Pull in r366369 from upstream llvm trunk (by Francis Visoiu Mistrih):

[CodeGen][NFC] Simplify checks for stack protector index checking

  Use `hasStackProtectorIndex()` instead of `getStackProtectorIndex()
  >= 0`.

Pull in r366371 from upstream llvm trunk (by Francis Visoiu Mistrih):

  [PEI] Don't re-allocate a pre-allocated stack protector slot

  The LocalStackSlotPass pre-allocates a stack protector and makes sure
  that it comes before the local variables on the stack.

  We need to make sure that later during PEI we don't re-allocate a new
  stack protector slot. If that happens, the new stack protector slot
  will end up being **after** the local variables that it should be
  protecting.

  Therefore, we would have two slots assigned for two different stack
  protectors, one at the top of the stack, and one at the bottom. Since
  PEI will overwrite the assigned slot for the stack protector, the
  load that is used to compare the value of the stack protector will
  use the slot assigned by PEI, which is wrong.

  For this, we need to check if the object is pre-allocated, and re-use
  that pre-allocated slot.

  Differential Revision: https://reviews.llvm.org/D64757

Pull in r367068 from upstream llvm trunk (by Francis Visoiu Mistrih):

  [CodeGen] Don't resolve the stack protector frame accesses until PEI

  Currently, stack protector loads and stores are resolved during
  LocalStackSlotAllocation (if the pass needs to run). When this is the
  case, the base register assigned to the frame access is going to be
  one of the vregs created during LocalStackSlotAllocation. This means
  that we are keeping a pointer to the stack protector slot, and we're
  using this pointer to load and store to it.

  In case register pressure goes up, we may end up spilling this
  pointer to the stack, which can be a security concern.

  Instead, leave it to PEI to resolve the frame accesses. In order to
  do that, we make all stack protector accesses go through frame index
  operands, then PEI will resolve this using an offset from sp/fp/bp.

  Differential Revision: https://reviews.llvm.org/D64759

Together, these fix a issue where the stack protection feature in LLVM's
ARM backend can be rendered ineffective when the stack protector slot is
re-allocated so that it appears after the local variables that it is
meant to protect, leaving the function potentially vulnerable to a
stack-based buffer overflow.

Reported by:	andrew
Security:	https://kb.cert.org/vuls/id/129209/
MFC after:	3 days
This commit is contained in:
Dimitry Andric 2019-07-26 18:49:20 +00:00
parent a97202f1f4
commit ba9b2ede8a
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=350362
2 changed files with 44 additions and 13 deletions

View File

@ -200,19 +200,27 @@ void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) {
// Make sure that the stack protector comes before the local variables on the
// stack.
SmallSet<int, 16> ProtectedObjs;
if (MFI.getStackProtectorIndex() >= 0) {
if (MFI.hasStackProtectorIndex()) {
int StackProtectorFI = MFI.getStackProtectorIndex();
// We need to make sure we didn't pre-allocate the stack protector when
// doing this.
// If we already have a stack protector, this will re-assign it to a slot
// that is **not** covering the protected objects.
assert(!MFI.isObjectPreAllocated(StackProtectorFI) &&
"Stack protector pre-allocated in LocalStackSlotAllocation");
StackObjSet LargeArrayObjs;
StackObjSet SmallArrayObjs;
StackObjSet AddrOfObjs;
AdjustStackOffset(MFI, MFI.getStackProtectorIndex(), Offset,
StackGrowsDown, MaxAlign);
AdjustStackOffset(MFI, StackProtectorFI, Offset, StackGrowsDown, MaxAlign);
// Assign large stack objects first.
for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
if (MFI.isDeadObjectIndex(i))
continue;
if (MFI.getStackProtectorIndex() == (int)i)
if (StackProtectorFI == (int)i)
continue;
switch (MFI.getObjectSSPLayout(i)) {
@ -344,6 +352,14 @@ bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
assert(MFI.isObjectPreAllocated(FrameIdx) &&
"Only pre-allocated locals expected!");
// We need to keep the references to the stack protector slot through frame
// index operands so that it gets resolved by PEI rather than this pass.
// This avoids accesses to the stack protector though virtual base
// registers, and forces PEI to address it using fp/sp/bp.
if (MFI.hasStackProtectorIndex() &&
FrameIdx == MFI.getStackProtectorIndex())
continue;
LLVM_DEBUG(dbgs() << "Considering: " << MI);
unsigned idx = 0;

View File

@ -845,18 +845,26 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
// Make sure that the stack protector comes before the local variables on the
// stack.
SmallSet<int, 16> ProtectedObjs;
if (MFI.getStackProtectorIndex() >= 0) {
if (MFI.hasStackProtectorIndex()) {
int StackProtectorFI = MFI.getStackProtectorIndex();
StackObjSet LargeArrayObjs;
StackObjSet SmallArrayObjs;
StackObjSet AddrOfObjs;
AdjustStackOffset(MFI, MFI.getStackProtectorIndex(), StackGrowsDown,
Offset, MaxAlign, Skew);
// If we need a stack protector, we need to make sure that
// LocalStackSlotPass didn't already allocate a slot for it.
// If we are told to use the LocalStackAllocationBlock, the stack protector
// is expected to be already pre-allocated.
if (!MFI.getUseLocalStackAllocationBlock())
AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset, MaxAlign,
Skew);
else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()))
llvm_unreachable(
"Stack protector not pre-allocated by LocalStackSlotPass.");
// Assign large stack objects first.
for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
if (MFI.isObjectPreAllocated(i) &&
MFI.getUseLocalStackAllocationBlock())
if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
continue;
if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
continue;
@ -864,8 +872,7 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
continue;
if (MFI.isDeadObjectIndex(i))
continue;
if (MFI.getStackProtectorIndex() == (int)i ||
EHRegNodeFrameIndex == (int)i)
if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
continue;
switch (MFI.getObjectSSPLayout(i)) {
@ -884,6 +891,15 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
llvm_unreachable("Unexpected SSPLayoutKind.");
}
// We expect **all** the protected stack objects to be pre-allocated by
// LocalStackSlotPass. If it turns out that PEI still has to allocate some
// of them, we may end up messing up the expected order of the objects.
if (MFI.getUseLocalStackAllocationBlock() &&
!(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
AddrOfObjs.empty()))
llvm_unreachable("Found protected stack objects not pre-allocated by "
"LocalStackSlotPass.");
AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
Offset, MaxAlign, Skew);
AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
@ -905,8 +921,7 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
continue;
if (MFI.isDeadObjectIndex(i))
continue;
if (MFI.getStackProtectorIndex() == (int)i ||
EHRegNodeFrameIndex == (int)i)
if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
continue;
if (ProtectedObjs.count(i))
continue;