- p_sflag was mostly protected by PROC_LOCK rather than the PROC_SLOCK or
previously the sched_lock. These bugs have existed for some time.
- Allow swapout to try each thread in a process individually and then
swapin the whole process if any of these fail. This allows us to move
most scheduler related swap flags into td_flags.
- Keep ki_sflag for backwards compat but change all in source tools to
use the new and more correct location of P_INMEM.
Reported by: pho
Reviewed by: attilio, kib
Approved by: re (kensmith)
Make part of John Birrell's KSE patch permanent..
Specifically, remove:
Any reference of the ksegrp structure. This feature was
never fully utilised and made things overly complicated.
All code in the scheduler that tried to make threaded programs
fair to unthreaded programs. Libpthread processes will already
do this to some extent and libthr processes already disable it.
Also:
Since this makes such a big change to the scheduler(s), take the opportunity
to rename some structures and elements that had to be moved anyhow.
This makes the code a lot more readable.
The ULE scheduler compiles again but I have no idea if it works.
The 4bsd scheduler still reqires a little cleaning and some functions that now do
ALMOST nothing will go away, but I thought I'd do that as a separate commit.
Tested by David Xu, and Dan Eischen using libthr and libpthread.
- Right justify 'pid' label.
- Move the uid column to the right 2 columns so that the 3 process id
columns (pid, ppid, pgrp) are grouped together.
- Expand the uid column to 5 chars.
- Don't indent the tid for multithreaded processes.
Requested by: bde (1, 2, 4)
install custom pager functions didn't actually happen in practice (they
all just used the simple pager and passed in a local quit pointer). So,
just hardcode the simple pager as the only pager and make it set a global
db_pager_quit flag that db commands can check when the user hits 'q' (or a
suitable variant) at the pager prompt. Also, now that it's easy to do so,
enable paging by default for all ddb commands. Any command that wishes to
honor the quit flag can do so by checking db_pager_quit. Note that the
pager can also be effectively disabled by setting $lines to 0.
Other fixes:
- 'show idt' on i386 and pc98 now actually checks the quit flag and
terminates early.
- 'show intr' now actually checks the quit flag and terminates early.
now back to using fixed-size columns for output and each line of output
should fit in 80 columns on both 32-bit and 64-bit architectures. In
general the output is close to that of the userland ps(1) with the
exception that the 'wmesg' field is mostly similar to the "state" field
in top(1) in that it will show either a wmesg, a lock name (prefixed with
an *), "CPU xx" (for a running thread), or nothing if none of those three
conditions are true. It also respects td_name when listing threads in
a multithreaded process. There is a somewhat evilly-defined PTR64 macro
I use to make account for the change in the size of the 'wchan' column
in the formatted output (wchan is now the only pointer in the ps output
and is available so it can be passed to 'show sleepq', 'show turnstile',
or 'show lock').
- Add two new commands "show proc [process]" and "show thread [thread]"
that show details about the specified process or thread (specified
either by pid/tid or pointer), respectively. If an address it not
specified, it uses the current kdb thread.
control the number of lines per page rather than a constant. The variable
can be examined and changed in ddb as '$lines'. Setting the variable to
0 will effectively turn off paging.
- Change db_putchar() to force out pending whitespace before outputting
newlines and carriage returns so that one can rub out content on the
current line via '\r \r' type strings.
- Change the simple pager to rub out the --More-- prompt explicitly when
the routine exits.
- Add some aliases to the simple pager to make it more compatible with
more(1): 'e' and 'j' do a single line. 'd' does half a page, and
'f' does a full page.
MFC after: 1 month
Inspired by: kris
but with slightly cleaned up interfaces.
The KSE structure has become the same as the "per thread scheduler
private data" structure. In order to not make the diffs too great
one is #defined as the other at this time.
The KSE (or td_sched) structure is now allocated per thread and has no
allocation code of its own.
Concurrency for a KSEGRP is now kept track of via a simple pair of counters
rather than using KSE structures as tokens.
Since the KSE structure is different in each scheduler, kern_switch.c
is now included at the end of each scheduler. Nothing outside the
scheduler knows the contents of the KSE (aka td_sched) structure.
The fields in the ksegrp structure that are to do with the scheduler's
queueing mechanisms are now moved to the kg_sched structure.
(per ksegrp scheduler private data structure). In other words how the
scheduler queues and keeps track of threads is no-one's business except
the scheduler's. This should allow people to write experimental
schedulers with completely different internal structuring.
