o Add a MD header private to libc called _fpmath.h; this header
contains bitfield layouts of MD floating-point types.
o Add a MI header private to libc called fpmath.h; this header
contains bitfield layouts of MI floating-point types.
o Add private libc variables to lib/libc/$arch/gen/infinity.c for
storing NaN values.
o Add __double_t and __float_t to <machine/_types.h>, and provide
double_t and float_t typedefs in <math.h>.
o Add some C99 manifest constants (FP_ILOGB0, FP_ILOGBNAN, HUGE_VALF,
HUGE_VALL, INFINITY, NAN, and return values for fpclassify()) to
<math.h> and others (FLT_EVAL_METHOD, DECIMAL_DIG) to <float.h> via
<machine/float.h>.
o Add C99 macro fpclassify() which calls __fpclassify{d,f,l}() based
on the size of its argument. __fpclassifyl() is never called on
alpha because (sizeof(long double) == sizeof(double)), which is good
since __fpclassifyl() can't deal with such a small `long double'.
This was developed by David Schultz and myself with input from bde and
fenner.
PR: 23103
Submitted by: David Schultz <dschultz@uclink.Berkeley.EDU>
(significant portions)
Reviewed by: bde, fenner (earlier versions)
not work on any real hardware (or fully work on any simulator). Much more
needs to happen before this is actually functional but its nice to see
the FreeBSD copyright message appear in the ia64 simulator.