Warn about -alias being depricated (but still allow it).
Don't moan twice about failing to open any tun device.
Fix a diagnostic and add the -quiet switch to the usage message.
ip_tos == IPTOS_LOWDELAY now get precidence over urgent
packets with ip_tos != IPTOS_LOWDELAY and non-urgent packets
with ip_tos == IPTOS_LOWDELAY.
Enhance the ``set urgent'' syntax to allow for urgent UDP
packets as well as urgent TCP packets.
(LCP/CCP/IPCP), one for urgent IP traffic and one for
everything else.
o Add the ``set urgent'' command for adjusting the list of
urgent port numbers. The default urgent ports are 21, 22,
23, 513, 514, 543 and 544 (Ports 80 and 81 have been
removed from the default priority list).
o Increase the buffered packet threshold from 20 to 30.
o Report the number of packets in the IP output queue and the
list of urgent ports under ``show ipcp''.
that ppp stays in the foreground.
o Add the -quiet switch to quieten ppps startup
o Add the -nat flag and discourage the use of the -alias flag. Both do
the same thing.
o Correct some nat usage strings.
o Change the internal ``alias'' command to ``nat''.
0.81.1 of the i4b code - namely support of the I4B_VR_REQ
ioctl via the i4brbchX device.
Ppp controls the phone number, but idle timers and
SYNC/RAW decisions are still made by isdnd (in isdnd.rc).
This involves a new datalink state machine phase. The
``wait for carrier'' phase happens after dialing but
before logging in. The whole dial state should really
be abstracted so that each device type can deal with it
in its own way (thinking about PPPoE) - but that'll have
to wait.
The ``set cd'' symantics remain the same for tty devices,
but we now delay until we either get CD or timeout waiting
(at which time we drop the link if we require CD).
For i4b devices we always insist on carrier.
Thanks to hm@ for his help, and especially for pointing out
that I *don't* need to re-implement isdnd (that was a huge
waste of time !) :-]
o If we're using RADIUS and the RADIUS mtu is less than our
peers mru/mrru, reduce our mtu to this value for NetBSD too.
o Make struct throughput's sample period dynamic and tweak the ppp
version number to reflect the extra stuff being passed through
the local domain socket as a result (MP mode).
o Measure the current throughput based on the number of samples actually
taken rather than on the full sample period.
o Keep the throughput statisics persistent while being passed to
another ppp invocation through the local domain socket.
o When showing throughput statistics after the timer has stopped, use
the stopped time for overall calculations, not the current time.
Also show the stopped time and how long the current throughput has
been sampled for.
o Use time() consistently in throughput.c
o Tighten up the ``show bundle'' output.
o Introduce the ``set bandwidth'' command.
o Rewrite the ``set autoload'' command. It now takes three arguments
and works based on a rolling bundle throughput average compared against
the theoretical bundle bandwidth over a given period (read: it's now
functional).
negate the sense of rules.
o Remove the redundant (and undocumented) ``host'' and ``port''
words (README.changes updated).
o Don't permit (and ignore) garbage instead of the protocol.
Mostly submitted by: Peter Jeremy <jeremyp@gsmx07.alcatel.com.au>
callback option, and the server sends us CBCP_NONUM, proceed directly
to the network phase rather than insisting on our configured CBCP
option.
Mostly submitted by: kkphang <phang@dgate.po.my>
being the same as the previous (still supported) ``host:port''
syntax for tcp socket devices.
A udp device uses synchronous ppp rather than async, and avoids
the double-retransmit overhead that comes with ppp over tcp (it's
usually a bad idea to transport IP over a reliable transport that
itself is using an unreliable transport). PPP over UDP provides
througput of ** 1.5Mb per second ** with all compression disabled,
maxing out a PPro/200 when running ppp twice, back-to-back.
This proves that PPPoE is plausable in userland....
This change adds a few more handler functions to struct device and
allows derivations of struct device (which may contain their own
data etc) to pass themselves through the unix domain socket for MP.
** At last **, struct physical has lost all the tty crud !
iov2physical() is now smart enough to restore the correct stack of
layers so that MP servers will work again.
The version number has bumped as our MP link transfer contents have
changed (they now may contain a `struct device').
Don't extract the protocol twice in MP mode (resulting in protocol
rejects for every MP packet). This was broken with my original
layering changes.
Add ``Physical'' and ``Sync'' log levels for logging the relevent
raw packets and add protocol-tracking LogDEBUG stuff in various
LayerPush & LayerPull functions.
Assign our physical device name for incoming tcp connections by
calling getpeername().
Assign our physical device name for incoming udp connections from
the address retrieved by the first recvfrom().
the layering.
We now ``stack'' layers as soon as we open the device (when we figure
out what we're dealing with). A static set of `dispatch' routines are
also declared for dealing with incoming packets after they've been
`pulled' up through the stacked layers.
Physical devices are now assigned handlers based on the device type
when they're opened. For the moment there are three device types;
ttys, execs and tcps.
o Increment version number to 2.2
o Make an entry in [uw]tmp for non-tty -direct invocations (after
pap/chap authentication).
o Make throughput counters quad_t's
o Account for the absolute number of mbuf malloc()s and free()s in
``show mem''.
o ``show modem'' becomes ``show physical''.