- zone_large_init() stays pretty much the same.
- zone_small_init() will try to stash the slab header in the slab page
being allocated if the amount of calculated wasted space is less
than UMA_MAX_WASTE (for both the UMA_ZONE_REFCNT case and regular
case). If the amount of wasted space is >= UMA_MAX_WASTE, then
UMA_ZONE_OFFPAGE will be set and the slab header will be allocated
separately for better use of space.
- uma_startup() calculates the maximum ipers required in offpage slabs
(so that the offpage slab header zone(s) can be sized accordingly).
The algorithm used to calculate this replaces the old calculation
(which only happened to work coincidentally). We now iterate over
possible object sizes, starting from the smallest one, until we
determine that wastedspace calculated in zone_small_init() might
end up being greater than UMA_MAX_WASTE, at which point we use the
found object size to compute the maximum possible ipers. The
reason this works is because:
- wastedspace versus objectsize is a see-saw function with
local minima all equal to zero and local maxima growing
directly proportioned to objectsize. This implies that
for objects up to or equal a certain objectsize, the see-saw
remains entirely below UMA_MAX_WASTE, so for those objectsizes
it is impossible to ever go OFFPAGE for slab headers.
- ipers (items-per-slab) versus objectsize is an inversely
proportional function which falls off very quickly (very large
for small objectsizes).
- To determine the maximum ipers we'll ever need from OFFPAGE
slab headers we first find the largest objectsize for which
we are guaranteed to not go offpage for and use it to compute
ipers (as though we were offpage). Since the only objectsizes
allowed to go offpage are bigger than the found objectsize,
and since ipers vs objectsize is inversely proportional (and
monotonically decreasing), then we are guaranteed that the
ipers computed is always >= what we will ever need in offpage
slab headers.
- Define UMA_FRITM_SZ and UMA_FRITMREF_SZ to be the actual (possibly
padded) size of each freelist index so that offset calculations are
fixed.
This might fix weird data corruption problems and certainly allows
ARM to now boot to at least single-user (via simulator).
Tested on i386 UP by me.
Tested on sparc64 SMP by fenner.
Tested on ARM simulator to single-user by cognet.
mbuma is an Mbuf & Cluster allocator built on top of a number of
extensions to the UMA framework, all included herein.
Extensions to UMA worth noting:
- Better layering between slab <-> zone caches; introduce
Keg structure which splits off slab cache away from the
zone structure and allows multiple zones to be stacked
on top of a single Keg (single type of slab cache);
perhaps we should look into defining a subset API on
top of the Keg for special use by malloc(9),
for example.
- UMA_ZONE_REFCNT zones can now be added, and reference
counters automagically allocated for them within the end
of the associated slab structures. uma_find_refcnt()
does a kextract to fetch the slab struct reference from
the underlying page, and lookup the corresponding refcnt.
mbuma things worth noting:
- integrates mbuf & cluster allocations with extended UMA
and provides caches for commonly-allocated items; defines
several zones (two primary, one secondary) and two kegs.
- change up certain code paths that always used to do:
m_get() + m_clget() to instead just use m_getcl() and
try to take advantage of the newly defined secondary
Packet zone.
- netstat(1) and systat(1) quickly hacked up to do basic
stat reporting but additional stats work needs to be
done once some other details within UMA have been taken
care of and it becomes clearer to how stats will work
within the modified framework.
From the user perspective, one implication is that the
NMBCLUSTERS compile-time option is no longer used. The
maximum number of clusters is still capped off according
to maxusers, but it can be made unlimited by setting
the kern.ipc.nmbclusters boot-time tunable to zero.
Work should be done to write an appropriate sysctl
handler allowing dynamic tuning of kern.ipc.nmbclusters
at runtime.
Additional things worth noting/known issues (READ):
- One report of 'ips' (ServeRAID) driver acting really
slow in conjunction with mbuma. Need more data.
Latest report is that ips is equally sucking with
and without mbuma.
- Giant leak in NFS code sometimes occurs, can't
reproduce but currently analyzing; brueffer is
able to reproduce but THIS IS NOT an mbuma-specific
problem and currently occurs even WITHOUT mbuma.
- Issues in network locking: there is at least one
code path in the rip code where one or more locks
are acquired and we end up in m_prepend() with
M_WAITOK, which causes WITNESS to whine from within
UMA. Current temporary solution: force all UMA
allocations to be M_NOWAIT from within UMA for now
to avoid deadlocks unless WITNESS is defined and we
can determine with certainty that we're not holding
any locks when we're M_WAITOK.
- I've seen at least one weird socketbuffer empty-but-
mbuf-still-attached panic. I don't believe this
to be related to mbuma but please keep your eyes
open, turn on debugging, and capture crash dumps.
This change removes more code than it adds.
A paper is available detailing the change and considering
various performance issues, it was presented at BSDCan2004:
http://www.unixdaemons.com/~bmilekic/netbuf_bmilekic.pdf
Please read the paper for Future Work and implementation
details, as well as credits.
Testing and Debugging:
rwatson,
brueffer,
Ketrien I. Saihr-Kesenchedra,
...
Reviewed by: Lots of people (for different parts)
pmap_init(). Such a large preallocation is unnecessary and wastes
nearly eight megabytes of kernel virtual address space per gigabyte
of managed physical memory.
- Increase UMA_BOOT_PAGES by two. This enables the removal of
pmap_pv_allocf(). (Note: this function was only used during
initialization, specifically, after pmap_init() but before
pmap_init2(). During pmap_init2(), a new allocator is installed.)
working set cache. This has several advantages. Firstly, we never touch
the per cpu queues now in the timeout handler. This removes one more
reason for having per cpu locks. Secondly, it reduces the size of the zone
by 8 bytes, bringing it under 200 bytes for a single proc x86 box. This
tidies up other logic as well.
