct cardtype *, int));
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void showcards __P((void));
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void showstat __P((void));
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void shuffle __P((struct cardtype *[]));
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void simpletableau __P((struct cardtype **, int));
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void startgame __P((void));
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void suspend __P((void));
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bool tabok __P((struct cardtype *, int));
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void tabprint __P((int, int));
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void tabtotab __P((int, int));
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void transit __P((struct cardtype **, struct cardtype **));
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void updatebettinginfo __P((void));
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void usedstock __P((void));
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void usedtalon __P((void));
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/*
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* The following procedures print the board onto the screen using the
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* addressible cursor. The end of these procedures will also be
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@ -206,6 +253,7 @@ int dbfd = -1;
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*
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* procedure to set the move command box
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*/
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void
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movebox()
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{
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switch (status) {
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@ -240,6 +288,7 @@ movebox()
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/*
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* print directions above move box
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*/
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void
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printtopinstructions()
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{
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move(tboxrow, boxcol);
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@ -273,6 +322,7 @@ printtopinstructions()
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/*
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* Print the betting box.
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*/
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void
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printtopbettingbox()
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{
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@ -307,6 +357,7 @@ printtopbettingbox()
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/*
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* clear info above move box
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*/
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void
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clearabovemovebox()
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{
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int i;
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@ -322,6 +373,7 @@ clearabovemovebox()
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/*
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* print instructions below move box
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*/
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void
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printbottominstructions()
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{
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move(bboxrow, boxcol);
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@ -335,6 +387,7 @@ printbottominstructions()
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/*
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* print betting information below move box
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*/
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void
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printbottombettingbox()
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{
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move(bboxrow, boxcol);
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@ -348,6 +401,7 @@ printbottombettingbox()
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/*
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* clear info below move box
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*/
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void
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clearbelowmovebox()
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{
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int i;
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@ -363,6 +417,7 @@ clearbelowmovebox()
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/*
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* procedure to put the board on the screen using addressable cursor
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*/
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void
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makeboard()
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{
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clear();
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@ -401,11 +456,13 @@ makeboard()
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/*
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* clean up the board for another game
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*/
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void
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cleanupboard()
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{
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int cnt, row, col;
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struct cardtype *ptr;
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col = 0;
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if (Cflag) {
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clearstat();
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for(ptr = stock, row = stockrow;
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@ -456,6 +513,7 @@ cleanupboard()
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/*
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* procedure to create a deck of cards
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*/
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void
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initdeck(deck)
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struct cardtype *deck[];
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{
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@ -481,6 +539,7 @@ initdeck(deck)
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/*
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* procedure to shuffle the deck
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*/
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void
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shuffle(deck)
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struct cardtype *deck[];
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{
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@ -504,6 +563,7 @@ shuffle(deck)
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/*
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* procedure to remove the card from the board
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*/
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void
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removecard(a, b)
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{
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move(b, a);
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@ -513,6 +573,7 @@ removecard(a, b)
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/*
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* procedure to print the cards on the board
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*/
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void
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printrank(a, b, cp, inverse)
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struct cardtype *cp;
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bool inverse;
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@ -546,6 +607,7 @@ printrank(a, b, cp, inverse)
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/*
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* procedure to print out a card
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*/
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void
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printcard(a, b, cp)
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int a,b;
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struct cardtype *cp;
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@ -572,6 +634,7 @@ printcard(a, b, cp)
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* of another location. The pointers always point to the top
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* of the piles.
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*/
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void
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transit(source, dest)
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struct cardtype **source, **dest;
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{
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@ -588,6 +651,7 @@ transit(source, dest)
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* Note that it is only called on a foundation pile at the beginning of
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* the game, so the pile will have exactly one card in it.
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*/
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void
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fndbase(cp, column, row)
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struct cardtype **cp;
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{
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@ -632,6 +696,7 @@ fndbase(cp, column, row)
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/*
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* procedure to initialize the things necessary for the game
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*/
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void
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initgame()
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{
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int i;
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@ -677,6 +742,7 @@ initgame()
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/*
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* procedure to print the beginning cards and to start each game
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*/
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void
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startgame()
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{
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int j;
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@ -717,6 +783,7 @@ startgame()
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/*
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* procedure to clear the message printed from an error
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*/
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void
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clearmsg()
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{
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int i;
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@ -733,6 +800,7 @@ clearmsg()
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/*
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* procedure to print an error message if the move is not listed
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*/
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void
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dumberror()
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{
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errmsg = TRUE;
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@ -743,6 +811,7 @@ dumberror()
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/*
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* procedure to print an error message if the move is not possible
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*/
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void
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destinerror()
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{
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errmsg = TRUE;
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@ -822,6 +891,7 @@ tabok(cp, des)
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/*
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* procedure to turn the cards onto the talon from the deck
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*/
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void
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movetotalon()
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{
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int i, fin;
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@ -906,6 +976,7 @@ movetotalon()
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/*
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* procedure to print card counting info on screen
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*/
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void
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showstat()
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{
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int row, col;
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@ -948,6 +1019,7 @@ showstat()
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/*
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* procedure to clear card counting info from screen
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*/
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void
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clearstat()
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{
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int row;
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@ -967,6 +1039,7 @@ clearstat()
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/*
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* procedure to update card counting base
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*/
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void
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usedtalon()
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{
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removecard(coldcol, coldrow);
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@ -991,6 +1064,7 @@ usedtalon()
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/*
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* procedure to update stock card counting base
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*/
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void
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usedstock()
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{
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stockcnt--;
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@ -1003,6 +1077,7 @@ usedstock()
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/*
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* let 'em know how they lost!
