As this code is not actually used by any of the existing
interfaces, it seems unlikely to break anything (famous
last words).
The internal kernel interface to manipulate these attributes
is invoked using two new IO_ flags: IO_NORMAL and IO_EXT.
These flags may be specified in the ioflags word of VOP_READ,
VOP_WRITE, and VOP_TRUNCATE. Specifying IO_NORMAL means that
you want to do I/O to the normal data part of the file and
IO_EXT means that you want to do I/O to the extended attributes
part of the file. IO_NORMAL and IO_EXT are mutually exclusive
for VOP_READ and VOP_WRITE, but may be specified individually
or together in the case of VOP_TRUNCATE. For example, when
removing a file, VOP_TRUNCATE is called with both IO_NORMAL
and IO_EXT set. For backward compatibility, if neither IO_NORMAL
nor IO_EXT is set, then IO_NORMAL is assumed.
Note that the BA_ and IO_ flags have been `merged' so that they
may both be used in the same flags word. This merger is possible
by assigning the IO_ flags to the low sixteen bits and the BA_
flags the high sixteen bits. This works because the high sixteen
bits of the IO_ word is reserved for read-ahead and help with
write clustering so will never be used for flags. This merge
lets us get away from code of the form:
if (ioflags & IO_SYNC)
flags |= BA_SYNC;
For the future, I have considered adding a new field to the
vattr structure, va_extsize. This addition could then be
exported through the stat structure to allow applications to
find out the size of the extended attribute storage and also
would provide a more standard interface for truncating them
(via VOP_SETATTR rather than VOP_TRUNCATE).
I am also contemplating adding a pathconf parameter (for
concreteness, lets call it _PC_MAX_EXTSIZE) which would
let an application determine the maximum size of the extended
atribute storage.
Sponsored by: DARPA & NAI Labs.
out of inodes in a cylinder group would fail to check for
free inodes in other cylinder groups. This bug was introduced
in the UFS2 code merge two days ago.
An inode is allocated by calling ffs_valloc which calls
ffs_hashalloc to do the filesystem scan. Ffs_hashalloc
walks around the cylinder groups calling its passed allocator
(ffs_nodealloccg in this case) until the allocator returns a
non-zero result. The bug is that ffs_hashalloc expects the
passed allocator function to return a 64-bit ufs2_daddr_t.
When allocating inodes, it calls ffs_nodealloccg which was
returning a 32-bit ino_t. The ffs_hashalloc code checked
a 64-bit return value and usually found random non-zero bits in
the high 32-bits so decided that the allocation had succeeded
(in this case in the only cylinder group that it checked).
When the result was passed back to ffs_valloc it looked at
only the bottom 32-bits, saw zero and declared the system
out of inodes. But ffs_hashalloc had really only checked
one cylinder group.
The fix is to change ffs_nodealloccg to return 64-bit results.
Sponsored by: DARPA & NAI Labs.
Submitted by: Poul-Henning Kamp <phk@critter.freebsd.dk>
Reviewed by: Maxime Henrion <mux@freebsd.org>
filesystem expands the inode to 256 bytes to make space for 64-bit
block pointers. It also adds a file-creation time field, an ability
to use jumbo blocks per inode to allow extent like pointer density,
and space for extended attributes (up to twice the filesystem block
size worth of attributes, e.g., on a 16K filesystem, there is space
for 32K of attributes). UFS2 fully supports and runs existing UFS1
filesystems. New filesystems built using newfs can be built in either
UFS1 or UFS2 format using the -O option. In this commit UFS1 is
the default format, so if you want to build UFS2 format filesystems,
you must specify -O 2. This default will be changed to UFS2 when
UFS2 proves itself to be stable. In this commit the boot code for
reading UFS2 filesystems is not compiled (see /sys/boot/common/ufsread.c)
as there is insufficient space in the boot block. Once the size of the
boot block is increased, this code can be defined.
Things to note: the definition of SBSIZE has changed to SBLOCKSIZE.
The header file <ufs/ufs/dinode.h> must be included before
<ufs/ffs/fs.h> so as to get the definitions of ufs2_daddr_t and
ufs_lbn_t.
Still TODO:
Verify that the first level bootstraps work for all the architectures.
Convert the utility ffsinfo to understand UFS2 and test growfs.
Add support for the extended attribute storage. Update soft updates
to ensure integrity of extended attribute storage. Switch the
current extended attribute interfaces to use the extended attribute
storage. Add the extent like functionality (framework is there,
but is currently never used).
