layer does not like the null shmid_ds buffer pointer. The emulation layer
returned an error without ever calling FreeBSD's shmctl, so the segments
were not being deleted when the reference count went to zero."
Submitted by: Kevin Street <street@iname.com>
it in struct proc instead.
This fixes a boatload of compiler warning, and removes a lot of cruft
from the sources.
I have not removed the /*ARGSUSED*/, they will require some looking at.
libkvm, ps and other userland struct proc frobbing programs will need
recompiled.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
netscape-2.0 for Linux running all the Java stuff. The scrollbars are now
working, at least on my machine. (whew! :-)
I'm uncomfortable with the size of this commit, but it's too
inter-dependant to easily seperate out.
The main changes:
COMPAT_LINUX is *GONE*. Most of the code has been moved out of the i386
machine dependent section into the linux emulator itself. The int 0x80
syscall code was almost identical to the lcall 7,0 code and a minor tweak
allows them to both be used with the same C code. All kernels can now
just modload the lkm and it'll DTRT without having to rebuild the kernel
first. Like IBCS2, you can statically compile it in with "options LINUX".
A pile of new syscalls implemented, including getdents(), llseek(),
readv(), writev(), msync(), personality(). The Linux-ELF libraries want
to use some of these.
linux_select() now obeys Linux semantics, ie: returns the time remaining
of the timeout value rather than leaving it the original value.
Quite a few bugs removed, including incorrect arguments being used in
syscalls.. eg: mixups between passing the sigset as an int, vs passing
it as a pointer and doing a copyin(), missing return values, unhandled
cases, SIOC* ioctls, etc.
The build for the code has changed. i386/conf/files now knows how
to build linux_genassym and generate linux_assym.h on the fly.
Supporting changes elsewhere in the kernel:
The user-mode signal trampoline has moved from the U area to immediately
below the top of the stack (below PS_STRINGS). This allows the different
binary emulations to have their own signal trampoline code (which gets rid
of the hardwired syscall 103 (sigreturn on BSD, syslog on Linux)) and so
that the emulator can provide the exact "struct sigcontext *" argument to
the program's signal handlers.
The sigstack's "ss_flags" now uses SS_DISABLE and SS_ONSTACK flags, which
have the same values as the re-used SA_DISABLE and SA_ONSTACK which are
intended for sigaction only. This enables the support of a SA_RESETHAND
flag to sigaction to implement the gross SYSV and Linux SA_ONESHOT signal
semantics where the signal handler is reset when it's triggered.
makesyscalls.sh no longer appends the struct sysentvec on the end of the
generated init_sysent.c code. It's a lot saner to have it in a seperate
file rather than trying to update the structure inside the awk script. :-)
At exec time, the dozen bytes or so of signal trampoline code are copied
to the top of the user's stack, rather than obtaining the trampoline code
the old way by getting a clone of the parent's user area. This allows
Linux and native binaries to freely exec each other without getting
trampolines mixed up.
This first shot only incorporaties so much functionality that DOOM
can run (the X version), signal handling is VERY weak, so is many
other things. But it meets my milestone number one (you guessed it
- running DOOM).
Uses /compat/linux as prefix for loading shared libs, so it won't
conflict with our own libs.
Kernel must be compiled with "options COMPAT_LINUX" for this to work.