This is a type of physical link that can chat and talk
LCP & CCP. A bundle contains a list of these (only one
in the list for the moment).
The datalink is a type of descriptor, and dials, enters
LCP (& does CCP), kicks the bundle when its FSMs do
something interesting and does the hangup chat script
on the way down. It also handles redials and reconnects.
There are lots of loose ends, and probably lots of bugs,
but the data structures are getting there !
Allow for NULL fd_sets in descriptor_UpdateSet()
Reimplement the entire chat module, creating
`struct chat' - a `type' of struct descriptor.
Remove CARRIER logging.
CONNECT logging now only logs "CONNECT" lines. CHAT logging
masks it with an entire log of the conversation.
Modem dialing is now asynchronous, including pauses
and timeouts :-)
The hooks in DoLoop() in main.c are *very* messy ! I'll have
to rewrite DoLoop fairly soon, so I don't care too much for the
moment. This code is pretty raw.
This will ultimately be a member of a list of descriptors and
their handler functions on which we need to select() in the
main loop.
o Make struct physical into a `sort' of struct descriptor.
o Don't remove routes and DOWN the interface when we're
closed in auto mode.
o Initialize the FSMs in bundle_Create.
o Initialize ipcp::if_mine & ipcp::if_peer only once (so
that we don't forget that we've SIOCAIFADDR'd the interface).
o Do a SIOCDIFADDR on the specific address to avoid hurting any
other (still non-existent) NCPs.
o Fix some error/diagnostic messages.
o The FSM layering is now more sane.
o Move a lot of the NCP stuff into our ipcpstate rather than having it
in the bundle, including control of the configured IP addresses. We
don't need hacks like the global `linkup' variable any more as the
FSM decides when our ppp.link* files get run. This is going to eventually
be configurable based on FSM events anyway.
o Fix a few inconsistencies when both sides require authentication.
o We now have "Ppp..." and "PPp" prompts, reflecting authentication
and network phase. We don't print loads of spurious prompts as we
change phases any more.
o Our phase is part of the bundle now.
o Fix a bug where the FSM wasn't calling LayerFinish.
o Close the FSM down correctly with a signal rather than slamming it
down as if the line was dropped (the undocumented ``down'' command
is still available though).
o Remove the forgotten `tunno' variable and fix references to it.
This structure contains the asynchronous state of the physical
link.
Unfortunately, just about every .h file is included in every .c
file now. Fixing this can be one of the last jobs.
This structure will eventually contain a list of NCPs (currently
only IPCP is supported) and a list of physical `struct link's.
It will also derive from a struct link itself.
Make ModemTimeout() static - it's way to dangerous to be called
from outside !
Bump version to 1.9. Our first MP release should be 2.0.
IPCP, CCP and LCP are now just derived FSMs.
Comment each of the FSM implementations so that we can
tell what's going on.
Revise the state transitions so that CCP and IPCP actually
send terminate REQs when appropriate.
The OS & IPCP layers are still like spagetti (next job).
o Use INADDR_ANY and INADDR_BROADCAST instead of 0 and 0xffffffff
for IP addresses & masks.
o Move struct compreq into ipcp.c (it's none of anyone elses
business).
o Rename MAX_STATES to MAX_VJ_STATES.
o Take note of the return value of the compression layers
init routine, and if it fails, bring the whole layer
cleanly back down again.
o Only use srandomdev() if ``__FreeBSD__ > 2'' - this makes
these sources buildable on 2.2 (where I'm testing).