eradication in/from userland path, countless locking fixes, etc.
- General sleep call through msleep(9) has been converted to condvar(9)
with better consistencies.
- Heavily guard every possible "slow path" entries (open(), close(),
few ioctl()s, sysctls), but once it entering "fast path" (io, interrupt
started), they are free to fly on their own.
- Rearrange locking sequences, resulting better concurrency and
serialization. Large part doesn't even need locking at all, and will be
removed in future. Less clutter, except in few places due to lock
ordering.
- Anonymous mixer object creation/deletion to simplify mixer handling
beyond typical mixer ioctls.
Submitted by: chibis (with modifications)
- Add few mix_[get|set|..] functions to avoid calling mixer_ioctl()
directly using cryptic arguments.
- Locking fixes to avoid possible deadlock with (still under Giant) USB.
- Better simplex/duplex device handling.
- Recover mmap() functionality for recording, which has been lost
since 2.2.x - 3.x (the introduction of newpcm). Full-duplex mmap still
doesn't work (due to VM/page design), but people still can mmap
both by opening each direction separately. mmaped playback is guarantee
to work either way.
- New sysctl: "hw.snd.compat_linux_mmap" to allow PROT_EXEC page
mapping, due to recent changes in linux compatibility layer which
require it. All linux applications that using sound + mmap() (mostly games)
require this to be enabled. Disabled by default.
- Other goodies.. too many, that will increase releng7 shareholder value
and make users of releng6 (and below) cry ;)
* This commit should be atomic. If anything goes wrong (not counting problem
originated from elsewhere), I will not hesitate to revert everything back
within 12 hours. This substantial changes itself not a rocket science
and the process has begun for almost 2 years, and lots of incremental
changes are already in place during that period of time.
* Some issues does occur in snd_emu10kx (note the 'x') due to various
internal locking issues and it is currently being worked on by chibis.
Tested by: chibis (Yuriy Tsibizov), joel, Alexandre Vieira,
many innocent souls...
- Rework the entire pcm_channel structure:
* Remove rarely used link placeholder, instead, make each pcm_channel
as head/link of each own/each other. Unlock - Lock sequence due to
sleep malloc has been reduced.
* Implement "busy" queue which will contain list of busy/active
channels. This greatly reduce locking contention for example while
servicing interrupt for hardware with many channels or when virtual
channels reach its 256 peak channels.
- So I heard you like v chan ... O RLY?
Welcome to Virtual **Record** Channels (vrec, rec vchans, vchans for
recording, Rec-Chan, you decide), the ultimate solutions for your
nagging O_RDWR full-duplex wannabe (note: flash plugins) monopolizing
single record channel causing EBUSY. Vrec works exactly like Vchans
(or, should I rename it to "Vplay" :) , except that it operates on the
opposite direction (recording). Up to 256 vrecs (like vchans) are
possible.
Notes:
* Relocate dev.pcm.%d.{vchans,vchanformat,vchanrate} to each of its
respective node/direction:
dev.pcm.%d.play.* for "play" (cdev = dsp%d.vp%d)
dev.pcm.%d.rec.* for "record" (cdev = dsp%d.vr%d)
* Don't expect that it will magically give you ability to split
"recording source" (eg: 1 channel for cdrom, 1 channel for mic,
etc). Just admit that you only have a *single* recording source /
channel. Please bug your hardware vendor instead :)
- Bump maxautovchans from 4 to 16. For a full-fledged multimedia
desktop/workstation with too many soundservers installed (esound,
artsd, jackd, pulse/polypaudio, ding-dong pling plong mudkip fuh fuh,
etc), 4 seems inadequate. There will be no memory penalty here, since
virtual channels are allocate only by demand.
- Nuke/Rework the entire statically created cdev entries. Everything is
clonable through snd own clone manager which designed to withstand many
kind of abusive devfs droids such as:
* while : ; do /bin/test -e /dev/dsp ; done
* jot 16777216 0 | while read x ; do ls /dev/dsp0.$x ; done
* hundreds (could be thousands) concurrent threads/process opening
"/dev/dsp" (previously, this might result EBUSY even with just
3 contesting threads/procs).
o Reusable clone objects (instead of creating new one like there's no
tomorrow) after certain expiration deadline. The clone allocator will
decide whether to reuse, share, or creating new clone.
o Automatic garbage collector.
