- don't include <sys/ioctl.h> in any header. Include <sys/ioccom.h>
instead. This was already done in 4.4Lite for the most important
ioctl headers. Header spam currently increases kernel build
times by 10-20%. There are more than 30000 #includes (not counting
duplicates) for compiling LINT.
- include <sys/types.h> if and only it is necessary to make the header
almost self-sufficient (some ioctl headers still need structs from
elsewhere).
- uniformized idempotency ifdefs. Copied the style in the 4.4Lite
ioctl headers.
Add new files created for emulator.
Modify NetBSD import to work with FreeBSD and add new features and
code. The complete emulator is essentially a combination of work/code
implemented by Sean Eric Fagan, Soren Schmidt, Scott Bartram, and myself,
Steven Wallace.
Features of this new emulator system include:
o "clean" code, including strict prototyping.
o Auto-generation of ibcs2 system calls, xenix system calls, isc system
calls. Generation includes system tables, structure definitions,
and prototyping of function calls.
o ibcs2 emulator does not rely on any COMPAT_43 system calls.
o embedded socksys support
o ibcs2 msgsys, semsys, shmsys calls supported if supported in kernel
o alternate /emul/ibcs2 namespace searched first for files in ibcs2
system. Usefull to keep sysv libraries, binaries in /emul/ibcs2.
o many other finer details and functions fixed or implemented.
This is the main files for the iBCS2 emulator. It can be use
compiled into the kernel by using:
options IBCS2
options COMPAT_IBCS2
or as a lkm module using:
options COMPAT_IBCS2
and then loading it via the ibcs2 script in /usr/bin
REMEMBER: this code is still experimental ! NO WARRENTY !
Submitted by: sef@kithrup.com, mostyn@mrl.com, sos@kmd-ac.dk