facilitate the new saver loading/unloading notification interface
in syscons.
daemon_saver:
- M_NOWAIT was wrong, since NULL returns are not handled. Just use
M_WAITOK.
- use `ostype' instead of hard-coded "FreeBSD". Now there is no more
hard-coded string! (But, who will run this screen saver on other
OS?!)
- put macros and data declarations in a consistent order.
- -DDEAMON_ONLY and -DSHOW_HOSTNAME options added in the previous commit
are removed. Options of this kind can go stale and no one notices
because no one uses them. DEAMON_ONLY is just removed. SHOW_HOSTNAME
is made default.
snake_saver:
- use `ostype' and `osrelease' as in the daemon saver. The string changes
slightly - there was a hyphen after "FreeBSD"; now there is a space.
(It is consistent with uname -a, like the daemon server already is.)
all screen savers:
- Use the new add_scrn_saver()/remove_scrn_saver() in syscons.c
to declare loading/unloading of a screen saver. Removed reference
to `current_saver' and the variable `old_saver' as they are not
necessary anymore.
- The blank, fade and green screen savers manipulate VGA registers.
Module loading should fail for non-VGA cards.
- `scrn_blanked' is consistently treated as a number/counter rather
than boolean.
- Some savers touch `scp->start' and `scp->end' to force entire screen
update when stopping themselves. This is unnecessary now because
syscons.c takes care of that.
- cleared up many unused or unnecessary #include statements.
- Removed -DLKM from Makefiles.
YOU NEED TO RECOMPILE BOTH SCREEN SAVERS AND KERNEL AS OF THIS CHANGE.
rather than hard-code it in the message text. Optinally include
the host name in the message if SHOW_HOSTNAME is defined.
The origianl idea and sample code submitted by Angelo Turetta
<ATuretta@stylo.it>.
Use the name argument almost the same in all LKM types. Maintain
the current behavior for the external (e.g., modstat) name for DEV,
EXEC, and MISC types being #name ## "_mod" and SYCALL and VFS only
#name. This is a candidate for change and I vote just the name without
the "_mod".
Change the DISPATCH macro to MOD_DISPATCH for consistency with the
other macros.
Add an LKM_ANON #define to eliminate the magic -1 and associated
signed/unsigned warnings.
Add MOD_PRIVATE to support wcd.c's poking around in the lkm structure.
Change source in tree to use the new interface.
Reviewed by: Bruce Evans
Use the name argument almost the same in all LKM types. Maintain
the current behavior for the external (e.g., modstat) name for DEV,
EXEC, and MISC types being #name ## "_mod" and SYCALL and VFS only
#name. This is a candidate for change and I vote just the name without
the "_mod".
Change the DISPATCH macro to MOD_DISPATCH for consistency with the
other macros.
Add an LKM_ANON #define to eliminate the magic -1 and associated
signed/unsigned warnings.
Add MOD_PRIVATE to support wcd.c's poking around in the lkm structure.
Change source in tree to use the new interface.
Reviewed by: Bruce Evans
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
were declared as non-const. This is backwards (_lkm_exec() changes the
pointers but all the target `struct execsw's are const). Fixed this
and poisoned related declarations to match and removed the bogus casts
that hid the bug.
too late to be used in all cases. It should probably be created (early)
in bsd.kmod.mk for all LKMs.
Use cc instead of cpp | as for the same reasons as in the kernel makefile.
CFLAGS isn't split up as well as in the kernel makefile, but cc doesn't
pass compiler warning flags to cpp, so there is no need to split it.
LKM'ness. ACTUALLY_LKM_NOT_KERNEL is supposed to be so ugly that it
only gets used until <machine/conf.h> goes away. bsd.kmod.mk should
define a better-named general macro for this. Some places use
PSEUDO_LKM. This is another bad name.
Makefile:
Added IPFIREWALL_VERBOSE_LIMIT option (commented out).
Compile and link a new kernel, that will give native ELF support, and
provide the hooks for other ELF interpreters as well.
To make native ELF binaries use John Polstras elf-kit-1.0.1..
For the time being also use his ld-elf.so.1 and put it in
/usr/libexec.
The Linux emulator has been enhanced to also run ELF binaries, it
is however in its very first incarnation.
Just get some Linux ELF libs (Slackware-3.0) and put them in the
prober place (/compat/linux/...).
I've ben able to run all the Slackware-3.0 binaries I've tried
so far.
(No it won't run quake yet :)