- Bound the interactivity score so that it cannot become negative.

Approved by:	re
This commit is contained in:
Jeff Roberson 2007-09-24 00:28:54 +00:00
parent bc60490a88
commit e270652ba3
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=172308

View File

@ -1410,7 +1410,7 @@ sched_priority(struct thread *td)
* score. Negative nice values make it easier for a thread to be
* considered interactive.
*/
score = sched_interact_score(td) - td->td_proc->p_nice;
score = imax(0, sched_interact_score(td) - td->td_proc->p_nice);
if (score < sched_interact) {
pri = PRI_MIN_REALTIME;
pri += ((PRI_MAX_REALTIME - PRI_MIN_REALTIME) / sched_interact)