o The FSM layering is now more sane.
o Move a lot of the NCP stuff into our ipcpstate rather than having it
in the bundle, including control of the configured IP addresses. We
don't need hacks like the global `linkup' variable any more as the
FSM decides when our ppp.link* files get run. This is going to eventually
be configurable based on FSM events anyway.
o Fix a few inconsistencies when both sides require authentication.
o We now have "Ppp..." and "PPp" prompts, reflecting authentication
and network phase. We don't print loads of spurious prompts as we
change phases any more.
o Our phase is part of the bundle now.
o Fix a bug where the FSM wasn't calling LayerFinish.
o Close the FSM down correctly with a signal rather than slamming it
down as if the line was dropped (the undocumented ``down'' command
is still available though).
o Remove the forgotten `tunno' variable and fix references to it.
This structure contains the asynchronous state of the physical
link.
Unfortunately, just about every .h file is included in every .c
file now. Fixing this can be one of the last jobs.
This structure will eventually contain a list of NCPs (currently
only IPCP is supported) and a list of physical `struct link's.
It will also derive from a struct link itself.
Make ModemTimeout() static - it's way to dangerous to be called
from outside !
Bump version to 1.9. Our first MP release should be 2.0.
IPCP, CCP and LCP are now just derived FSMs.
Comment each of the FSM implementations so that we can
tell what's going on.
Revise the state transitions so that CCP and IPCP actually
send terminate REQs when appropriate.
The OS & IPCP layers are still like spagetti (next job).
o Use INADDR_ANY and INADDR_BROADCAST instead of 0 and 0xffffffff
for IP addresses & masks.
o Move struct compreq into ipcp.c (it's none of anyone elses
business).
o Rename MAX_STATES to MAX_VJ_STATES.