be delivered to that thread, regardless of whether it
has it masked or not.
Previously, if the targeted thread had the signal masked,
it would be put on the processes' siglist. If
another thread has the signal umasked or unmasks it before
the target, then the thread it was intended for would never
receive it.
This patch attempts to solve the problem by requiring callers
of tdsignal() to say whether the signal is for the thread or
for the process. If it is for the process, then normal processing
occurs and any thread that has it unmasked can receive it.
But if it is destined for a specific thread, it is put on
that thread's pending list regardless of whether it is currently
masked or not.
The new behaviour still needs more work, though. If the signal
is reposted for some reason it is always posted back to the
thread that handled it because the information regarding the
target of the signal has been lost by then.
Reviewed by: jdp, jeff, bde (style)
we were passing in a void* representing the PCB of the parent thread.
Now we pass a pointer to the parent thread itself.
The prime reason for this change is to allow cpu_set_upcall() to copy
(parts of) the trapframe instead of having it done in MI code in each
caller of cpu_set_upcall(). Copying the trapframe cannot always be
done with a simply bcopy() or may not always be optimal that way. On
ia64 specifically the trapframe contains information that is specific
to an entry into the kernel and can only be used by the corresponding
exit from the kernel. A trapframe copied verbatim from another frame
is in most cases useless without some additional normalization.
Note that this change removes the assignment to td->td_frame in some
implementations of cpu_set_upcall(). The assignment is redundant.
A previous call to cpu_thread_setup() already did the exact same
assignment. An added benefit of removing the redundant assignment is
that we can now change td_pcb without nasty side-effects.
This change officially marks the ability on ia64 for 1:1 threading.
Not tested on: amd64, powerpc
Compile & boot tested on: alpha, sparc64
Functionally tested on: i386, ia64
prime objectives are:
o Implement a syscall path based on the epc inststruction (see
sys/ia64/ia64/syscall.s).
o Revisit the places were we need to save and restore registers
and define those contexts in terms of the register sets (see
sys/ia64/include/_regset.h).
Secundairy objectives:
o Remove the requirement to use contigmalloc for kernel stacks.
o Better handling of the high FP registers for SMP systems.
o Switch to the new cpu_switch() and cpu_throw() semantics.
o Add a good unwinder to reconstruct contexts for the rare
cases we need to (see sys/contrib/ia64/libuwx)
Many files are affected by this change. Functionally it boils
down to:
o The EPC syscall doesn't preserve registers it does not need
to preserve and places the arguments differently on the stack.
This affects libc and truss.
o The address of the kernel page directory (kptdir) had to
be unstaticized for use by the nested TLB fault handler.
The name has been changed to ia64_kptdir to avoid conflicts.
The renaming affects libkvm.
o The trapframe only contains the special registers and the
scratch registers. For syscalls using the EPC syscall path
no scratch registers are saved. This affects all places where
the trapframe is accessed. Most notably the unaligned access
handler, the signal delivery code and the debugger.
o Context switching only partly saves the special registers
and the preserved registers. This affects cpu_switch() and
triggered the move to the new semantics, which additionally
affects cpu_throw().
o The high FP registers are either in the PCB or on some
CPU. context switching for them is done lazily. This affects
trap().
o The mcontext has room for all registers, but not all of them
have to be defined in all cases. This mostly affects signal
delivery code now. The *context syscalls are as of yet still
unimplemented.
Many details went into the removal of the requirement to use
contigmalloc for kernel stacks. The details are mostly CPU
specific and limited to exception_save() and exception_restore().
The few places where we create, destroy or switch stacks were
mostly simplified by not having to construct physical addresses
and additionally saving the virtual addresses for later use.
Besides more efficient context saving and restoring, which of
course yields a noticable speedup, this also fixes the dreaded
SMP bootup problem as a side-effect. The details of which are
still not fully understood.
This change includes all the necessary backward compatibility
code to have it handle older userland binaries that use the
break instruction for syscalls. Support for break-based syscalls
has been pessimized in favor of a clean implementation. Due to
the overall better performance of the kernel, this will still
be notived as an improvement if it's noticed at all.
Approved by: re@ (jhb)
as it could be and can do with some more cleanup. Currently its under
options LAZY_SWITCH. What this does is avoid %cr3 reloads for short
context switches that do not involve another user process. ie: we can
take an interrupt, switch to a kthread and return to the user without
explicitly flushing the tlb. However, this isn't as exciting as it could
be, the interrupt overhead is still high and too much blocks on Giant
still. There are some debug sysctls, for stats and for an on/off switch.
The main problem with doing this has been "what if the process that you're
running on exits while we're borrowing its address space?" - in this case
we use an IPI to give it a kick when we're about to reclaim the pmap.
Its not compiled in unless you add the LAZY_SWITCH option. I want to fix a
few more things and get some more feedback before turning it on by default.
This is NOT a replacement for Bosko's lazy interrupt stuff. This was more
meant for the kthread case, while his was for interrupts. Mine helps a
little for interrupts, but his helps a lot more.
The stats are enabled with options SWTCH_OPTIM_STATS - this has been a
pseudo-option for years, I just added a bunch of stuff to it.
One non-trivial change was to select a new thread before calling
cpu_switch() in the first place. This allows us to catch the silly
case of doing a cpu_switch() to the current process. This happens
uncomfortably often. This simplifies a bit of the asm code in cpu_switch
(no longer have to call choosethread() in the middle). This has been
implemented on i386 and (thanks to jake) sparc64. The others will come
soon. This is actually seperate to the lazy switch stuff.
Glanced at by: jake, jhb
- sys/thr.h contains the user space visible api that is intended only for
use in threading library packages.
- kern/kern_thr.c contains thr system calls and other thr specific code.