- The 'destroy' flag no longer needs to be passed to zone_drain() since it
always frees everything in the zone's slabs.
- cache_drain() is now only called from zone_dtor() and so it destroys by
default. It also does not need the destroy parameter now.
broken consumers of the malloc interface who assume that the allocated
address will be an even multiple of the size.
- Remove disabled time delay code on uma_reclaim(). The comment there said
it all. It was not an effective strategy and it should not be left in
#if 0'd for all eternity.
by accepting the user supplied flags directly. Previously this was not
done so that flags for the same field would not be defined in two
different files. Add comments in each header instructing future
developers on how now to shoot their feet.
- Fix a test for !OFFPAGE which should have been a test for HASH. This would
have caused a panic if we had ever destructed a malloc zone. This also
opens up the possibility that other zones could use the vsetobj() method
rather than a hash.
don't cache as many items.
- Introduce the bucket_alloc(), bucket_free() functions to wrap bucket
allocation. These functions select the appropriate bucket zone to
allocate from or free to.
- Rename ub_ptr to ub_cnt to reflect a change in its use. ub_cnt now reflects
the count of free items in the bucket. This gets rid of many unnatural
subtractions by 1 throughout the code.
- Add ub_entries which reflects the number of entries possibly held in a
bucket.
compare the zone element size (+1 for the byte of linkage) against
UMA_SLAB_SIZE - sizeof(struct uma_slab), and not just UMA_SLAB_SIZE.
Add a KASSERT in zone_small_init to make sure that the computed
ipers (items per slab) for the zone is not zero, despite the addition
of the check, just to be sure (this part submitted by: silby)
- UMA_ZONE_VM used to imply BUCKETCACHE. Now it implies
CACHEONLY instead. CACHEONLY is like BUCKETCACHE in the
case of bucket allocations, but in addition to that also ensures that
we don't setup the zone with OFFPAGE slab headers allocated from the
slabzone. This means that we're not allowed to have a UMA_ZONE_VM
zone initialized for large items (zone_large_init) because it would
require the slab headers to be allocated from slabzone, and hence
kmem_map. Some of the zones init'd with UMA_ZONE_VM are so init'd
before kmem_map is suballoc'd from kernel_map, which is why this
change is necessary.
- In sysctl_vm_zone use the per cpu locks to read the current cache
statistics this makes them more accurate while under heavy load.
Submitted by: tegge
of pcpu locks. This makes uma_zone somewhat smaller (by (LOCKNAME_LEN *
sizeof(char) + sizeof(struct mtx) * maxcpu) bytes, to be exact).
No Objections from jeff.
- Remove all instances of the mallochash.
- Stash the slab pointer in the vm page's object pointer when allocating from
the kmem_obj.
- Use the overloaded object pointer to find slabs for malloced memory.
The ability to schedule multiple threads per process
(one one cpu) by making ALL system calls optionally asynchronous.
to come: ia64 and power-pc patches, patches for gdb, test program (in tools)
Reviewed by: Almost everyone who counts
(at various times, peter, jhb, matt, alfred, mini, bernd,
and a cast of thousands)
NOTE: this is still Beta code, and contains lots of debugging stuff.
expect slight instability in signals..
allocated slabs and bucket caches for free items. It will not go ask the vm
for pages. This differs from M_NOWAIT in that it not only doesn't block, it
doesn't even ask.
- Add a new zcreate option ZONE_VM, that sets the BUCKETCACHE zflag. This
tells uma that it should only allocate buckets out of the bucket cache, and
not from the VM. It does this by using the M_NOVM option to zalloc when
getting a new bucket. This is so that the VM doesn't recursively enter
itself while trying to allocate buckets for vm_map_entry zones. If there
are already allocated buckets when we get here we'll still use them but
otherwise we'll skip it.
- Use the ZONE_VM flag on vm map entries and pv entries on x86.
mutex class. Currently this is only used for kmapentzone because kmapents
are are potentially allocated when freeing memory. This is not dangerous
though because no other allocations will be done while holding the
kmapentzone lock.
Fortunately we have no large zones with maximums specified yet, so it wasn't
breaking anything.
Implement blocking when a zone exceeds the maximum and M_WAITOK is specified.
Previously this just failed like the old zone allocator did. The old zone
allocator didn't support WAITOK/NOWAIT though so we should do what we
advertise.
While I was in there I cleaned up some more zalloc logic to further simplify
that code path and reduce redundant code. This was needed to make the blocking
work properly anyway.
never held across blocking operations. Also, fix two other lock order
reversals that were exposed by jhb's witness change.
The free path previously had a bug that would cause it to skip the free bucket
list in some cases and go straight to allocating a new bucket. This has been
fixed as well.
These changes made the bucket handling code much cleaner and removed quite a
few lock operations. This should be marginally faster now.
It is now possible to call malloc w/o Giant and avoid any witness warnings.
This still isn't entirely safe though because malloc_type statistics are not
protected by any lock.
most cases NULL is passed, but in some cases such as network driver locks
(which use the MTX_NETWORK_LOCK macro) and UMA zone locks, a name is used.
Tested on: i386, alpha, sparc64
with this flag. Remove the dup_list and dup_ok code from subr_witness. Now
we just check for the flag instead of doing string compares.
Also, switch the process lock, process group lock, and uma per cpu locks over
to this interface. The original mechanism did not work well for uma because
per cpu lock names are unique to each zone.
Approved by: jhb