Struct bundle will have its own struct ccp in the future
too.
o The ``set stopped'' command now requires context and doesn't
work on the IPCP FSM.
o Check if it's time to break out of our top level loop before
doing a select - otherwise, we'll select forever :-(
o Remove `struct link'::ccp (a temporary hack). It turns out
that IpStartOutput() calls link_Output() and link_Output()
incorrectly calls StartOutput() (really modem_StartOutput)
requiring the ccp knowledge so that it can call
IpStartOutput()... The end result is that the whole IP
output queue gets dumped into the modem output queue
and a pile of physical writes are done prematurely. This
makes the (original) code in main() actually work in that
it would not bother selecting() on the tun descriptor when
our modem queue length was 20 or greater. Instead, we now
make that decision based on the overall queue length.
This will need improvement later.
o Move our LCP report timer into struct hdlc - it's really
a hdlc timer (fcs errors etc).
o Make `show hdlc' require context and make the output more
friendly.
o Remove all non-const globals from hdlc.c
o Output peer-rejected protocols by name - not just ones
that we reject.
This is a type of physical link that can chat and talk
LCP & CCP. A bundle contains a list of these (only one
in the list for the moment).
The datalink is a type of descriptor, and dials, enters
LCP (& does CCP), kicks the bundle when its FSMs do
something interesting and does the hangup chat script
on the way down. It also handles redials and reconnects.
There are lots of loose ends, and probably lots of bugs,
but the data structures are getting there !
o The FSM layering is now more sane.
o Move a lot of the NCP stuff into our ipcpstate rather than having it
in the bundle, including control of the configured IP addresses. We
don't need hacks like the global `linkup' variable any more as the
FSM decides when our ppp.link* files get run. This is going to eventually
be configurable based on FSM events anyway.
o Fix a few inconsistencies when both sides require authentication.
o We now have "Ppp..." and "PPp" prompts, reflecting authentication
and network phase. We don't print loads of spurious prompts as we
change phases any more.
o Our phase is part of the bundle now.
o Fix a bug where the FSM wasn't calling LayerFinish.
o Close the FSM down correctly with a signal rather than slamming it
down as if the line was dropped (the undocumented ``down'' command
is still available though).
o Remove the forgotten `tunno' variable and fix references to it.