This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
previous hackery involving struct in_ifaddr and arpcom. Get rid of the
abominable multi_kludge. Update all network interfaces to use the
new machanism. Distressingly few Ethernet drivers program the multicast
filter properly (assuming the hardware has one, which it usually does).
to TAILQs. Fix places which referenced these for no good reason
that I can see (the references remain, but were fixed to compile
again; they are still questionable).
The rest of the code was treating it as a header mbuf, but it was
allocated as a normal mbuf.
This fixes the panic: ip_output no HDR when you have a multicast
tunnel configured.
duplicate ip address 204.162.228.7! sent from ethernet address: 08:00:20:09:7b:1d
changed to
arp: 08:00:20:09:7b:1d is using my IP address 204.162.228.7!
and
arp info overwritten for 204.162.228.2 by 08:00:20:09:7b:1d
changed to
arp: 204.162.228.2 moved from 08:00:20:07:b6:a0 to 08:00:20:09:7b:1d
I think the new wordings are more clear and could save some support
questions.
using a sockaddr_dl.
Fix the other packet-information socket options (SO_TIMESTAMP, IP_RECVDSTADDR)
to work for multicast UDP and raw sockets as well. (They previously only
worked for unicast UDP).
"high" and "secure"), we can't use a single variable to track the most
recently used port in all three ranges.. :-] This caused the next
transient port to be allocated from the start of the range more often than
it should.
<net/if_arp.h> and fixed the things that depended on it. The nested
include just allowed unportable programs to compile and made my
simple #include checking program report that networking code doesn't
need to include <sys/socket.h>.
(yes I had tested the hell out of this).
I've also temporarily disabled the code so that it behaves as it previously
did (tail drop's the syns) pending discussion with fenner about some socket
state flags that I don't fully understand.
Submitted by: fenner
callers of it to take advantage of this. This reduces new connection
request overhead in the face of a large number of PCBs in the system.
Thanks to David Filo <filo@yahoo.com> for suggesting this and providing
a sample implementation (which wasn't used, but showed that it could be
done).
Reviewed by: wollman
drop the oldest entry in the queue.
There was a fair bit of discussion as to whether or not the
proper action is to drop a random entry in the queue. It's
my conclusion that a random drop is better than a head drop,
however profiling this section of code (done by John Capo)
shows that a head-drop results in a significant performance
increase.
There are scenarios where a random drop is more appropriate.
If I find one in reality, I'll add the random drop code under
a conditional.
Obtained from: discussions and code done by Vernon Schryver (vjs@sgi.com).
time, in seconds, that state for non-established TCP sessions stays about)
a sysctl modifyable variable.
[part 1 of two commits, I just realized I can't play with the indices as
I was typing this commit message.]
to "keepidle". this should not occur unless the connection has
been established via the 3-way handshake which requires an ACK
Submitted by: jmb
Obtained from: problem discussed in Stevens vol. 3
IPPORT_RESERVED that is used for selection when bind() is told to allocate
a reserved port.
Also, implement simple sanity checking for all the addresses set, to make
it a little harder for a user/sysadmin to shoot themselves in the feet.