/lib/{libm,libreadline}
/usr/lib/{libhistory,libopie,libpcap}
in preparation for doing the same thing to RELENG_5. HUGE amounts of
help for determining what to bump provided by kris.
Discussed on: freebsd-current
Approved by: re (not required for commit but something like this should be)
tcpdump -y ieee802_11 will work in the basic senses, including the
code compilation for filters (where you may specify "link[]" to refer
to parts of the 802.11 header, as well as treat it like a normal
Ethernet header). Previously, it was just too far off to do anything
useful for us.
* While I'm here, fix some compile problems that will result from lex
and yacc namespace polution when linking with -lpcap. The namespace
is now "pcapyy*" instead of "yy*", and it tests fine with world and
some external applications that may or may not use "yy*".
via INCS. Implemented INCSLINKS (equivalent to SYMLINKS) to
handle symlinking include files. Allow for multiple groups of
include files to be installed, with the powerful INCSGROUPS knob.
Documentation to follow.
Added standard `includes' and `incsinstall' targets, use them
in Makefile.inc1. Headers from the following makefiles were
not installed before (during `includes' in Makefile.inc1):
kerberos5/lib/libtelnet/Makefile
lib/libbz2/Makefile
lib/libdevinfo/Makefile
lib/libform/Makefile
lib/libisc/Makefile
lib/libmenu/Makefile
lib/libmilter/Makefile
lib/libpanel/Makefile
Replaced all `beforeinstall' targets for installing includes
with the INCS stuff.
Renamed INCDIR to INCSDIR, for consistency with FILES and SCRIPTS,
and for compatibility with NetBSD. Similarly for INCOWN, INCGRP,
and INCMODE.
Consistently use INCLUDEDIR instead of /usr/include.
gnu/lib/libstdc++/Makefile and gnu/lib/libsupc++/Makefile changes
were only lightly tested due to the missing contrib/libstdc++-v3.
I fully tested the pre-WIP_GCC31 version of this patch with the
contrib/libstdc++.295 stuff.
These changes have been tested on i386 with the -DNO_WERROR "make
world" and "make release".
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.