Use callout(9) instead of timeout(9) to manage timers.

This commit is contained in:
John Baldwin 2012-09-07 19:42:36 +00:00
parent a8bc743735
commit ecbb462c38
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=240211

View File

@ -291,8 +291,8 @@ struct psm_softc { /* Driver status information */
struct timeval lastinputerr; /* time last sync error happened */
struct timeval taptimeout; /* tap timeout for touchpads */
int watchdog; /* watchdog timer flag */
struct callout_handle callout; /* watchdog timer call out */
struct callout_handle softcallout; /* buffer timer call out */
struct callout callout; /* watchdog timer call out */
struct callout softcallout; /* buffer timer call out */
struct cdev *dev;
struct cdev *bdev;
int lasterr;
@ -960,7 +960,7 @@ doopen(struct psm_softc *sc, int command_byte)
/* start the watchdog timer */
sc->watchdog = FALSE;
sc->callout = timeout(psmtimeout, (void *)(uintptr_t)sc, hz*2);
callout_reset(&sc->callout, hz * 2, psmtimeout, sc);
return (0);
}
@ -979,8 +979,7 @@ reinitialize(struct psm_softc *sc, int doinit)
/* block our watchdog timer */
sc->watchdog = FALSE;
untimeout(psmtimeout, (void *)(uintptr_t)sc, sc->callout);
callout_handle_init(&sc->callout);
callout_stop(&sc->callout);
/* save the current controller command byte */
empty_both_buffers(sc->kbdc, 10);
@ -1418,7 +1417,8 @@ psmattach(device_t dev)
/* Setup initial state */
sc->state = PSM_VALID;
callout_handle_init(&sc->callout);
callout_init(&sc->callout, 0);
callout_init(&sc->softcallout, 0);
/* Setup our interrupt handler */
rid = KBDC_RID_AUX;
@ -1487,6 +1487,9 @@ psmdetach(device_t dev)
destroy_dev(sc->dev);
destroy_dev(sc->bdev);
callout_drain(&sc->callout);
callout_drain(&sc->softcallout);
return (0);
}
@ -1615,8 +1618,7 @@ psmclose(struct cdev *dev, int flag, int fmt, struct thread *td)
splx(s);
/* stop the watchdog timer */
untimeout(psmtimeout, (void *)(uintptr_t)sc, sc->callout);
callout_handle_init(&sc->callout);
callout_stop(&sc->callout);
/* remove anything left in the output buffer */
empty_aux_buffer(sc->kbdc, 10);
@ -1839,7 +1841,7 @@ dropqueue(struct psm_softc *sc)
sc->queue.tail = 0;
if ((sc->state & PSM_SOFTARMED) != 0) {
sc->state &= ~PSM_SOFTARMED;
untimeout(psmsoftintr, (void *)(uintptr_t)sc, sc->softcallout);
callout_stop(&sc->softcallout);
}
sc->pqueue_start = sc->pqueue_end;
}
@ -2255,7 +2257,7 @@ psmtimeout(void *arg)
}
sc->watchdog = TRUE;
splx(s);
sc->callout = timeout(psmtimeout, (void *)(uintptr_t)sc, hz);
callout_reset(&sc->callout, hz, psmtimeout, sc);
}
/* Add all sysctls under the debug.psm and hw.psm nodes */
@ -2437,13 +2439,13 @@ psmintr(void *arg)
(sc->pqueue_end == sc->pqueue_start)) {
if ((sc->state & PSM_SOFTARMED) != 0) {
sc->state &= ~PSM_SOFTARMED;
untimeout(psmsoftintr, arg, sc->softcallout);
callout_stop(&sc->softcallout);
}
psmsoftintr(arg);
} else if ((sc->state & PSM_SOFTARMED) == 0) {
sc->state |= PSM_SOFTARMED;
sc->softcallout = timeout(psmsoftintr, arg,
psmhz < 1 ? 1 : (hz/psmhz));
callout_reset(&sc->softcallout,
psmhz < 1 ? 1 : (hz/psmhz), psmsoftintr, arg);
}
}
}