the layering.
We now ``stack'' layers as soon as we open the device (when we figure
out what we're dealing with). A static set of `dispatch' routines are
also declared for dealing with incoming packets after they've been
`pulled' up through the stacked layers.
Physical devices are now assigned handlers based on the device type
when they're opened. For the moment there are three device types;
ttys, execs and tcps.
o Increment version number to 2.2
o Make an entry in [uw]tmp for non-tty -direct invocations (after
pap/chap authentication).
o Make throughput counters quad_t's
o Account for the absolute number of mbuf malloc()s and free()s in
``show mem''.
o ``show modem'' becomes ``show physical''.
that are made in each of the FSMs (LCP, CCP & IPCP) and the
number of REQs/Challenges for PAP/CHAP by accepting more arguments
in the ``set {c,ip,l}cpretry'' and ``set {ch,p}apretry'' commands.
Change the non-convergence thresholds to 3 times the number of configured
REQ tries (rather than the previous fixed ``10''). We now notice
repeated NAKs and REJs rather than just REQs.
Don't suggest that CHAP 0x05 isn't supported when it's not configured.
Fix some bugs that expose themselves with smaller numbers of retries:
o Handle instantaneous disconnects (set device /dev/null) correctly
by stopping all fsm timers in fsm2initial.
o Don't forget to uu_unlock() devices that are files but are not
ttys (set device /dev/zero).
Fix a *HORRENDOUS* bug in RFC1661 (already fixed for an Open event in state
``Closed''):
According to the state transition table, a RCR+ or RCR- received in
the ``Stopped'' state are supposed to InitRestartCounter, SendConfigReq
and SendConfig{Ack,Nak}. However, in ``Stopped'', we haven't yet
done a TLS (or the last thing we did is a TLF). We must therefore
do the TLS at this point !
This was never noticed before because LCP and CCP used not use
LayerStart() for anything interesting, and IPCP tends to go into
Stopped then get a Down because of an LCP RTR rather than getting a
RCR again.
o If we've denied and disabled all compression protocols, stay
in ST_INITIAL and do an LCP protocol reject if we receive any
CCP packets.
o If we've disabled all compression protocols, go to ST_STOPPED
and wait for the other side to ask for something.
o If we've got anything enabled, start REQing as soon as the auth
layer is up.
o If we're in multilink mode, than the link level CCP goes
straight to ST_STOPPED irrespective of what's configured so that
we never try to compress compressed stuff by default.
o Allow ``set ....'' when we have multiple links but aren't in
multilink mode.
o Do a TLS when we receive a ``Open'' event in ``Closed'' state,
despite the rfc state transition table. This is clearly an
error in the RFC as TLS cannot have yet been called (without
TLF) in the ``Closed'' state.
I've posted a message to comp.protocols.ppp for confirmation.
o Bring the static ``ttystate'' into struct prompt so that
the tilde context is per prompt and not global.
o Comment the remaining static variables so that it's
clear why they're static.
o Add some XXX comments suggesting that our interface list
and our hostname should be re-generated after a signal
(say SIGUSR1) so that a machine with PCCARDs has a chance.
log debug'' without filling our filesystem/screen with
junk that we don't really want to see.
o change PHYS_STDIN to PHYS_DIRECT - we can handle incoming
connections that aren't on STDIN_FILENO now.
o Allow return values from our FSM LayerUp functions. If
LayerUp() fails, the FSM does an immediate FsmDown() without
calling the fsm_parent's Layer{Up,Down} functions.
o Clear the close-on-exec flag of file descriptor 3 when executing
chat programs so that our documented ability to communicate with
/dev/tty via that descriptor works. Also document it as
descriptor 3, not 4 :-O
o Allow a ``rm'' command as an alias for ``remove''.
o Fix the bind()/connect()/accept() calls made by the MP server.
o Create bundle_SendDatalink() and bundle_ReceiveDatalink().
This allows `struct datalink's to flatten themselves, pass
through a pipe (read: the eye of a needle !) and come alive
at the other end. The donator then fork()s & exec()s pppmpipe,
``passing'' the connection to another ppp instance.
*** PPP NOW TALKS MULTILINK :-))) ***
Our link utilization is hideous, and lots of code needs
tidying still. It's also probably riddled with bugs !
It's been tested against itself only, and has hung once,
so confidence isn't high....
bundle (non-negotiated vars) or to their respective IPCP,
LCP or CCP.
o Enable rolling throughput statistics by default.
o Remove the `display' command. These values now appear in
`show bundle', `show ipcp', `show ccp' and `show lcp'.
o Initialise auth name & key at bundle create time (oops).
o Rename pppd-deflate (the id-24 hack) to deflate24.
o Don't send both a REJ and a NAK to an IPCP or LCP REQ.
