with user windows in kernel mode. We split the windows using %otherwin,
but instead of spilling user window directly to the pcb, we attempt to
spill to user space. If this fails because a stack page is not resident
(or the stack is smashed), the fault handler at tl 2 will detect the
situation and resume at tl 1 again where recovery code can spill to the
pcb. Any windows that have been saved to the pcb will be copied out to
the user stack on return from kernel mode.
Add a first stab at 32 bit window handling. This uses much of the same
recovery code as above because the alignment of the stack pointer is used
to detect 32 bit code. Attempting to spill a 32 bit window to a 64 bit
stack, or vice versa, will cause an alignment fault. The recovery code
then changes the window state to vector to a 32 bit spill/fill handler
and retries the faulting instruction.
Add ktr traces in useful places during trap processing.
Adjust comments to reflect new code and add many more.
Remove the modified tte bit and add a softwrite bit. Mappings are only
writeable if they have been written to, thus in general modify just
duplicates the write bit. The softwrite bit makes it easier to distinguish
mappings which should be writeable but are not yet modified.
Move the exec bit down one, it was being sign extended when used as an
immediate operand.
Use the lock bit to mean tsb page and remove the tsb bit. These are the
only form of locked (tsb) entries we support and we need to conserve bits
where possible.
Implement pmap_copy_page and pmap_is_modified and friends.
Detect mappings that are being being upgraded from read-only to read-write
due to copy-on-write and update the write bit appropriately.
Make trap_mmu_fault do the right thing for protection faults, which is
necessary to implement copy on write correctly. Also handle a bunch
more userland trap types and add ktr traces.
o Unify <machine/endian.h>'s across all architectures.
o Make bswapXX() functions use a different spelling of u_int16_t and
friends to reduce namespace pollution. The bswapXX() functions
don't actually exist, but we'll probably import these at some
point. Atleast one driver (if_de) depends on bswapXX() for big
endian cases.
o Deprecate byteorder(3) prototypes from <sys/types.h>, these are
now prototyped indirectly in <arpa/inet.h>.
o Deprecate in_addr_t and in_port_t typedefs in <sys/types.h>, these
are now typedef'd in <arpa/inet.h>.
o Change byteorder(3) prototypes to use standards compliant uint32_t
(spelled __uint32_t to reduce namespace pollution).
o Document new preferred headers and standards compliance.
Discussed with: bde
PR: 29946
Reviewed by: bmilekic
kernel from usermode. The remaining user windows are spilled
to the pcb as necessary. The user land window fault handlers
fill directly from the pcb on return.
Add system call entry points.
Submitted by: tmm
the process of exiting the kernel. The ast() function now loops as long
as the PS_ASTPENDING or PS_NEEDRESCHED flags are set. It returns with
preemption disabled so that any further AST's that arrive via an
interrupt will be delayed until the low-level MD code returns to user
mode.
- Use u_int's to store the tick counts for profiling purposes so that we
do not need sched_lock just to read p_sticks. This also closes a
problem where the call to addupc_task() could screw up the arithmetic
due to non-atomic reads of p_sticks.
- Axe need_proftick(), aston(), astoff(), astpending(), need_resched(),
clear_resched(), and resched_wanted() in favor of direct bit operations
on p_sflag.
- Fix up locking with sched_lock some. In addupc_intr(), use sched_lock
to ensure pr_addr and pr_ticks are updated atomically with setting
PS_OWEUPC. In ast() we clear pr_ticks atomically with clearing
PS_OWEUPC. We also do not grab the lock just to test a flag.
- Simplify the handling of Giant in ast() slightly.
Reviewed by: bde (mostly)
are a really nasty interface that should have been killed long ago
when 'ptrace(PT_[SG]ETREGS' etc came along. The entity that they
operate on (struct user) will not be around much longer since it
is part-per-process and part-per-thread in a post-KSE world.
gdb does not actually use this except for the obscure 'info udot'
command which does a hexdump of as much of the child's 'struct user'
as it can get. It carries its own #defines so it doesn't break
compiles.
addresses. It helps to use the physical address that the virtual address
actually maps to (doh!). Comment out some code that crashes.
Found independently by: tmm
- mostly complete kernel pmap support, and tested but currently turned
off userland pmap support
- low level assembly language trap, context switching and support code
- fully implemented atomic.h and supporting cpufunc.h
- some support for kernel debugging with ddb
- various header tweaks and filling out of machine dependent structures
to a new architecture. This is the base of the sparc64 port, but contains
limited machine dependent code, and can be used a base for ports. Included
are:
- standard machine dependent headers, tweaked for a 64 bit, big endian
architecture, including empty versions of all the machine dependent
structures
- a machine independent atomic.h, which can be used until a port has
support for interrupts and the operations really need to be atomic
- stub versions of all the machine dependent functions, which panic
when called and print out the name of the function that needs to
be implemented. functions which are normally in assembly files are
not included, but this should reduce the number of different undefined
references on the first few compiles from hundreds to 5 or 6
Given minimal startup code and console support it should be trivial to
make this compile and run the first few sysinits on almost any architecture.
Requested by: alfred, imp, jhb