Add rudimentary support for using the keyboard.
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svn2git
2020-12-20 02:59:44 +00:00
svn path=/head/; revision=30044
@ -2,7 +2,7 @@ LIB= vgl
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SHLIB_MAJOR= 1
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SHLIB_MINOR= 0
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CFLAGS+=-Wall -I${.CURDIR}
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SRCS= main.c simple.c bitmap.c text.c mouse.c
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SRCS= main.c simple.c bitmap.c text.c mouse.c keyboard.c
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MAN3= vgl.3
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beforeinstall:
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90
lib/libvgl/keyboard.c
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90
lib/libvgl/keyboard.c
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@ -0,0 +1,90 @@
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/*-
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* Copyright (c) 1997 Søren Schmidt
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer
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* in this position and unchanged.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software withough specific prior written permission
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* $Id$
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*/
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#include <stdio.h>
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#include <sys/types.h>
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#include <sys/ioctl.h>
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#include <termios.h>
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#include <sys/time.h>
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#include <machine/console.h>
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#include "vgl.h"
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static struct termios VGLKeyboardTty;
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static int VGLKeyboardMode = -1;
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int
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VGLKeyboardInit(int mode)
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{
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static struct termios term;
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ioctl(0, KDGKBMODE, &VGLKeyboardMode);
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tcgetattr(0, &VGLKeyboardTty);
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term = VGLKeyboardTty;
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term.c_iflag = IGNPAR | IGNBRK;
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term.c_oflag = 0;
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term.c_cflag = CREAD | CS8;
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term.c_lflag &= ~(ICANON | ECHO | ISIG);
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term.c_cc[VTIME] = 0;
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term.c_cc[VMIN] = 0;
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cfsetispeed(&term, 9600);
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cfsetospeed(&term, 9600);
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tcsetattr(0, TCSANOW, &term);
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switch (mode) {
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case VGL_RAWKEYS:
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ioctl(0, KDSKBMODE, K_RAW);
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break;
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case VGL_CODEKEYS:
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ioctl(0, KDSKBMODE, K_CODE);
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break;
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case VGL_XLATEKEYS:
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ioctl(0, KDSKBMODE, K_XLATE);
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break;
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}
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return 0;
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}
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void
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VGLKeyboardEnd()
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{
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if (VGLKeyboardMode != -1)
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ioctl(0, KDSKBMODE, VGLKeyboardMode);
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tcsetattr(0, TCSANOW, &VGLKeyboardTty);
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}
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int
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VGLKeyboardGetCh()
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{
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unsigned char ch = 0;
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read (0, &ch, 1);
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return (int)ch;
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}
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@ -25,7 +25,7 @@
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* $Id: main.c,v 1.14 1997/08/15 12:32:59 sos Exp $
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* $Id: main.c,v 1.1 1997/08/17 21:09:34 sos Exp $
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*/
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#include <stdio.h>
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@ -45,12 +45,15 @@ static byte *VGLBuf;
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static byte *VGLMem;
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static int VGLSwitchPending;
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static int VGLOnDisplay;
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static int VGLInitDone = 0;
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void
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VGLEnd()
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{
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struct vt_mode smode;
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if (!VGLInitDone)
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return;
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/*
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while (!VGLOnDisplay) pause();
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VGLCheckSwitch();;
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@ -65,6 +68,7 @@ struct vt_mode smode;
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ioctl(0, VT_SETMODE, &smode);
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free(VGLBuf);
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free(VGLDisplay);
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VGLKeyboardEnd();
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}
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static void
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@ -169,6 +173,7 @@ VGLInit(int mode)
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return 1;
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}
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VGLTextSetFontFile((byte*)0);
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VGLInitDone = 1;
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return 0;
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}
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@ -25,7 +25,7 @@
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* $Id: vgl.h,v 1.14 1997/08/17 20:46:55 sos Exp sos $
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* $Id: vgl.h,v 1.1 1997/08/17 21:09:35 sos Exp $
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*/
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#include <stdlib.h>
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@ -74,6 +74,9 @@ typedef struct VGLObject {
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#define VGL_DIR_UP 1
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#define VGL_DIR_LEFT 2
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#define VGL_DIR_DOWN 3
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#define VGL_RAWKEYS 1
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#define VGL_CODEKEYS 2
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#define VGL_XLATEKEYS 3
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extern VGLBitmap *VGLDisplay;
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@ -83,6 +86,10 @@ extern VGLBitmap *VGLDisplay;
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/* bitmap.c */
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int __VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight);
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int VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight);
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/* keyboard.c */
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int VGLKeyboardInit(int mode);
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void VGLKeyboardEnd(void);
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int VGLKeyboardGetCh(void);
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/* main.c */
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void VGLEnd(void);
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int VGLInit(int mode);
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