Sponsored by: DARPA & NAI Labs.
Reviewed by: Poul-Henning Kamp <phk@freebsd.org>
general cleanup of the API. The entire API now consists of two functions
similar to the pre-KSE API. The suser() function takes a thread pointer
as its only argument. The td_ucred member of this thread must be valid
so the only valid thread pointers are curthread and a few kernel threads
such as thread0. The suser_cred() function takes a pointer to a struct
ucred as its first argument and an integer flag as its second argument.
The flag is currently only used for the PRISON_ROOT flag.
Discussed on: smp@
locking flags when acquiring a vnode. The immediate purpose is
to allow polling lock requests (LK_NOWAIT) needed by soft updates
to avoid deadlock when enlisting other processes to help with
the background cleanup. For the future it will allow the use of
shared locks for read access to vnodes. This change touches a
lot of files as it affects most filesystems within the system.
It has been well tested on FFS, loopback, and CD-ROM filesystems.
only lightly on the others, so if you find a problem there, please
let me (mckusick@mckusick.com) know.
inode'' panic. This change corrects that problem by setting the
fs_active flag when the inode map changes to notify the snapshot
code that the cylinder group must be rescanned.
Submitted by: Robert Watson <rwatson@FreeBSD.org>
been unlinked (e.g., with a zero link count). We have to expunge
all trace of these files from the snapshot so that they are neither
reclaimed prematurely by fsck nor saved unnecessarily by dump.
which small and/or nearly full filesystems would fail with `file
system full' messages when trying to replace a number of existing
files (for example during a system installation). When the allocation
routines are about to fail with a file system full condition, they
make a call to softdep_request_cleanup() which attempts to accelerate
the flushing of pending deletion requests in an effort to free up
space. In the face of filesystem I/O requests that exceed the
available disk transfer capacity, the cleanup request could take
an unbounded amount of time. Thus, the softdep_request_cleanup()
routine will only try for tickdelay seconds (default 2 seconds)
before giving up and returning a filesystem full error. Under typical
conditions, the softdep_request_cleanup() routine is able to free
up space in under fifty milliseconds.
Seigo Tanimura (tanimura) posted the initial delta.
I've polished it quite a bit reducing the need for locking and
adapting it for KSE.
Locks:
1 mutex in each filedesc
protects all the fields.
protects "struct file" initialization, while a struct file
is being changed from &badfileops -> &pipeops or something
the filedesc should be locked.
1 mutex in each struct file
protects the refcount fields.
doesn't protect anything else.
the flags used for garbage collection have been moved to
f_gcflag which was the FILLER short, this doesn't need
locking because the garbage collection is a single threaded
container.
could likely be made to use a pool mutex.
1 sx lock for the global filelist.
struct file * fhold(struct file *fp);
/* increments reference count on a file */
struct file * fhold_locked(struct file *fp);
/* like fhold but expects file to locked */
struct file * ffind_hold(struct thread *, int fd);
/* finds the struct file in thread, adds one reference and
returns it unlocked */
struct file * ffind_lock(struct thread *, int fd);
/* ffind_hold, but returns file locked */
I still have to smp-safe the fget cruft, I'll get to that asap.
when taking a snapshot. The two time consuming operations are
scanning all the filesystem bitmaps to determine which blocks
are in use and scanning all the other snapshots so as to be able
to expunge their blocks from the view of the current snapshot.
The bitmap scanning is broken into two passes. Before suspending
the filesystem all bitmaps are scanned. After the suspension,
those bitmaps that changed after being scanned the first time
are rescanned. Typically there are few bitmaps that need to be
rescanned. The expunging of other snapshots is now done after
the suspension is released by observing that we can easily
identify any blocks that were allocated to them after the
suspension (they will be maked as `not needing to be copied'
in the just created snapshot). For all the gory details, see
the ``Running fsck in the Background'' paper in the Usenix
BSDCon 2002 Conference Proceedings, pages 55-64.
His description of the problem and solution follow. My own tests show
speedups on typical filesystem intensive workloads of 5% to 12% which
is very impressive considering the small amount of code change involved.
------
One day I noticed that some file operations run much faster on
small file systems then on big ones. I've looked at the ffs
algorithms, thought about them, and redesigned the dirpref algorithm.
First I want to describe the results of my tests. These results are old
and I have improved the algorithm after these tests were done. Nevertheless
they show how big the perfomance speedup may be. I have done two file/directory
intensive tests on a two OpenBSD systems with old and new dirpref algorithm.
