The TUNABLE_INT_FETCH is macro around getenv_int() and we will get
return value 0 or 1 for failure or success, we can use it to decide
which background color to use.
Using the latest NVIDIA driver, upon resuming from suspend with X
running the display remained blank. Additionally OpenGL applications
that were running triggered a number of error messages from the NVIDIA
driver.
This occurred because the vt efifb back-end did not signal the X server
to release the display before suspending (or to re-acquire it after
resuming). The NVIDIA driver includes code for smoothly shutting down
and re-initializing the GPU, which was not getting called.
Since the NVIDIA driver doesn't currently support framebuffer devices
and vt is forced to fall back to the efifb back-end, add vd_suspend and
vd_resume members to connect the suspend/resume path. This ensures the
X server is properly able to re-initialize the display.
PR: 237050
Submitted by: Erik Kurzinger <ekurzinger@nvidia.com>
Reviewed by: markj
MFC after: 2 weeks
Event: Waterloo Hackathon 2019
the foreground and background colours. In bitblt_text functions, compare
values to this cache and don't re-draw the characters if they haven't changed.
When invalidating the display, clear this cache in order to force characters
to be redrawn; also force full redraws between suspend/resume pairs since odd
artifacts can otherwise result.
When scrolling the display (which is where most time is spent within the vt
driver) this yields a significant performance improvement if most lines are
less than the width of the terminal, since this avoids re-drawing blanks on
top of blanks.
(Note that "re-drawing" here includes writing to the VGA text mode buffer; on
virtualized systems this can be extremely slow since it triggers a glyph
being rendered onto a 640x480 screen).
On a c5.4xlarge EC2 instance (with emulated text mode VGA) this cuts the time
spent in vt(4) during the kernel boot from 1200 ms to 700ms; on my laptop
(with a 3200x1800 display) the corresponding time is reduced from 970 ms down
to 155 ms.
Reviewed by: imp, cem
Approved by: re (gjb)
Relnotes: Significant speedup in vt(4) and the system boot generally.
Differential Revision: https://reviews.freebsd.org/D16723
The VGA "text mode" buffer has a pair of bytes for each character: One
byte for the character symbol, and an "attribute" byte encoding the
foreground and background colours. When updating the screen, we were
writing these two bytes separately.
On some virtualized systems, every write results in a glyph being redrawn
into a (graphical) virtual screen; writing these two bytes separately
results in twice as much work being done to draw characters, whereas if
we perform a single 16-bit write instead, the character only needs to be
redrawn once.
On an EC2 c5.4xlarge instance, this change cuts 1.30s from the kernel boot,
speeding it up from 8.90s to 7.60s.
MFC after: 1 week
/chosen/stdout-path is a string, not ihandle. Treat it as such.
With this, ofwfb now starts correctly on a POWER9 system when launched from
the local console (not serial).
The FDT implementation of OF_instance_to_package() backend checks the
cross-reference to get the node. On failure, this returns the input handle
unchanged. In the case of ofwfb attachment, if /chosen/stdout property does not
exist, sc->sc_handle is either garbage or 0, which then gets propagated to node.
This will prevent "screen" from being used, resulting in not properly attaching.
Correct this by matching the code in ofwfb_probe().
To workaround buggy firmware that sets this flag when there's actually
a VGA present.
Reported and tested by: Yasuhiro KIMURA <yasu@utahime.org>
Sponsored by: Citrix Systems R&D
Reviewed by: kib
Differential revision: https://reviews.freebsd.org/D16003
overscan and synthesize it from the display depth and screen width.
This may not be right, but it sometimes right and is better than
returning CN_DEAD.
MMU is disabled.
This expands some earlier logic and avoids a number of potential problems:
1. The CPU may not be able to access the framebuffer in real mode (real
mode does not necessarily encompass all available memory, especially
under a hypervisor).
2. Real mode accesses generally assume cacheability, so it might not
even have worked.
3. The difference in cacheability between real mode and later (and
potentially earlier) points in the boot with the MMU on may cause
ERAT parity problems, resulting in a machine check.
This fixes real-mode (usefdt=1) early boot on the G5 iMac, which was
previously broken as a result of issue #3. Late boot will require some
other fixups.
In UTF-8 locales mandoc uses a number of characters outside of the Basic
Latin group, e.g. from general punctuation or miscellaneous mathematical
symbols, and these rendered as ? in text mode.
This change adds (char, replacement, code point, description):
¦ | U+00A6 Broken bar
✓ √ U+2713 Checkmark
Sponsored by: The FreeBSD Foundation
Before this change, the VGA palette was configured to match the shell
palette (e.g. color #1 was red). There was one glitch early in boot when
the vt(4)'s VGA palette was loaded: the loader's logo would switch from
red to blue. Likewise for the "Booting..." message switching from blue
to red. That's because the loader's logo was drawed with the default VGA
palette where a few colors are swapped compared to the shell palette
(e.g. blue <-> red).
This change configures the default VGA palette during initialization and
converts input's colors from shell to VGA palette index.
There should be no visible changes, except the loader's logo which will
keep its original color.