A scheduler call sched_set_concurrency(kg, N) has been added that
notifies teh scheduler that no more than N threads from that ksegrp
should be allowed to be on concurrently scheduled. This is also
used to enforce 'fainess' at this time so that a ksegrp with
10000 threads can not swamp a the run queue and force out a process
with 1 thread, since the current code will not set the concurrency above
NCPU, and both schedulers will not allow more than that many
onto the system run queue at a time. Each scheduler should eventualy develop
their own methods to do this now that they are effectively separated.
Rejig libthr's kernel interface to follow the same code paths as
linkse for scope system threads. This has slightly hurt libthr's performance
but I will work to recover as much of it as I can.
Thread exit code has been cleaned up greatly.
exit and exec code now transitions a process back to
'standard non-threaded mode' before taking the next step.
Reviewed by: scottl, peter
MFC after: 1 week
Most of the changes are a direct result of adding thread awareness.
Typically, DDB_REGS is gone. All registers are taken from the
trapframe and backtraces use the PCB based contexts. DDB_REGS was
defined to be a trapframe on all platforms anyway.
Thread awareness introduces the following new commands:
thread X switch to thread X (where X is the TID),
show threads list all threads.
The backtrace code has been made more flexible so that one can
create backtraces for any thread by giving the thread ID as an
argument to trace.
With this change, ia64 has support for breakpoints.
sleep queue interface:
- Sleep queues attempt to merge some of the benefits of both sleep queues
and condition variables. Having sleep qeueus in a hash table avoids
having to allocate a queue head for each wait channel. Thus, struct cv
has shrunk down to just a single char * pointer now. However, the
hash table does not hold threads directly, but queue heads. This means
that once you have located a queue in the hash bucket, you no longer have
to walk the rest of the hash chain looking for threads. Instead, you have
a list of all the threads sleeping on that wait channel.
- Outside of the sleepq code and the sleep/cv code the kernel no longer
differentiates between cv's and sleep/wakeup. For example, calls to
abortsleep() and cv_abort() are replaced with a call to sleepq_abort().
Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and
cv_waitq_remove() have been replaced with calls to sleepq_remove().
- The sched_sleep() function no longer accepts a priority argument as
sleep's no longer inherently bump the priority. Instead, this is soley
a propery of msleep() which explicitly calls sched_prio() before
blocking.
- The TDF_ONSLEEPQ flag has been dropped as it was never used. The
associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been
dropped and replaced with a single explicit clearing of td_wchan.
TD_SET_ONSLEEPQ() would really have only made sense if it had taken
the wait channel and message as arguments anyway. Now that that only
happens in one place, a macro would be overkill.
fit on one line. Account for threads better.
* No need to report that it is on a sleep queue if it is actually sleeping
* "Normal" state is almost ubiquitous.. only report abnormal states.
* increment the #lines count for each separate thread shown in threaded
programs.
makes it less likely that a threaded program will make all the data
on a screen overflow off the top of the screen.
I'm not convinced there is anything major wrong with the patch but
them's the rules..
I am using my "David's mentor" hat to revert this as he's
offline for a while.
data structure called kse_upcall to manage UPCALL. All KSE binding
and loaning code are gone.
A thread owns an upcall can collect all completed syscall contexts in
its ksegrp, turn itself into UPCALL mode, and takes those contexts back
to userland. Any thread without upcall structure has to export their
contexts and exit at user boundary.
Any thread running in user mode owns an upcall structure, when it enters
kernel, if the kse mailbox's current thread pointer is not NULL, then
when the thread is blocked in kernel, a new UPCALL thread is created and
the upcall structure is transfered to the new UPCALL thread. if the kse
mailbox's current thread pointer is NULL, then when a thread is blocked
in kernel, no UPCALL thread will be created.
Each upcall always has an owner thread. Userland can remove an upcall by
calling kse_exit, when all upcalls in ksegrp are removed, the group is
atomatically shutdown. An upcall owner thread also exits when process is
in exiting state. when an owner thread exits, the upcall it owns is also
removed.
KSE is a pure scheduler entity. it represents a virtual cpu. when a thread
is running, it always has a KSE associated with it. scheduler is free to
assign a KSE to thread according thread priority, if thread priority is changed,
KSE can be moved from one thread to another.
