Warner Losh
ad64363769
Remove __P
...
Remove __STDC__ (which means we now use stdarg rather than vararg)
Remove register
Remove main prototype
2002-02-18 05:15:19 +00:00
Bill Fumerola
c9914211a1
-Wall fixes.
1999-12-12 06:30:46 +00:00
Bill Fumerola
7b216475bf
copyright/sccsid/rcsid cleanup.
1999-11-30 03:50:02 +00:00
Jordan K. Hubbard
01f228ffbe
Wargh! Who went and changed all the getopt() comparisons from -1 to
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EOF? The getopt(3) manpage clearly states that the return value is *-1*,
not EOF! Besides, getopt(3) isn't reading from a file. :)
Noticed-while: merging to 2.2 (where this is correct).
1998-03-01 05:10:28 +00:00
Andrey A. Chernov
663d61b5eb
Remove so-called revoke, this game never installed sguid
1997-09-01 11:40:18 +00:00
Eivind Eklund
34a13bf4cb
Change games from setuid games to setgid games.
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Reviewed by: maybe@yes.no
Obtained from: OpenBSD (mostly deraadt@openbsd.org )
1997-09-01 00:34:51 +00:00
Andrey A. Chernov
b5cee521b3
Remove srandomdev fallback code
1997-06-14 00:37:08 +00:00
Andrey A. Chernov
286fdb4a38
Use srandomdev() now
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Add range checking for invalid denominator values
1997-03-30 23:33:29 +00:00
Andrey A. Chernov
1d98c12acc
Fix srandom arg type accodring to Lite2
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Use ^ getpid() instead of + getpid()
1997-03-11 14:08:34 +00:00
Rodney W. Grimes
010f5413b5
Remove trailing whitespace.
1995-05-30 03:37:36 +00:00
Bruce Evans
b0b1fe4f53
Include <limits.h> to get LONG_MAX - don't depend on namespace pollution
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in <time.h>.
1995-02-03 20:55:37 +00:00
Jordan K. Hubbard
554eb505f8
Bring in the 4.4 Lite games directory, modulo man page changes and segregation
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of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh
1994-09-04 04:03:31 +00:00