The first test is "tar -xzf ports.tar.gz", the second is "rm -rf ports".
The ports.tar.gz file is the ports collection from the OpenBSD 2.8 release.
It contains 6596 directories and 13868 files. The test systems are:
1. Celeron-450, 128Mb, two IDE drives, the system at wd0, file system for
test is at wd1. Size of test file system is 8 Gb, number of cg=991,
size of cg is 8m, block size = 8k, fragment size = 1k OpenBSD-current
from Dec 2000 with BUFCACHEPERCENT=35
2. PIII-600, 128Mb, two IBM DTLA-307045 IDE drives at i815e, the system
at wd0, file system for test is at wd1. Size of test file system is 40 Gb,
number of cg=5324, size of cg is 8m, block size = 8k, fragment size = 1k
OpenBSD-current from Dec 2000 with BUFCACHEPERCENT=50
You can get more info about the test systems and methods at:
http://www.ptci.ru/gluk/dirpref/old/dirpref.html
Test Results
tar -xzf ports.tar.gz rm -rf ports
mode old dirpref new dirpref speedup old dirprefnew dirpref speedup
First system
normal 667 472 1.41 477 331 1.44
async 285 144 1.98 130 14 9.29
sync 768 616 1.25 477 334 1.43
softdep 413 252 1.64 241 38 6.34
Second system
normal 329 81 4.06 263.5 93.5 2.81
async 302 25.7 11.75 112 2.26 49.56
sync 281 57.0 4.93 263 90.5 2.9
softdep 341 40.6 8.4 284 4.76 59.66
"old dirpref" and "new dirpref" columns give a test time in seconds.
speedup - speed increasement in times, ie. old dirpref / new dirpref.
------
Algorithm description
The old dirpref algorithm is described in comments:
/*
* Find a cylinder to place a directory.
*
* The policy implemented by this algorithm is to select from
* among those cylinder groups with above the average number of
* free inodes, the one with the smallest number of directories.
*/
A new directory is allocated in a different cylinder groups than its
parent directory resulting in a directory tree that is spreaded across
all the cylinder groups. This spreading out results in a non-optimal
access to the directories and files. When we have a small filesystem
it is not a problem but when the filesystem is big then perfomance
degradation becomes very apparent.
What I mean by a big file system ?
1. A big filesystem is a filesystem which occupy 20-30 or more percent
of total drive space, i.e. first and last cylinder are physically
located relatively far from each other.
2. It has a relatively large number of cylinder groups, for example
more cylinder groups than 50% of the buffers in the buffer cache.
The first results in long access times, while the second results in
many buffers being used by metadata operations. Such operations use
cylinder group blocks and on-disk inode blocks. The cylinder group
block (fs->fs_cblkno) contains struct cg, inode and block bit maps.
It is 2k in size for the default filesystem parameters. If new and
parent directories are located in different cylinder groups then the
system performs more input/output operations and uses more buffers.
On filesystems with many cylinder groups, lots of cache buffers are
used for metadata operations.
My solution for this problem is very simple. I allocate many directories
in one cylinder group. I also do some things, so that the new allocation
method does not cause excessive fragmentation and all directory inodes
will not be located at a location far from its file's inodes and data.
The algorithm is:
/*
* Find a cylinder group to place a directory.
*
* The policy implemented by this algorithm is to allocate a
* directory inode in the same cylinder group as its parent
* directory, but also to reserve space for its files inodes
* and data. Restrict the number of directories which may be
* allocated one after another in the same cylinder group
* without intervening allocation of files.
*
* If we allocate a first level directory then force allocation
* in another cylinder group.
*/
My early versions of dirpref give me a good results for a wide range of
file operations and different filesystem capacities except one case:
those applications that create their entire directory structure first
and only later fill this structure with files.
My solution for such and similar cases is to limit a number of
directories which may be created one after another in the same cylinder
group without intervening file creations. For this purpose, I allocate
an array of counters at mount time. This array is linked to the superblock
fs->fs_contigdirs[cg]. Each time a directory is created the counter
increases and each time a file is created the counter decreases. A 60Gb
filesystem with 8mb/cg requires 10kb of memory for the counters array.
The maxcontigdirs is a maximum number of directories which may be created
without an intervening file creation. I found in my tests that the best
performance occurs when I restrict the number of directories in one cylinder
group such that all its files may be located in the same cylinder group.
