to determine if a process is using floating point. in order to avoid
sign extending a 13 bit immediate.
2. We don't need to context switch cwp anymore, it is better to just
fiddle the save tstate on return from traps. See exception.s 1.10
and 1.12.
3. Completely remove pcb_cwp.
4. Implement vmapbuf, vunmapbuf and vm_fault_quick. Completely remove
TODOs from vm_machdep.c (yay!).
Submitted by: tmm (1, 3, 4)
Obtained from: existing archs (4)
with user windows in kernel mode. We split the windows using %otherwin,
but instead of spilling user window directly to the pcb, we attempt to
spill to user space. If this fails because a stack page is not resident
(or the stack is smashed), the fault handler at tl 2 will detect the
situation and resume at tl 1 again where recovery code can spill to the
pcb. Any windows that have been saved to the pcb will be copied out to
the user stack on return from kernel mode.
Add a first stab at 32 bit window handling. This uses much of the same
recovery code as above because the alignment of the stack pointer is used
to detect 32 bit code. Attempting to spill a 32 bit window to a 64 bit
stack, or vice versa, will cause an alignment fault. The recovery code
then changes the window state to vector to a 32 bit spill/fill handler
and retries the faulting instruction.
Add ktr traces in useful places during trap processing.
Adjust comments to reflect new code and add many more.
kernel from usermode. The remaining user windows are spilled
to the pcb as necessary. The user land window fault handlers
fill directly from the pcb on return.
Add system call entry points.
Submitted by: tmm
- mostly complete kernel pmap support, and tested but currently turned
off userland pmap support
- low level assembly language trap, context switching and support code
- fully implemented atomic.h and supporting cpufunc.h
- some support for kernel debugging with ddb
- various header tweaks and filling out of machine dependent structures
to a new architecture. This is the base of the sparc64 port, but contains
limited machine dependent code, and can be used a base for ports. Included
are:
- standard machine dependent headers, tweaked for a 64 bit, big endian
architecture, including empty versions of all the machine dependent
structures
- a machine independent atomic.h, which can be used until a port has
support for interrupts and the operations really need to be atomic
- stub versions of all the machine dependent functions, which panic
when called and print out the name of the function that needs to
be implemented. functions which are normally in assembly files are
not included, but this should reduce the number of different undefined
references on the first few compiles from hundreds to 5 or 6
Given minimal startup code and console support it should be trivial to
make this compile and run the first few sysinits on almost any architecture.
Requested by: alfred, imp, jhb