ru
1ef340bf02
- Backout botched attempt to intoduce MANSECT feature.
...
- MAN[1-9] -> MAN.
2001-03-26 14:22:12 +00:00
ru
0f13d32b13
Set the default manual section for games/ to 6.
2001-03-20 18:08:43 +00:00
kris
6aaa026f1a
Format string auditing
2000-11-26 09:51:46 +00:00
billf
b810c134af
Conform to BDECFLAGS
2000-10-08 03:24:30 +00:00
ache
9bfeec900a
Remove unneded -ltermcap or -lmytinfo
2000-09-16 03:52:06 +00:00
billf
96b51ef5f4
1. Don't overwrite scorefiles if they already exist.
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PR: bin/13068
Submitted by: Dominic Mitchell <Dom.Mitchell@palmerharvey.co.uk>
2. Sprinkle $FreeBSD$ around.
1999-12-10 21:13:42 +00:00
billf
5bc8e1aca4
copyright/sccsid/rcsid cleanup.
1999-11-30 03:50:02 +00:00
joerg
162708ce1c
Don't coredump if can't write to the scorefile.
1999-11-25 15:57:54 +00:00
billf
ea8c74d56f
Sync our register usage with NetBSD's (non-)usage.
1999-11-16 02:58:06 +00:00
billf
dcbabdc774
Add $FreeBSD$
1999-11-16 02:45:03 +00:00
billf
3dcd2475f5
Avoid ambigious if() if() else().
1999-09-07 06:00:03 +00:00
billf
249f068757
Spelling fixes.
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PR: bin/12727
Submitted by: Stephen J. Roznowski <sjr@home.com>
Obtained from: NetBSD && NetBSD PR system
1999-09-07 05:28:22 +00:00
peter
cdad5bae8c
$Id$ -> $FreeBSD$
1999-08-27 23:37:10 +00:00
nik
4f0ffcbe19
Add $Id$, to make it simpler for members of the translation teams to
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track.
The $Id$ line is normally at the bottom of the main comment block in the
man page, separated from the rest of the manpage by an empty comment,
like so;
.\" $Id$
.\"
If the immediately preceding comment is a @(#) format ID marker than the
the $Id$ will line up underneath it with no intervening blank lines.
Otherwise, an additional blank line is inserted.
Approved by: bde
1999-07-12 20:30:45 +00:00
steve
e30f468f2b
Merge a bunch of cleanups from NetBSD.
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PR: 8083
Submitted by: Stephen J. Roznowski <sjr@home.net>
Obtained from: a whole slew of NetBSD PRs
1999-04-19 03:59:02 +00:00
jb
210b3e3ba7
tv_sec in timeval is a long, and a time_t is not necessarily a long.
1998-05-09 09:41:30 +00:00
jb
959aaed2c6
Add #include string.h to get prototypes.
1998-05-09 09:39:46 +00:00
jb
19b47e9a95
Add 'extern' to arrays that are declared and initialised elsewhere.
1998-05-09 09:38:11 +00:00
ache
1a58f3bba1
Cleanup
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Convert to random()
1997-09-24 22:40:45 +00:00
ache
2aa9215694
Revoke privs once at earlier stage and not mess with setegid in save
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Fix save: missing creation modes arg and wrong symlink test
Small C cleanup
1997-09-24 09:42:33 +00:00
ache
bb35821972
Beforeinstall scorefile to prevent it owned by first who run the game
1997-09-24 03:43:30 +00:00
eivind
3df09cad8b
Change games from setuid games to setgid games.
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Reviewed by: maybe@yes.no
Obtained from: OpenBSD (mostly deraadt@openbsd.org )
1997-09-01 00:34:51 +00:00
ache
26e48e5f06
Back out MAXLOGNAME fix, Bruce points that copyinstr require NUL
1997-03-03 07:59:54 +00:00
ache
ec887a9df8
Add +1 to NUL terminate after MAXLOGNAME
1997-03-02 21:52:02 +00:00
eivind
7d91a1f71c
Actually remove sys/time.h hack; fix typo.
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Pointed out by: bde
1997-02-26 20:10:45 +00:00
eivind
c9a4403012
Remove buffer overflow and tempfile race, remove <sys/time.h> hack (and
...
need for it), change definition of setbit() macro and friends to be
compatible with <sys/param.h>.
The bugs were discovered and fixed as a result of the FreeBSD code audit.
Submitted by: Aaron Bornstein <aaronb@j51.com>, Mark Huizer <xaa@stack.nl>
1997-02-20 03:04:54 +00:00
bde
147fa0fa28
Hack around misuse of reserved names clock' and and
time' in a different
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way. Defining KERNEL before including <sys/time.h> broke when "opt_cpu.h"
was included in a deeply nested header, except in -current where the
problem is masked by a namespace pollution bug in <stdio.h>.
1996-12-13 13:12:02 +00:00
rgrimes
21c42b2996
Remove trailing whitespace.
1995-05-30 03:37:36 +00:00
ache
92d680e556
Prevent core dump for root
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Obtained from: partially from 1.1.5.1
1994-12-03 02:27:40 +00:00
rgrimes
fcde3ed447
Change all references to LIBTERM and -ltermlib to LIBTERMCAP and -ltermcap
1994-09-11 21:32:28 +00:00
jkh
057afceb86
Bring in the 4.4 Lite games directory, modulo man page changes and segregation
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of the x11 based games. I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way. Bleah.
Submitted by: jkh
1994-09-04 04:03:31 +00:00