- Each socket upcall is now invoked with the appropriate socket buffer
locked. It is not permissible to call soisconnected() with this lock
held; however, so socket upcalls now return an integer value. The two
possible values are SU_OK and SU_ISCONNECTED. If an upcall returns
SU_ISCONNECTED, then the soisconnected() will be invoked on the
socket after the socket buffer lock is dropped.
- A new API is provided for setting and clearing socket upcalls. The
API consists of soupcall_set() and soupcall_clear().
- To simplify locking, each socket buffer now has a separate upcall.
- When a socket upcall returns SU_ISCONNECTED, the upcall is cleared from
the receive socket buffer automatically. Note that a SO_SND upcall
should never return SU_ISCONNECTED.
- All this means that accept filters should now return SU_ISCONNECTED
instead of calling soisconnected() directly. They also no longer need
to explicitly clear the upcall on the new socket.
- The HTTP accept filter still uses soupcall_set() to manage its internal
state machine, but other accept filters no longer have any explicit
knowlege of socket upcall internals aside from their return value.
- The various RPC client upcalls currently drop the socket buffer lock
while invoking soreceive() as a temporary band-aid. The plan for
the future is to add a new flag to allow soreceive() to be called with
the socket buffer locked.
- The AIO callback for socket I/O is now also invoked with the socket
buffer locked. Previously sowakeup() would drop the socket buffer
lock only to call aio_swake() which immediately re-acquired the socket
buffer lock for the duration of the function call.
Discussed with: rwatson, rmacklem
request to arrive. Previously it would end up returning as soon as the
request length stored in the first two bytes had arrived.
Reviewed by: dwmalone
MFC after: 1 week