There may be some deterioration in performance if all the file inodes
are in the same cylinder group as its containing directory, but their
data partially resides in a different cylinder group. The maxcontigdirs
value is calculated to try to prevent this condition. Since there is
no way to know how many files and directories will be allocated later
I added two optimization parameters in superblock/tunefs. They are:
int32_t fs_avgfilesize; /* expected average file size */
int32_t fs_avgfpdir; /* expected # of files per directory */
These parameters have reasonable defaults but may be tweeked for special
uses of a filesystem. They are only necessary in rare cases like better
tuning a filesystem being used to store a squid cache.
I have been using this algorithm for about 3 months. I have done
a lot of testing on filesystems with different capacities, average
filesize, average number of files per directory, and so on. I think
this algorithm has no negative impact on filesystem perfomance. It
works better than the default one in all cases. The new dirpref
will greatly improve untarring/removing/coping of big directories,
decrease load on cvs servers and much more. The new dirpref doesn't
speedup a compilation process, but also doesn't slow it down.
Obtained from: Grigoriy Orlov <gluk@ptci.ru>
the gating of system calls that cause modifications to the underlying
filesystem. The gating can be enabled by any filesystem that needs
to consistently suspend operations by adding the vop_stdgetwritemount
to their set of vnops. Once gating is enabled, the function
vfs_write_suspend stops all new write operations to a filesystem,
allows any filesystem modifying system calls already in progress
to complete, then sync's the filesystem to disk and returns. The
function vfs_write_resume allows the suspended write operations to
begin again. Gating is not added by default for all filesystems as
for SMP systems it adds two extra locks to such critical kernel
paths as the write system call. Thus, gating should only be added
as needed.
Details on the use and current status of snapshots in FFS can be
found in /sys/ufs/ffs/README.snapshot so for brevity and timelyness
is not included here. Unless and until you create a snapshot file,
these changes should have no effect on your system (famous last words).
<sys/bio.h>.
<sys/bio.h> is now a prerequisite for <sys/buf.h> but it shall
not be made a nested include according to bdes teachings on the
subject of nested includes.
Diskdrivers and similar stuff below specfs::strategy() should no
longer need to include <sys/buf.> unless they need caching of data.
Still a few bogus uses of struct buf to track down.
Repocopy by: peter
(name, value) pairs to be associated with inodes. This support is
used for ACLs, MAC labels, and Capabilities in the TrustedBSD
security extensions, which are currently under development.
In this implementation, attributes are backed to data vnodes in the
style of the quota support in FFS. Support for FFS extended
attributes may be enabled using the FFS_EXTATTR kernel option
(disabled by default). Userland utilities and man pages will be
committed in the next batch. VFS interfaces and man pages have
been in the repo since 4.0-RELEASE and are unchanged.
o ufs/ufs/extattr.h: UFS-specific extattr defines
o ufs/ufs/ufs_extattr.c: bulk of support routines
o ufs/{ufs,ffs,mfs}/*.[ch]: hooks and extattr.h includes
o contrib/softupdates/ffs_softdep.c: extattr.h includes
o conf/options, conf/files, i386/conf/LINT: added FFS_EXTATTR
o coda/coda_vfsops.c: XXX required extattr.h due to ufsmount.h
(This should not be the case, and will be fixed in a future commit)
Currently attributes are not supported in MFS. This will be fixed.
Reviewed by: adrian, bp, freebsd-fs, other unthanked souls
Obtained from: TrustedBSD Project
1) Fastpath deletions. When a file is being deleted, check to see if it
was so recently created that its inode has not yet been written to
disk. If so, the delete can proceed to immediately free the inode.
2) Background writes: No file or block allocations can be done while the
bitmap is being written to disk. To avoid these stalls, the bitmap is
copied to another buffer which is written thus leaving the original
available for futher allocations.
3) Link count tracking. Constantly track the difference in i_effnlink and
i_nlink so that inodes that have had no change other than i_effnlink
need not be written.
4) Identify buffers with rollback dependencies so that the buffer flushing
daemon can choose to skip over them.
basically do a on-the-fly defragmentation of the FFS filesystem, changing
file block allocations to make them contiguous. Thanks to Kirk McKusick
for providing hints on what needed to be done to get this working.
device drivers about sectors no longer in use.
Device-drivers receive the call through d_strategy, if they have
D_CANFREE in d_flags.
This allows flash based devices to erase the sectors and avoid
pointlessly carrying them around in compactions.
Reviewed by: Kirk Mckusick, bde
Sponsored by: M-Systems (www.m-sys.com)