whole the physical memory, cached, using 1MB section mappings. This reduces
the address space available for user processes a bit, but given the amount of
memory a typical arm machine has, it is not (yet) a big issue.
It then provides a uma_small_alloc() that works as it does for architectures
which have a direct mapping.
Add a new option, SKYEYE_WORKAROUNDS, which as the name suggests adds
workarounds for things skyeye doesn't simulate. Specifically :
- Use USART0 instead of DBGU as the console, make it not use DMA, and manually provoke an interrupt when we're done in the transmit function.
- Skyeye maintains an internal counter for clock, but apparently there's
no way to access it, so hack the timecounter code to return a value which
is increased at every clock interrupts. This is gross, but I didn't find a
better way to implement timecounters without hacking Skyeye to get the
counter value.
- Force the write-back of PTEs once we're done writing them, even if they
are supposed to be write-through. I don't know why I have to do that.
PHYSADDR : Address of the physical memory
KERNPHYSADDR : Physical address where the kernel starts
KERNVIRTADDR : Virtual address of the kernel
STARTUP_PAGETABLE_ADDR : Where to put the page table at bootstrap
+ Xscale specific options