diff --git a/lib/libvgl/text.c b/lib/libvgl/text.c index a090b8243233..be83ab08dc9e 100644 --- a/lib/libvgl/text.c +++ b/lib/libvgl/text.c @@ -66,7 +66,7 @@ FILE *fd; VGLTextFont->BitmapArray = (byte*)malloc(256*((VGLTextFont->Width + 7)/8)*VGLTextFont->Height); fread(VGLTextFont->BitmapArray, 1, - (256*VGLTextFont->Width* VGLTextFont->Height), fd); + (256*((VGLTextFont->Width + 7)/8)*VGLTextFont->Height), fd); fclose(fd); } return 0; @@ -76,44 +76,48 @@ void VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch, byte fgcol, byte bgcol, int fill, int dir) { - int lin, bit; + int b, Bpc, Bpl, lin, bit, topbit; + Bpl = (VGLTextFont->Width + 7) / 8; + Bpc = Bpl * VGLTextFont->Height; + topbit = VGLTextFont->Width - 1; for(lin = 0; lin < VGLTextFont->Height; lin++) { for(bit = 0; bit < VGLTextFont->Width; bit++) { - if (VGLTextFont->BitmapArray[((ch*VGLTextFont->Height)+lin)]&(1<Width & 7); + if (VGLTextFont->BitmapArray[(ch*Bpc)+(lin*Bpl)+(b/8)]&(1<<(b%8))) switch (dir) { case 0: - VGLSetXY(Object, (x+7-bit), (y+lin), fgcol); + VGLSetXY(Object, (x+topbit-bit), (y+lin), fgcol); break; case 1: - VGLSetXY(Object, (x+lin), (y-7+bit), fgcol); + VGLSetXY(Object, (x+lin), (y-topbit+bit), fgcol); break; case 2: - VGLSetXY(Object, (x-7+bit), (y-lin), fgcol); + VGLSetXY(Object, (x-topbit+bit), (y-lin), fgcol); break; case 3: - VGLSetXY(Object, (x-lin), (y+7-bit), fgcol); + VGLSetXY(Object, (x-lin), (y+topbit-bit), fgcol); break; case 4: - VGLSetXY(Object, (x+lin+7-bit), (y+lin+bit), fgcol); + VGLSetXY(Object, (x+lin+topbit-bit), (y+lin+bit), fgcol); break; } else if (fill) switch (dir) { case 0: - VGLSetXY(Object, (x+7-bit), (y+lin), bgcol); + VGLSetXY(Object, (x+topbit-bit), (y+lin), bgcol); break; case 1: - VGLSetXY(Object, (x+lin), (y-7+bit), bgcol); + VGLSetXY(Object, (x+lin), (y-topbit+bit), bgcol); break; case 2: - VGLSetXY(Object, (x-7+bit), (y-lin), bgcol); + VGLSetXY(Object, (x-topbit+bit), (y-lin), bgcol); break; case 3: - VGLSetXY(Object, (x-lin), (y+7-bit), bgcol); + VGLSetXY(Object, (x-lin), (y+topbit-bit), bgcol); break; case 4: - VGLSetXY(Object, (x+lin+7-bit), (y+lin+bit), bgcol); + VGLSetXY(Object, (x+lin+topbit-bit), (y+lin+bit), bgcol); break; } }