Favour the REJ (already done at the CCP level).
o Recurse in datalink_UpdateSet() when we change state, otherwise
we end up setting no descriptors and getting jammed in the
imminent select() instead of doing the dial/login/hangup.
o Display our CHAP encryption method despite being built with DES.
o Display VJ as not negotiated in ``show ipcp'' when necessary.
o Move Var*Version into command.c
o Remove struct pppVars (and there was much rejoicing) !
o Forward-decl some structs in .h files to avoid include
ordering requirements and remove a few more redundant
#includes.
struct lcp and display them in `show lcp'.
o Remove `show mru' and `show mtu' and make the data part of
`show lcp'. Also merge `set m[tr]u' and `set openmode'
implementations into the SetVariable function.
o `set timeout' only accepts the idle timer value as an argument.
o Move our lqr period into struct lcp, and create a `set lqrperiod'
command. Display it in `show lcp'.
o Remove VarRetryTimeout, and implement it at the LCP, PAP, CHAP,
CCP and IPCP levels, creating individual `set XXXretry' commands
for each. They must be separate because they have different
context requirements in multilink mode.
o Display default config values in `show ccp'.
o Tart the man page up a bit (wrt PPP/TCP, compression and LQR) and
explain the new commands.
o Remove bundle2lcp(), bundle2ccp() and bundle2link().
They're too resource-hungry and we have `owner pointers'
to do their job.
o Make our FSM understand LCPs that are always ST_OPENED
(with a minimum code that != 1).
o Send FSM code rejects for invalid codes.
o Make our bundle fsm_parent deal with multiple links.
o Make timer diagnostics pretty and allow access via ~t
in `term' mode (not just when logging debug) and
`show timers'. Only show timers every second in debug
mode, otherwise we get too many diagnostics to be useful
(we probably still do). Also, don't restrict ~m in term
mode to depend on debug logging.
o Rationalise our bundles' phases.
o Create struct mp (multilink protocol). This is both an
NCP and a type of struct link. It feeds off other NCPs
for output, passing fragmented packets into the queues
of available datalinks. It also gets PROTO_MP input,
reassembles the fragments into ppp frames, and passes
them back to the HDLC layer that the fragments were passed
from.
** It's not yet possible to enter multilink mode :-( **
o Add `set weight' (requires context) for deciding on a links
weighting in multilink mode. Weighting is simplistic (and
probably badly implemented) for now.
o Remove the function pointers in struct link. They ended up
only applying to physical links.
o Configure our tun device with an MTU equal to the MRU from
struct mp's LCP and a speed equal to the sum of our link
speeds.
o `show {lcp,ccp,proto}' and `set deflate' now have optional
context and use ChooseLink() to decide on which `struct link'
to use. This allows behaviour as before when in non-multilink
mode, and allows access to the MP logical link in multilink
mode.
o Ignore reconnect and redial values when in -direct mode and
when cleaning up. Always redial when in -ddial or -dedicated
mode (unless cleaning up).
o Tell our links to `staydown' when we close them due to a signal.
o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without
alarms).
o Don't bother strdup()ing our physical link name.
o Various other cosmetic changes.
Struct bundle will have its own struct ccp in the future
too.
o The ``set stopped'' command now requires context and doesn't
work on the IPCP FSM.
o Check if it's time to break out of our top level loop before
doing a select - otherwise, we'll select forever :-(
o Remove `struct link'::ccp (a temporary hack). It turns out
that IpStartOutput() calls link_Output() and link_Output()
incorrectly calls StartOutput() (really modem_StartOutput)
requiring the ccp knowledge so that it can call
IpStartOutput()... The end result is that the whole IP
output queue gets dumped into the modem output queue
and a pile of physical writes are done prematurely. This
makes the (original) code in main() actually work in that
it would not bother selecting() on the tun descriptor when
our modem queue length was 20 or greater. Instead, we now
make that decision based on the overall queue length.
This will need improvement later.
packets when we haven't agreed a protocol).
o Move the complication of passing incoming data to the
PROTO_COMPD input or dictionary setup routine into ccp.c
o The FSM layering is now more sane.
o Move a lot of the NCP stuff into our ipcpstate rather than having it
in the bundle, including control of the configured IP addresses. We
don't need hacks like the global `linkup' variable any more as the
FSM decides when our ppp.link* files get run. This is going to eventually
be configurable based on FSM events anyway.
o Fix a few inconsistencies when both sides require authentication.
o We now have "Ppp..." and "PPp" prompts, reflecting authentication
and network phase. We don't print loads of spurious prompts as we
change phases any more.
o Our phase is part of the bundle now.
o Fix a bug where the FSM wasn't calling LayerFinish.
o Close the FSM down correctly with a signal rather than slamming it
down as if the line was dropped (the undocumented ``down'' command
is still available though).
o Remove the forgotten `tunno' variable and fix references to it.
