open capable of re-negotiatiating the various layers.
It is now possible to change various link options and then
re-open the relevant layer, making the changes effective -
for example, switching off VJ compression or starting ECHO
LQRs on-the-fly.
log debug'' without filling our filesystem/screen with
junk that we don't really want to see.
o change PHYS_STDIN to PHYS_DIRECT - we can handle incoming
connections that aren't on STDIN_FILENO now.
o Allow return values from our FSM LayerUp functions. If
LayerUp() fails, the FSM does an immediate FsmDown() without
calling the fsm_parent's Layer{Up,Down} functions.
o Clear the close-on-exec flag of file descriptor 3 when executing
chat programs so that our documented ability to communicate with
/dev/tty via that descriptor works. Also document it as
descriptor 3, not 4 :-O
o Allow a ``rm'' command as an alias for ``remove''.
o Fix the bind()/connect()/accept() calls made by the MP server.
o Create bundle_SendDatalink() and bundle_ReceiveDatalink().
This allows `struct datalink's to flatten themselves, pass
through a pipe (read: the eye of a needle !) and come alive
at the other end. The donator then fork()s & exec()s pppmpipe,
``passing'' the connection to another ppp instance.
*** PPP NOW TALKS MULTILINK :-))) ***
Our link utilization is hideous, and lots of code needs
tidying still. It's also probably riddled with bugs !
It's been tested against itself only, and has hung once,
so confidence isn't high....
o Move Var*Version into command.c
o Remove struct pppVars (and there was much rejoicing) !
o Forward-decl some structs in .h files to avoid include
ordering requirements and remove a few more redundant
#includes.
o Remove bundle2lcp(), bundle2ccp() and bundle2link().
They're too resource-hungry and we have `owner pointers'
to do their job.
o Make our FSM understand LCPs that are always ST_OPENED
(with a minimum code that != 1).
o Send FSM code rejects for invalid codes.
o Make our bundle fsm_parent deal with multiple links.
o Make timer diagnostics pretty and allow access via ~t
in `term' mode (not just when logging debug) and
`show timers'. Only show timers every second in debug
mode, otherwise we get too many diagnostics to be useful
(we probably still do). Also, don't restrict ~m in term
mode to depend on debug logging.
o Rationalise our bundles' phases.
o Create struct mp (multilink protocol). This is both an
NCP and a type of struct link. It feeds off other NCPs
for output, passing fragmented packets into the queues
of available datalinks. It also gets PROTO_MP input,
reassembles the fragments into ppp frames, and passes
them back to the HDLC layer that the fragments were passed
from.
** It's not yet possible to enter multilink mode :-( **
o Add `set weight' (requires context) for deciding on a links
weighting in multilink mode. Weighting is simplistic (and
probably badly implemented) for now.
o Remove the function pointers in struct link. They ended up
only applying to physical links.
o Configure our tun device with an MTU equal to the MRU from
struct mp's LCP and a speed equal to the sum of our link
speeds.
o `show {lcp,ccp,proto}' and `set deflate' now have optional
context and use ChooseLink() to decide on which `struct link'
to use. This allows behaviour as before when in non-multilink
mode, and allows access to the MP logical link in multilink
mode.
o Ignore reconnect and redial values when in -direct mode and
when cleaning up. Always redial when in -ddial or -dedicated
mode (unless cleaning up).
o Tell our links to `staydown' when we close them due to a signal.
o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without
alarms).
o Don't bother strdup()ing our physical link name.
o Various other cosmetic changes.
o int modem was unused.
o StateNames[] is now accessed via State2Nam()
o ipKeepAlive is no more. As a result, we must call FilterCheck()
twice if we're doing TCP/IP logging (once when we queue and log
the packet and once when we transmit it and need to know if the
idle timer should be reset), but this won't be the case
in normal life.
dodgy packets by default.
The old behaviour is still available with ``disable idcheck''.
o Make all FSM diagnostics consistent and tidy up the way
we build our LCP/CCP/IPCP requests.
o Don't assume sizeof(u_long) == 4.
This structure will eventually contain a list of NCPs (currently
only IPCP is supported) and a list of physical `struct link's.
It will also derive from a struct link itself.
Make ModemTimeout() static - it's way to dangerous to be called
from outside !
Bump version to 1.9. Our first MP release should be 2.0.
IPCP, CCP and LCP are now just derived FSMs.
Comment each of the FSM implementations so that we can
tell what's going on.
Revise the state transitions so that CCP and IPCP actually
send terminate REQs when appropriate.
The OS & IPCP layers are still like spagetti (next job).
The delay defaults to 1 sec (as it always has) unless we've done
a ~p in interactive mode or we've actually detected a HDLC frame.
This is now cleanly implemented (via async timers) so that it is
possible for LCP to come up despite the delay if an LCP REQ is
received.
