capabilities, but should be a good start... Well, sort of.
It can handle W*ndows 256 color BMP file. (Other color depth probably
won't work.) The size of the image must be 320x200 or less. *sigh*
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
convention of having their entry point named "<modname>_mod"".
Symorder is enforcing this when the current bsd.kmod.mk is installed.
I've not tested all these, but at least they all compile now.
Reattach them to the makefile.
Note that the change that I made to symorder needs to be compiled and
installed before any LKM's will work - the last version was corrupting
the relocation tables. A "make world" will to this, but if you
manually run a make on the lkm's you'll need to take care of it by
hand.
This first shot only incorporaties so much functionality that DOOM
can run (the X version), signal handling is VERY weak, so is many
other things. But it meets my milestone number one (you guessed it
- running DOOM).
Uses /compat/linux as prefix for loading shared libs, so it won't
conflict with our own libs.
Kernel must be compiled with "options COMPAT_LINUX" for this to work.
Removed screensavers from syscons, they are now LKM's. This makes it
possible to do some really "interesting" screensavers...
Fixed bug that sometimes caused garbage to appear when leaving
"scroll-lock" history.
Reformattet indentation, it got too deep for a normal 80 pos screen.
Split up in syscons.c & syscons.h for use with the saver-lkm's.
Temporarily removed -s option from vidcontrol, savers should now
be loaded with modload.
arrange for that directory to get created by mtree. Also, process secure
directory after all the others, because the programs there may overlay
ones installed from the main part of the tree.