- fixed the order of searching SA table for packets.
- comment about deletion of SA that has not been used by reaching soft lifetime. Obtained from: KAME MFC after: 2 week
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0d11363e39
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@ -134,7 +134,7 @@ static u_int key_int_random = 60; /*interval to initialize randseed,1(m)*/
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static u_int key_larval_lifetime = 30; /* interval to expire acquiring, 30(s)*/
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static int key_blockacq_count = 10; /* counter for blocking SADB_ACQUIRE.*/
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static int key_blockacq_lifetime = 20; /* lifetime for blocking SADB_ACQUIRE.*/
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static int key_prefered_oldsa = 1; /* prefered old sa rather than new sa.*/
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static int key_preferred_oldsa = 1; /* preferred old sa rather than new sa.*/
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static u_int32_t acq_seq = 0;
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static int key_tick_init_random = 0;
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@ -151,18 +151,17 @@ static LIST_HEAD(_spacqtree, secspacq) spacqtree; /* SP acquiring list */
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struct key_cb key_cb;
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/* search order for SAs */
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static u_int saorder_state_valid[] = {
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static const u_int saorder_state_valid_prefer_old[] = {
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SADB_SASTATE_DYING, SADB_SASTATE_MATURE,
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/*
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* This order is important because we must select a oldest SA
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* for outbound processing. For inbound, This is not important.
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*/
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};
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static u_int saorder_state_alive[] = {
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static const u_int saorder_state_valid_prefer_new[] = {
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SADB_SASTATE_MATURE, SADB_SASTATE_DYING,
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};
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static const u_int saorder_state_alive[] = {
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/* except DEAD */
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SADB_SASTATE_MATURE, SADB_SASTATE_DYING, SADB_SASTATE_LARVAL
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};
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static u_int saorder_state_any[] = {
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static const u_int saorder_state_any[] = {
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SADB_SASTATE_MATURE, SADB_SASTATE_DYING,
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SADB_SASTATE_LARVAL, SADB_SASTATE_DEAD
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};
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@ -265,7 +264,7 @@ SYSCTL_INT(_net_key, KEYCTL_AH_KEYMIN, ah_keymin, CTLFLAG_RW, \
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/* perfered old SA rather than new SA */
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SYSCTL_INT(_net_key, KEYCTL_PREFERED_OLDSA, prefered_oldsa, CTLFLAG_RW,\
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&key_prefered_oldsa, 0, "");
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&key_preferred_oldsa, 0, "");
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#ifndef LIST_FOREACH
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#define LIST_FOREACH(elm, head, field) \
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@ -735,6 +734,8 @@ key_allocsa_policy(saidx)
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struct secashead *sah;
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struct secasvar *sav;
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u_int stateidx, state;
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const u_int *saorder_state_valid;
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int arraysize;
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LIST_FOREACH(sah, &sahtree, chain) {
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if (sah->state == SADB_SASTATE_DEAD)
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@ -747,10 +748,19 @@ key_allocsa_policy(saidx)
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found:
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/* search valid state */
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for (stateidx = 0;
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stateidx < _ARRAYLEN(saorder_state_valid);
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stateidx++) {
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/*
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* search a valid state list for outbound packet.
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* This search order is important.
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*/
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if (key_preferred_oldsa) {
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saorder_state_valid = saorder_state_valid_prefer_old;
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arraysize = _ARRAYLEN(saorder_state_valid_prefer_old);
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} else {
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saorder_state_valid = saorder_state_valid_prefer_new;
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arraysize = _ARRAYLEN(saorder_state_valid_prefer_new);
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}
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for (stateidx = 0; stateidx < arraysize; stateidx++) {
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state = saorder_state_valid[stateidx];
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@ -802,7 +812,7 @@ key_do_allocsa_policy(sah, state)
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"lifetime_current is NULL.\n");
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/* What the best method is to compare ? */
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if (key_prefered_oldsa) {
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if (key_preferred_oldsa) {
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if (candidate->lft_c->sadb_lifetime_addtime >
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sav->lft_c->sadb_lifetime_addtime) {
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candidate = sav;
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@ -917,11 +927,25 @@ key_allocsa(family, src, dst, proto, spi)
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struct sockaddr_in sin;
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struct sockaddr_in6 sin6;
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int s;
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const u_int *saorder_state_valid;
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int arraysize;
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/* sanity check */
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if (src == NULL || dst == NULL)
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panic("key_allocsa: NULL pointer is passed.\n");
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/*
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* when both systems employ similar strategy to use a SA.
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* the search order is important even in the inbound case.
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*/
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if (key_preferred_oldsa) {
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saorder_state_valid = saorder_state_valid_prefer_old;
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arraysize = _ARRAYLEN(saorder_state_valid_prefer_old);
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} else {
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saorder_state_valid = saorder_state_valid_prefer_new;
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arraysize = _ARRAYLEN(saorder_state_valid_prefer_new);
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}
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/*
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* searching SAD.
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* XXX: to be checked internal IP header somewhere. Also when
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@ -930,10 +954,11 @@ key_allocsa(family, src, dst, proto, spi)
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*/
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s = splnet(); /*called from softclock()*/
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LIST_FOREACH(sah, &sahtree, chain) {
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/* search valid state */
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for (stateidx = 0;
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stateidx < _ARRAYLEN(saorder_state_valid);
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stateidx++) {
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/*
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* search a valid state list for inbound packet.
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* the search order is not important.
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*/
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for (stateidx = 0; stateidx < arraysize; stateidx++) {
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state = saorder_state_valid[stateidx];
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LIST_FOREACH(sav, &sah->savtree[state], chain) {
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/* sanity check */
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@ -4242,8 +4267,9 @@ key_timehandler(void)
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if (sav->lft_s->sadb_lifetime_addtime != 0
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&& tv.tv_sec - sav->created > sav->lft_s->sadb_lifetime_addtime) {
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/*
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* check SA to be used whether or not.
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* when SA hasn't been used, delete it.
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* check the SA if it has been used.
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* when it hasn't been used, delete it.
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* i don't think such SA will be used.
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*/
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if (sav->lft_c->sadb_lifetime_usetime == 0) {
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key_sa_chgstate(sav, SADB_SASTATE_DEAD);
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@ -4259,6 +4285,7 @@ key_timehandler(void)
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key_expire(sav);
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}
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}
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/* check SOFT lifetime by bytes */
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/*
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* XXX I don't know the way to delete this SA
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