This will hopefully solve situations with slow servers or slirp
scenarios (where ECHO is left on the port for a second or so before
the peer enters packet mode).
Also, ~p in interactive mode no longer changes the value of the default
openmode delay and -dedicated mode enters packet mode in the right state
according to the value of openmode.
(I completely mis-read the rfc last time 'round!)
This means:
o Better CCP/WARN Reset diagnostics.
o After we've sent a REQ and before we've received an ACK, we drop
incoming compressed data and send another REQ.
o Before sending an ACK, re-sequence all pending PRI_NORMAL data in
the modem queue so that pending packets won't get to the peer
*after* the ResetAck.
o Send ACKs with the `identifier' from the REQ frame.
o After we've received a correct ACK, duplicate ACKs are ok (and will
reset our history).
o Incorrect ACKs (not matching the last REQ) are moaned about and dropped.
Also,
o Calculate the correct FCS after compressing a packet. DEFLATE
*may* produce an mbuf with more than a single link in the chain,
but HdlcOutput didn't know how to calculate the FCS :-(
o Make `struct fsm'::reqid a u_char, not an int.
This fix will prevent us from sending id `255' 2,000,000,000 times
before wrapping to `0' for another 2,000,000,000 sends :-/
o Bump the version number a little.
The end result: DEFLATE now works over an unreliable link layer.
I can txfr a 1.5Mb kernel over a (rather bad) null-modem
cable at an average of 21679 bytes per second using rcp.
Repeat after me: Don't test compression using a loopback ppp/tcp setup as
we never lose packets and therefore never have to reset!
Remove extraneous decls.
Add ``const'' to several places.
Allow ``make NOALIAS=1'' to remove IP aliasing.
Merge with OpenBSD - only the Makefiles vary.
We can now survive a compile with
-Wall -Wbad-function-cast -Wcast-align -Wcast-qual
-Winline -Wmissing-declarations -Wmissing-prototypes
-Wnested-externs -Wpointer-arith -Wredundant-decls
-Wshadow -Wstrict-prototypes -Wwrite-strings -Wchar-subscripts
(although the Makefile just contains -Wall).
o Add missing $Id$s
o Move extern decls from .c -> .h files
o Staticize
o Remove #includes from .h files
o style(9)ify includes
o bcopy -> memcpy
bzero -> memset
bcmp -> memcmp
index -> strchr
rindex -> strrchr
o Move timeout.h -> timer.h (making it consistent w/ timer.c)
o Add -Wmissing-prototypes
idependently time out any of the FSMs.
Split LCP logging into LCP, IPCP and CCP logging,
and make room in "struct fsm" for the log level
that the state machine should use.
o Use syslog
o Remove references to stdout/stderr (incl perror())
o Introduce VarTerm - the interactive terminal or zero
o Allow "set timeout" to affect current session
o Change "set debug" to "set log"
o Allow "set log [+|-]flag"
o Make MSEXT and PASSWDAUTH stuff the default
o Move all #ifdef DEBUG stuff into the code - this
shouldn't be too much overhead. It's now controlled
with "set log +debug"
o Add "set log command, debug, tun, warn, error, alert"
o Remove cdefs.h, and assume an ansi compiler.
o Improve all diagnostic output
o Don't trap SIGSEGV
o SIGHUP now terminates again (log files are controlled
by syslog)
o Call CloseModem() when changing devices
o Fix parsing of third arg of "delete"
I think this fixes the "magic is same" problems that some
people have been experiencing.
The man page is being rewritten. It'll follow soon.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
o Supporting SYNC SIO device (But need a device driver)
- add "set speed sync"
o Fixing bug for Predictor-1 function.
o Add new parameter that re-sent interval for set timeout commands.
o Improving RTT (Round Trip Time) and reducing processor time.
- Previous Timer service was using polling, and now using
SIGALRM ;-)
- A 0.94beta2 will not work correctly....
-- Follows are additinal feature not including 0.94beta2
o Support Proxy ARP
- add "enable/disable proxy" commands
o Marging common routine in CHAP/PAP.
o Enhancing LCP/IPCP log information.
o Support local Authfication connection on port 300x and tty.
- You can set up pair of your "hostname -s" and
password in ppp.secret. if either ppp.secret file nor
your hostname line don't exist, It will notify a message
and working as same as previous version.(Backword compatibility)
- If you did set up them, It's allow connection but nothing to do
except help and passwd command.
- add "passwd yourpasswd" commands
o Support afilter - keep Alive filter that a packet can send/receiving
according to ifilter/ofilter but doesn't count it as preventing idle
timer expires.
- Same syntax of other filters.
o Fixing bugs reported by current user for previous one. Thanks !!
Reviewed by: Atsushi Murai (amurai@spec.co.jp)