When a ksegrp is created, there is always N KSEs created in the group. the
N is the number of physical cpu in the current system. This makes it is
possible that even an userland UTS is single CPU safe, threads in kernel still
can execute on different cpu in parallel. Userland calls kse_create to add more
upcall structures into ksegrp to increase concurrent in userland itself, kernel
is not restricted by number of upcalls userland provides.
The code hasn't been tested under SMP by author due to lack of hardware.
Reviewed by: julian
(show thread {address})
Remove the IDLE kse state and replace it with a change in
the way threads sahre KSEs. Every KSE now has a thread, which is
considered its "owner" however a KSE may also be lent to other
threads in the same group to allow completion of in-kernel work.
n this case the owner remains the same and the KSE will revert to the
owner when the other work has been completed.
All creations of upcalls etc. is now done from
kse_reassign() which in turn is called from mi_switch or
thread_exit(). This means that special code can be removed from
msleep() and cv_wait().
kse_release() does not leave a KSE with no thread any more but
converts the existing thread into teh KSE's owner, and sets it up
for doing an upcall. It is just inhibitted from being scheduled until
there is some reason to do an upcall.
Remove all trace of the kse_idle queue since it is no-longer needed.
"Idle" KSEs are now on the loanable queue.
It is never used. I left it there from pre-KSE days as I didn't know
if I'd need it or not but now I know I don't.. It's functionality
is in TDI_IWAIT in the thread.
in specific situations. The owner thread must be blocked, and the
borrower can not proceed back to user space with the borrowed KSE.
The borrower will return the KSE on the next context switch where
teh owner wants it back. This removes a lot of possible
race conditions and deadlocks. It is consceivable that the
borrower should inherit the priority of the owner too.
that's another discussion and would be simple to do.
Also, as part of this, the "preallocatd spare thread" is attached to the
thread doing a syscall rather than the KSE. This removes the need to lock
the scheduler when we want to access it, as it's now "at hand".
DDB now shows a lot mor info for threaded proceses though it may need
some optimisation to squeeze it all back into 80 chars again.
(possible JKH project)
Upcalls are now "bound" threads, but "KSE Lending" now means that
other completing syscalls can be completed using that KSE before the upcall
finally makes it back to the UTS. (getting threads OUT OF THE KERNEL is
one of the highest priorities in the KSE system.) The upcall when it happens
will present all the completed syscalls to the KSE for selection.
name instead. (e.g., SLOCK instead of SMTX, TD_ON_LOCK() instead of
TD_ON_MUTEX()) Eventually a turnstile abstraction will be added that
will be shared with mutexes and other types of locks. SLOCK/TDI_LOCK will
be used internally by the turnstile code and will not be specific to
mutexes. Making the change now ensures that turnstiles can be dropped
in at a later date without affecting the ABI of userland applications.
Don't attempt to follow null pointers for zombie processes in db_ps().
Style fix: use explicit an comparison with NULL for all null pointer
checks in db_ps() instead of for half of them.
db_interface.c:
Fixed ddb's handling of traps from with ddb on i386's only.
This was mostly fixed in rev.1.27 (by longjmp()'ing back to the top
level) but was completly broken in rev.1.48 (by not unwinding the new
state (mainly db_active) either before or after the longjmp(). This
mostly never worked for other arches, since rev.1.27 has not been ported
and lower level longjmp()'s only handle traps for memory accesses. All
cases should be handled at a lower level to provided better control and
simplify unwinding of state.
Implementation details: don't pretend to maintain db_active in a nested
way -- ddb cannot be reentered in a nested way. Use db_active instead
of the db_global_jmpbuf_valid flag and longjmp()'s return value for things
related to reentering ddb. [re]entering is still not atomic enough.
The ability to schedule multiple threads per process
(one one cpu) by making ALL system calls optionally asynchronous.
to come: ia64 and power-pc patches, patches for gdb, test program (in tools)
Reviewed by: Almost everyone who counts
(at various times, peter, jhb, matt, alfred, mini, bernd,
and a cast of thousands)
NOTE: this is still Beta code, and contains lots of debugging stuff.
expect slight instability in signals..
this is a low-functionality change that changes the kernel to access the main
thread of a process via the linked list of threads rather than
assuming that it is embedded in the process. It IS still embeded there
but remove all teh code that assumes that in preparation for the next commit
which will actually move it out.
Reviewed by: peter@freebsd.org, gallatin@cs.duke.edu, benno rice,