After decoupling of protosw(9) and IP wire protocols in 78b1fc05b2 for
IPv4 we got vector ip_ctlprotox[] that is executed only and only from
icmp_input() and respectively for IPv6 we got ip6_ctlprotox[] executed
only and only from icmp6_input(). This allows to use protocol specific
argument types in these methods instead of struct sockaddr and void.
Reviewed by: melifaro
Differential revision: https://reviews.freebsd.org/D36727
The protosw KPI historically has implemented two quite orthogonal
things: protocols that implement a certain kind of socket, and
protocols that are IPv4/IPv6 protocol. These two things do not
make one-to-one correspondence. The pr_input and pr_ctlinput methods
were utilized only in IP protocols. This strange duality required
IP protocols that doesn't have a socket to declare protosw, e.g.
carp(4). On the other hand developers of socket protocols thought
that they need to define pr_input/pr_ctlinput always, which lead to
strange dead code, e.g. div_input() or sdp_ctlinput().
With this change pr_input and pr_ctlinput as part of protosw disappear
and IPv4/IPv6 get their private single level protocol switch table
ip_protox[] and ip6_protox[] respectively, pointing at array of
ipproto_input_t functions. The pr_ctlinput that was used for
control input coming from the network (ICMP, ICMPv6) is now represented
by ip_ctlprotox[] and ip6_ctlprotox[].
ipproto_register() becomes the only official way to register in the
table. Those protocols that were always static and unlikely anybody
is interested in making them loadable, are now registered by ip_init(),
ip6_init(). An IP protocol that considers itself unloadable shall
register itself within its own private SYSINIT().
Reviewed by: tuexen, melifaro
Differential revision: https://reviews.freebsd.org/D36157
Adding support for TCP over UDP allows communication with
TCP stacks which can be implemented in userspace without
requiring special priviledges or specific support by the OS.
This is joint work with rrs.
Reviewed by: rrs
Sponsored by: Netflix, Inc.
MFC after: 1 week
Differential Revision: https://reviews.freebsd.org/D29469
Mainly focus on files that use BSD 3-Clause license.
The Software Package Data Exchange (SPDX) group provides a specification
to make it easier for automated tools to detect and summarize well known
opensource licenses. We are gradually adopting the specification, noting
that the tags are considered only advisory and do not, in any way,
superceed or replace the license texts.
Special thanks to Wind River for providing access to "The Duke of
Highlander" tool: an older (2014) run over FreeBSD tree was useful as a
starting point.
Renumber cluase 4 to 3, per what everybody else did when BSD granted
them permission to remove clause 3. My insistance on keeping the same
numbering for legal reasons is too pedantic, so give up on that point.
Submitted by: Jan Schaumann <jschauma@stevens.edu>
Pull Request: https://github.com/freebsd/freebsd/pull/96
(DPCPU), as suggested by Peter Wemm, and implement a new per-virtual
network stack memory allocator. Modify vnet to use the allocator
instead of monolithic global container structures (vinet, ...). This
change solves many binary compatibility problems associated with
VIMAGE, and restores ELF symbols for virtualized global variables.
Each virtualized global variable exists as a "reference copy", and also
once per virtual network stack. Virtualized global variables are
tagged at compile-time, placing the in a special linker set, which is
loaded into a contiguous region of kernel memory. Virtualized global
variables in the base kernel are linked as normal, but those in modules
are copied and relocated to a reserved portion of the kernel's vnet
region with the help of a the kernel linker.
Virtualized global variables exist in per-vnet memory set up when the
network stack instance is created, and are initialized statically from
the reference copy. Run-time access occurs via an accessor macro, which
converts from the current vnet and requested symbol to a per-vnet
address. When "options VIMAGE" is not compiled into the kernel, normal
global ELF symbols will be used instead and indirection is avoided.
This change restores static initialization for network stack global
variables, restores support for non-global symbols and types, eliminates
the need for many subsystem constructors, eliminates large per-subsystem
structures that caused many binary compatibility issues both for
monitoring applications (netstat) and kernel modules, removes the
per-function INIT_VNET_*() macros throughout the stack, eliminates the
need for vnet_symmap ksym(2) munging, and eliminates duplicate
definitions of virtualized globals under VIMAGE_GLOBALS.
Bump __FreeBSD_version and update UPDATING.
Portions submitted by: bz
Reviewed by: bz, zec
Discussed with: gnn, jamie, jeff, jhb, julian, sam
Suggested by: peter
Approved by: re (kensmith)
missed under VIMAGE_GLOBAL.
Start putting the extern declarations of the virtualized globals
under VIMAGE_GLOBAL as the globals themsevles are already.
This will help by the time when we are going to remove the globals
entirely.
While there garbage collect a few dead externs from ip6_var.h.
Sponsored by: The FreeBSD Foundation
is an application space macro and the applications are supposed to be free
to use it as they please (but cannot). This is consistant with the other
BSD's who made this change quite some time ago. More commits to come.
for IPv6 yet)
With this patch, you can assigne IPv6 addr automatically, and can reply to
IPv6 ping.
Reviewed by: freebsd-arch, cvs-committers
Obtained from: KAME project