Reviewed by: eadler
In UTF-8 locales mandoc uses a number of characters outside of the Basic
Latin group, e.g. from general punctuation or miscellaneous mathematical
symbols, and these rendered as ? in text mode.
This change adds (char, replacement, code point, description):
– - U+2013 En Dash
⟨ < U+27E8 Mathematical Left Angle Bracket
⟩ > U+27E9 Mathematical Right Angle Bracket
This change addresses some common cases; there are others that still
need to be added after a more thorough review.
PR: 227409
MFC after: 1 week
Sponsored by: The FreeBSD Foundation
On x86 the IA-PC Boot Flags in the FADT can signal whether VGA is
available or not.
Sponsored by: Citrix systems R&D
Reviewed by: marcel
Differential revision: https://reviews.freebsd.org/D14397
accomplishes a few things:
- Makes NULL an invalid address in the kernel, which is useful for catching
bugs.
- Lays groundwork for radix-tree translation on POWER9, which requires the
direct map be at high memory.
- Similarly lays groundwork for a direct map on 64-bit Book-E.
The new base address is chosen as the base of the fourth radix quadrant
(the minimum kernel address in this translation mode) and because all
supported CPUs ignore at least the first two bits of addresses in real
mode, allowing direct-map addresses to be used in real-mode handlers.
This is required by Linux and is part of the architecture standard
starting in POWER ISA 3, so can be relied upon.
Reviewed by: jhibbits, Breno Leitao
Differential Revision: D14499
Summary:
As in /dev/fb, allow the framebuffer driver to override the default memattr for
mmap(2). This is analogous to the change in 306555.
Reviewed By: ray
Differential Revision: https://reviews.freebsd.org/D13331
Mainly focus on files that use BSD 2-Clause license, however the tool I
was using misidentified many licenses so this was mostly a manual - error
prone - task.
The Software Package Data Exchange (SPDX) group provides a specification
to make it easier for automated tools to detect and summarize well known
opensource licenses. We are gradually adopting the specification, noting
that the tags are considered only advisory and do not, in any way,
superceed or replace the license texts.
And rename "DEFAULT" constants to the more accurate "MAX."
PR: 210382
Submitted by: Felix <felixphew0 at gmail.com>
Reviewed by: wblock, cem
Tested by: Dave Cottlehuber <dch at skunkwerks.at>
rounddown2 tends to produce longer lines than the original code
and when the code has a high indentation level it was not really
advantageous to do the replacement.
This tries to strike a balance between readability using the macros
and flexibility of having the expressions, so not everything is
converted.
The graphic mode is noticeably slow on hypervisors, especially
on Hyper-V (1 second to each line).
Submitted by: Dexuan Cui <decui microsoft com>
Reviewed by: kib, sephe, royger (early loader version)
MFC after: 1 week
Sponsored by: Microsoft OSTC
Differential Revision: https://reviews.freebsd.org/D5739
will allow for code that uses the old fdt_get_range and fdt_regsize
functions to find a range, map it, access, then unmap to replace this, up
to and including the map, with a call to OF_decode_addr.
As this function should only be used in the early boot code the unmap is
mostly do document we no longer need the mapping as it's a no-op, at least
on arm.
Reviewed by: jhibbits
Sponsored by: ABT Systems Ltd
Differential Revision: https://reviews.freebsd.org/D5258
size as defined by VT_FB_DEFAULT_WIDTH and VT_FB_DEFAULT_HEIGHT
(at this time 2048x1200). The default is really a max. We cap
the height and width to those defaults and position the screen
in the center of the frame buffer.
Ideally we use a bigger font to utility the entire real estate
that is the frame buffer, but that's seen as an improvement over
making it work first.
PR: 193745
horizonal resolution (width). In those cases fb_bpp ended up
completely wrong -- as in 6 bytes per pixel or something like
that. Since we already have a way to calculate fb_depth given
the masks and fb_bpp is effectively the same as fb_depth, all
we need to do is make sure fb_bpp is rounded to the next
multiple of the number of bits in a byte -- we assume we can
divide by the number of bits in a byte throughout vt(4).
While here:
- simplify how we calculate fb_depth.
- use fb_bpp instead of fb_depth to calculate fb_stride;
we know we can divide fb_bpp.
- don't limit fb_width and fb_height by VT_FB_DEFAULT_WIDTH
and VT_FB_DEFAULT_HEIGHT (resp.). Those constants have
not relation to the size of the frame buffer.
This at least fixes "lower-resolution" Macs. We're talking
1280x1024 or so. There still is a problem with 27" Macs,
which typically have a horizontal resolution over 2K.
PR: 193745 (partial)
Ok'd by: emaste@
We first map 64KB at 0xA0000 and then determine whether to work
in text or graphics mode. When graphics mode, the mapping is
precisely what we need and everything is fine. But text mode,
has the frame buffer relocated to 0xB8000. We didn't map that
much to safely add 0x18000 bytes to the base address.
Now we first check whether to work in text or graphics mode and
then map the frame buffer at the right address and with the
right size (0xA0000+64KB for graphics, 0xB8000+32KB for text).
