under way to move the remnants of the a.out toolchain to ports. As the
comment in src/Makefile said, this stuff is deprecated and one should not
expect this to remain beyond 4.0-REL. It has already lasted WAY beyond
that.
Notable exceptions:
gcc - I have not touched the a.out generation stuff there.
ldd/ldconfig - still have some code to interface with a.out rtld.
old as/ld/etc - I have not removed these yet, pending their move to ports.
some includes - necessary for ldd/ldconfig for now.
Tested on: i386 (extensively), alpha
to work at least for the non-hairy stuff. The main wrinkle here is that
a whole mess of include files get installed and under different names.
An earlier version of this built a shadow include tree first in the obj
directory, but this depends on the 'make includes' functionality.
More tweaking is certainly going to be needed.
non-threaded programs. This provides threaded programs with the
needed exception frame symbols.
parts submitted by: Max Khon <fjoe@iclub.nsu.ru>
PR: 23252
when using the egcs and gcc-devel ports, along with GCC built from stock
public FSF sources. With out this change, FreeBSD will be removed from
the list of systems GCC 3.0 must be evaluated on before release. With
the effort some of us put into getting FreeBSD on this list, we should
not turn this effort into a waste, else we might not be worth fighting
for in the future. (note that Alpha and IA-64 versions of crt{i,n}.S
are needed)
* Switch from our own crt{begin,in} to those created from GCC's crtstuff.c.
This will allow us to switch to DWARF2 exceptions in the future, along with
staying in sync with any future GCC requirements.
* Break out our ELF branding bits into a seperate file. Currently this
is now included by our crt1.c files (since this functionality was part of
our native crtbegin.c). Later crtbrand.o will be merged in the creation
of crti.o.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.