- Dynamic unit magic allocator. Maximum attached soundcards can be tuned
using tunable "hw.snd.maxunit" (Default to 512). Minimum is 16, and
maximum is 2048.
- ..other fixes, mostly related to concurrency issues.
joel@ will do the manpage updates on sound(4).
Have fun.
The goal was to sync with the OSSv4 API 4Front Technologies uses in their
proprietary OSS driver. This was successful as far as possible. The part
of the API which is stable is implemented, for the rest there are some
stubs already.
New system ioctls:
- SNDCTL_SYSINFO - obtain audio system info (version, # of audio/midi/
mixer devices, etc.)
- SNDCTL_AUDIOINFO - fetch details about a specific audio device
- SNDCTL_MIXERINFO - fetch details about a specific mixer device
New audio ioctls:
- Sync groups (SNDCTL_DSP_SYNCGROUP/SNDCTL_DSP_SYNCSTART) which allow
triggered playback/recording on multiple devices (even across processes
simultaneously).
- Peak meters (SNDCTL_DSP_GETIPEAKS/SNDCTL_DSP_GETOPEAKS) - can query
audio drivers for peak levels (needs driver support, disabled for now).
- Per channel playback/recording levels -
SNDCTL_DSP_{GET,SET}{PLAY,REC}VOL. Note that these are still in name
only, just wrapping around the AC97-style mixer at the moment. The next
step is to push them down to the drivers.
Audio ioctls still under development by 4Front (for which stubs may exist
in this commit):
- SNDCTL_GETNAME, SNDCTL_{GET,SET}{SONG,LABEL}
- SNDCTL_DSP_{GET,SET}_CHNORDER
- SNDCTL_MIX_ENUMINFO, SNDCTL_MIX_EXTINFO - (might be documented enough in
the OSS releases to work on this. These ioctls cover the cool "twiddle
any knob on your card" features.)
Missing:
- SNDCTL_DSP_COOKEDMODE -- this ioctl is used to give applications direct
access to a card's buffers, bypassing the feeder architecture. It's
a toughy -- "someone" needs to decide :
(a) if this is desireable, and (b) if it's reasonably feasible.
Updates for driver writers:
So far, only two routines to the channel class (in channel_if.m) are added.
One is for fetching a list of discrete supported playback/recording rates
of a channel, and the other is for fetching peak level info (useful for
drawing peak meters). Interested parties may want to help pushing down
SNDCTL_DSP_{GET,SET}{PLAY,REC}VOL into the drivers.
To use the new stuff you need to rebuild the sound drivers or your kernel
(depending on if you use modules or not) and to install soundcard.h (a
buildworld/installworld handles this).
Sponsored by: Google SoC 2006
Submitted by: ryanb
Many thanks to: 4Front Technologies for their cooperation, explanations
and the nice license of their soundcard.h.
worked before.
mixer, dsp and sndstat are seperate devices - give them their own cdevsws
instead of demuxing requests sent to a single cdevsw.
use the si_drv1/si_drv2 fields in dev_t structures for holding information
specific to an open instance of mixer/dsp.
nuke /dev/{dsp,dspW,audio}[0-9]* links - this functionality is now provided
using cloning.
various locking fixes.
instead of using two malloced arrays for storing channel lists, use an
slist. convert the sndstat device to use sbufs and optionally provide more
detail about channel state.
vchans are software mixed playback channels. they are not enabled by this
commit. they use the feeder infrastructure to emulate normal playback
channels in a manner transparent to applications, whilst providing as many
channels are desired, especially suitable for devices with only one hardware
playback channel. in the future they will provide additional features.
those wishing to test this functionality will need to add vchan.c to
sys/conf/files and use 'sysctl -w hw.snd.pcm0.vchans' to enable it.
blocksize and auto-rate selection are not yet supported.
this introduces a new buffering mechanism which results in dramatic
simplification of the channel manager.
as several structures have changed, we take the opportunity to move their
definitions into the source files where they are used, make them private and
de-typedef them.
the sound drivers are updated to use snd_setup_intr instead of
bus_setup_intr, and to comply with the de-typedefed structures.
the ac97, mixer and channel layers have been updated with finegrained
locking, as have some drivers- not all though. the rest will follow soon.