PR: 202276
Tested by: ed@
frame buffers and memory mapped UARTs.
1. Delay calling cninit() until after pmap_bootstrap(). This makes
sure we have PMAP initialized enough to add translations. Keep
kdb_init() after cninit() so that we have console when we need
to break into the debugger on boot.
2. Unfortunately, the ATPIC code had be moved as well so as to
avoid a spurious trap #30. The reason for which is not known
at this time.
3. In pmap_mapdev_attr(), when we need to map a device prior to the
VM system being initialized, use virtual_avail as the KVA to map
the device at. In particular, avoid using the direct map on amd64
because we can't demote by virtue of not being able to allocate
yet. Keep track of the translation.
Re-use the translation after the VM has been initialized to not
waste KVA and to satisfy the assumption in uart(4) that the handle
returned for the low-level console is the same as later returned
when the device is probed and attached.
4. In pmap_unmapdev() remove the mapping from the table when called
pre-init. Otherwise keep the mapping. During bus probe and attach
device resources are mapped and unmapped multiple times, which
would have us destroy the mapping used by the low-level console.
5. In pmap_init(), set pmap_initialized to signal that we're not
pre-init anymore. On amd64, bring the direct map in sync with the
translations created at that time.
6. Implement bus_space_map() and bus_space_unmap() for real: when
the tag corresponds to memory space, call the corresponding
pmap_mapdev() and pmap_unmapdev() functions to construct and
actual handle.
7. In efifb.c and vt_vga.c, remove the crutches and hacks and simply
call pmap_mapdev_attr() or bus_space_map() as desired.
Notes:
1. uart(4) already used bus_space_map() during low-level console
setup but since serial ports have traditionally been I/O port
based, the lack of a proper implementation for said function
was not a problem. It has always supported memory mapped UARTs
for low-level consoles by setting hw.uart.console accordingly.
2. The use of the direct map on amd64 without setting caching
attributes has been a bigger problem than previously thought.
This change has the fortunate (and unexpected) side-effect of
fixing various EFI frame buffer problems (though not all).
PR: 191564, 194952
Special thanks to:
1. XipLink, Inc -- generously donated an Intel Bay Trail E3800
based eval board (ADLE3800PC).
2. The FreeBSD Foundation, in particular emaste@ -- for UEFI
support in general and testing.
3. Everyone who tested the proposed for PR 191564.
4. jhb@ and kib@ for being a soundboard and applying a clue bat
if so needed.
Previously the mask wrapped when one or more of the mask bytes extended
past the right edge of the window. Simplify the logic and use the same
byte offset and bit in both the pattern and mask.
PR: 199648
Sponsored by: The FreeBSD Foundation
Differential Revision: https://reviews.freebsd.org/D2360
On one of my systems FreeBSD will fail to boot because vt_vga gets stuck
waiting for the vertical retrace if there's no monitor attached. Fix this by
adding a timeout and exiting if the vertical retrace times out.
Sponsored by: Citrix Systems R&D
Reviewed by: emaste, dumbbell
Differential Revision: https://reviews.freebsd.org/D2397
The vtophys() function is used to get the physical page address for
the virtually allocated frame buffers when a physically continuous
memory area is not available. This change also allows removing the
masking of the FB_FLAG_NOMMAP flag in the PS3 syscons driver.
The FB and VT drivers were tested using X.org/xf86-video-scfb and
syscons.
The main purpose of this feature is to be able to unload a KMS driver.
When going back from the current vt(4) backend to the previous backend,
the previous backend is reinitialized with the special VDF_DOWNGRADE
flag set. Then the current driver is terminated with the new "vd_fini"
callback.
In the case of vt_fb and vt_vga, this allows the former to pass the
vgapci device vt_fb used to vt_vga so the device can be rePOSTed.
Differential Revision: https://reviews.freebsd.org/D687
suspend/resume
The goal is to avoid that the vt(4) resume happens before the video
display is resumed. The original patch was provided by Andriy Gapon.
This new patch registers the handlers in vt_upgrade(). This is done
once, thanks to the VDF_ASYNC flag. I abused this flag because it was
already abused by the keyboard allocation. The event handlers then call
the backend if it provides callbacks for suspend/resume.
Differential Revision: https://reviews.freebsd.org/D1004
On behalf of: dumbbell
MFC after: 2 weeks
Revert the EFI part of r276064 until I can test it properly on a real EFI
system. This was causing problems to people booting using UEFI and vt.
Reported by: O. Hartmann <ohartman@zedat.fu-berlin.de>
Current VT drivers don't register the memory regions they use with the
nexus. This patch makes vt_vga and vt_efifb register the memory regions they
use.
This is needed (at least) for Xen support, since the FreeBSD kernel will try
to use the holes in the memory map to map memory from other domains and
setup it's grant table.
Sponsored by: Citrix Systems R&D
Reported by: sbruno
Tested by: emaste
Reviewed by: ray
PR: 195537
Differential Revision: https://reviews.freebsd.org/D1291