This structure will eventually contain a list of NCPs (currently
only IPCP is supported) and a list of physical `struct link's.
It will also derive from a struct link itself.
Make ModemTimeout() static - it's way to dangerous to be called
from outside !
Bump version to 1.9. Our first MP release should be 2.0.
IPCP, CCP and LCP are now just derived FSMs.
Comment each of the FSM implementations so that we can
tell what's going on.
Revise the state transitions so that CCP and IPCP actually
send terminate REQs when appropriate.
The OS & IPCP layers are still like spagetti (next job).
o Take note of the return value of the compression layers
init routine, and if it fails, bring the whole layer
cleanly back down again.
o Only use srandomdev() if ``__FreeBSD__ > 2'' - this makes
these sources buildable on 2.2 (where I'm testing).
(I completely mis-read the rfc last time 'round!)
This means:
o Better CCP/WARN Reset diagnostics.
o After we've sent a REQ and before we've received an ACK, we drop
incoming compressed data and send another REQ.
o Before sending an ACK, re-sequence all pending PRI_NORMAL data in
the modem queue so that pending packets won't get to the peer
*after* the ResetAck.
o Send ACKs with the `identifier' from the REQ frame.
o After we've received a correct ACK, duplicate ACKs are ok (and will
reset our history).
o Incorrect ACKs (not matching the last REQ) are moaned about and dropped.
Also,
o Calculate the correct FCS after compressing a packet. DEFLATE
*may* produce an mbuf with more than a single link in the chain,
but HdlcOutput didn't know how to calculate the FCS :-(
o Make `struct fsm'::reqid a u_char, not an int.
This fix will prevent us from sending id `255' 2,000,000,000 times
before wrapping to `0' for another 2,000,000,000 sends :-/
o Bump the version number a little.
The end result: DEFLATE now works over an unreliable link layer.
I can txfr a 1.5Mb kernel over a (rather bad) null-modem
cable at an average of 21679 bytes per second using rcp.
Repeat after me: Don't test compression using a loopback ppp/tcp setup as
we never lose packets and therefore never have to reset!
(I *really* meant to do this *before* committing the
deflate changes in the first place - oops).
Pppd is horribly broken in this respect - refer to the
ppp man page for details. Ppp *WON'T* negotiate deflate
with pppd by default - you must ``enable'' and ``accept''
``pppd-deflate'' in your config.
While I'm in there, update the cftypes in ccp.c so that
we recognise some more protocols (we don't actually do
anything with them - just send a REJ).
Remove extraneous decls.
Add ``const'' to several places.
Allow ``make NOALIAS=1'' to remove IP aliasing.
Merge with OpenBSD - only the Makefiles vary.
We can now survive a compile with
-Wall -Wbad-function-cast -Wcast-align -Wcast-qual
-Winline -Wmissing-declarations -Wmissing-prototypes
-Wnested-externs -Wpointer-arith -Wredundant-decls
-Wshadow -Wstrict-prototypes -Wwrite-strings -Wchar-subscripts
(although the Makefile just contains -Wall).
o Add missing $Id$s
o Move extern decls from .c -> .h files
o Staticize
o Remove #includes from .h files
o style(9)ify includes
o bcopy -> memcpy
bzero -> memset
bcmp -> memcmp
index -> strchr
rindex -> strrchr
o Move timeout.h -> timer.h (making it consistent w/ timer.c)
o Add -Wmissing-prototypes
o Use syslog
o Remove references to stdout/stderr (incl perror())
o Introduce VarTerm - the interactive terminal or zero
o Allow "set timeout" to affect current session
o Change "set debug" to "set log"
o Allow "set log [+|-]flag"
o Make MSEXT and PASSWDAUTH stuff the default
o Move all #ifdef DEBUG stuff into the code - this
shouldn't be too much overhead. It's now controlled
with "set log +debug"
o Add "set log command, debug, tun, warn, error, alert"
o Remove cdefs.h, and assume an ansi compiler.
o Improve all diagnostic output
o Don't trap SIGSEGV
o SIGHUP now terminates again (log files are controlled
by syslog)
o Call CloseModem() when changing devices
o Fix parsing of third arg of "delete"
I think this fixes the "magic is same" problems that some
people have been experiencing.
The man page is being rewritten. It'll follow soon.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.