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*/
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void
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showcards()
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{
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struct cardtype *ptr;
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@ -1050,6 +1125,7 @@ showcards()
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/*
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* procedure to update the betting values
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*/
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void
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updatebettinginfo()
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{
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long thiscosts, gamecosts, totalcosts;
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@ -1107,6 +1183,7 @@ updatebettinginfo()
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/*
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* procedure to move a card from the stock or talon to the tableau
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*/
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void
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simpletableau(cp, des)
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struct cardtype **cp;
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{
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@ -1139,6 +1216,7 @@ struct cardtype **cp;
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/*
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* print the tableau
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*/
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void
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tabprint(sour, des)
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{
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int dlength, slength, i;
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@ -1164,6 +1242,7 @@ tabprint(sour, des)
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/*
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* procedure to move from the tableau to the tableau
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*/
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void
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tabtotab(sour, des)
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int sour, des;
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{
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@ -1208,6 +1287,7 @@ rankhigher(cp, let)
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/*
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* function to determine if two cards are the same suit
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*/
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bool
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samesuit(cp, let)
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struct cardtype *cp;
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{
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@ -1220,6 +1300,7 @@ samesuit(cp, let)
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/*
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* procedure to move a card to the correct foundation pile
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*/
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void
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movetofound(cp, source)
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struct cardtype **cp;
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{
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@ -1270,6 +1351,7 @@ movetofound(cp, source)
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/*
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* procedure to get a command
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*/
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void
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getcmd(row, col, cp)
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int row, col;
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char *cp;
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@ -1320,6 +1402,7 @@ getcmd(row, col, cp)
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/*
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* Suspend the game (shell escape if no process control on system)
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*/
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void
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suspend()
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{
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#ifndef SIGTSTP
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@ -1341,11 +1424,14 @@ suspend()
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/*
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* procedure to evaluate and make the specific moves
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*/
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void
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movecard()
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{
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int source, dest;
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char osrcpile, odestpile;
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source = 0;
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dest = 0;
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done = FALSE;
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errmsg = FALSE;
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do {
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@ -1536,6 +1622,7 @@ char *bettinginstructions[] = {
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/*
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* procedure to printout instructions
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*/
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void
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instruct()
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{
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char **cp;
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@ -1571,6 +1658,7 @@ instruct()
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/*
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* procedure to initialize the game
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*/
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void
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initall()
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{
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int i;
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@ -1638,7 +1726,8 @@ finish()
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* procedure to clean up and exit
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*/
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void
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cleanup()
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cleanup(sig)
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int sig;
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{
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total.thinktime += 1;
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@ -1661,7 +1750,8 @@ cleanup()
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* Field an interrupt.
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*/
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void
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askquit()
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askquit(sig)
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int sig;
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{
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move(msgrow, msgcol);
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printw("Really wish to quit? ");
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@ -1670,13 +1760,14 @@ askquit()
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} while (srcpile != 'y' && srcpile != 'n');
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clearmsg();
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if (srcpile == 'y')
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cleanup();
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cleanup(0);
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signal(SIGINT, askquit);
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}
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/*
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* Can you tell that this used to be a Pascal program?
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*/
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int
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main()
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{
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dbfd = open(_PATH_SCORE, O_RDWR);
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@ -1713,6 +1804,7 @@ main()
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else
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cleanupboard();
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}
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cleanup();
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cleanup(0);
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/* NOTREACHED */
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exit (EXIT_FAILURE);
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}
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@ -49,6 +49,7 @@ static const char rcsid[] =
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#include <pwd.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <stdio.h>
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#include "pathnames.h"
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struct betinfo {
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@ -64,6 +65,9 @@ struct betinfo {
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int dbfd;
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void printuser __P((struct passwd *, int));
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int
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main(argc, argv)
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int argc;
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char *argv[];
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@ -109,6 +113,7 @@ main(argc, argv)
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/*
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* print out info for specified password entry
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*/
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void
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printuser(pw, printfail)
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struct passwd *pw;
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int printfail;
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