- Split core DRM routines back into their own module, rather than using the
nasty templated system like before.
- Development-class R300 support in radeon driver (requires userland pieces, of
course).
- Mach64 driver (haven't tested in a while -- my mach64s no longer fit in the
testbox). Covers Rage Pros, Rage Mobility P/M, Rage XL, and some others.
- i915 driver files, which just need to get drm_drv.c fixed to allow attachment
to the drmsub device. Covers i830 through i915 integrated graphics.
- savage driver files, which should require minimal changes to work. Covers the
Savage3D, Savage IX/MX, Savage 4, ProSavage.
- Support for color and texture tiling and HyperZ features of Radeon.
Thanks to: scottl (much p4 handholding)
Jung-uk Kim (helpful prodding)
PR: [1] kern/76879, [2] kern/72548
Submitted by: [1] Alex, lesha at intercaf dot ru
[2] Shaun Jurrens, shaun at shamz dot net
with the COMPAT_LINUX32 option. This is largely based on the i386 MD Linux
emulations bits, but also builds on the 32-bit FreeBSD and generic IA-32
binary emulation work.
Some of this is still a little rough around the edges, and will need to be
revisited before 32-bit and 64-bit Linux emulation support can coexist in
the same kernel.
their own directory and module, leaving the MD parts in the MD
area (the MD parts _are_ part of the modules). /dev/mem and /dev/io
are now loadable modules, thus taking us one step further towards
a kernel created entirely out of modules. Of course, there is nothing
preventing the kernel from having these statically compiled.