structures (well, they're treated as opaque).
It's now possible to manage IPv6 interface addresses and routing
table entries and to filter IPV6 traffic whether encapsulated or
not.
IPV6CP support is crude for now, and hasn't been tested against
any other implementations.
RADIUS and IPv6 are independent of eachother for now.
ppp.linkup/ppp.linkdown aren't currently used by IPV6CP
o Understand all protocols(5) in filter rules rather than only a select
few.
o Allow a mask specification for the ``delete'' command. It's now
possible to specifically delete one of two conflicting routes.
o When creating and deleting proxy arp entries, do it for all IPv4
interface addresses rather than doing it just for the ``current''
peer address.
o When iface-alias isn't in effect, don't blow away manually (via ``iface
add'') added interface addresses.
o When listening on a tcp server (diagnostic) socket, bind so that a
tcp46 socket is created -- allowing both IPv4 and IPv6 connections.
o When displaying ICMP traffic, don't display the icmp type twice.
When display traffic, display at least some information about unrecognised
traffic.
o Bump version
Inspired after filtering work by: Makoto MATSUSHITA <matusita@jp.FreeBSD.org>
cumulative total of all active links rather than basing it on the
total of PROTO_MP traffic.
This fixes a problem whereby Cisco routers send PROTO_IP packets only
when there's only one link (hmm, what a good idea!).
(LCP/CCP/IPCP), one for urgent IP traffic and one for
everything else.
o Add the ``set urgent'' command for adjusting the list of
urgent port numbers. The default urgent ports are 21, 22,
23, 513, 514, 543 and 544 (Ports 80 and 81 have been
removed from the default priority list).
o Increase the buffered packet threshold from 20 to 30.
o Report the number of packets in the IP output queue and the
list of urgent ports under ``show ipcp''.
0.81.1 of the i4b code - namely support of the I4B_VR_REQ
ioctl via the i4brbchX device.
Ppp controls the phone number, but idle timers and
SYNC/RAW decisions are still made by isdnd (in isdnd.rc).
This involves a new datalink state machine phase. The
``wait for carrier'' phase happens after dialing but
before logging in. The whole dial state should really
be abstracted so that each device type can deal with it
in its own way (thinking about PPPoE) - but that'll have
to wait.
The ``set cd'' symantics remain the same for tty devices,
but we now delay until we either get CD or timeout waiting
(at which time we drop the link if we require CD).
For i4b devices we always insist on carrier.
Thanks to hm@ for his help, and especially for pointing out
that I *don't* need to re-implement isdnd (that was a huge
waste of time !) :-]
o Show more information about missing MP fragments in ``show mp''.
o Do away with mbuf_Log(). It was showing mbuf stats twice on
receipt of LCP/CCP/IPCP packets.... ???!!?
o Pre-allocate a bit extra when creating LQR packets to avoid having
to allocate another mbuf in mbuf_Prepend().
being the same as the previous (still supported) ``host:port''
syntax for tcp socket devices.
A udp device uses synchronous ppp rather than async, and avoids
the double-retransmit overhead that comes with ppp over tcp (it's
usually a bad idea to transport IP over a reliable transport that
itself is using an unreliable transport). PPP over UDP provides
througput of ** 1.5Mb per second ** with all compression disabled,
maxing out a PPro/200 when running ppp twice, back-to-back.
This proves that PPPoE is plausable in userland....
This change adds a few more handler functions to struct device and
allows derivations of struct device (which may contain their own
data etc) to pass themselves through the unix domain socket for MP.
** At last **, struct physical has lost all the tty crud !
iov2physical() is now smart enough to restore the correct stack of
layers so that MP servers will work again.
The version number has bumped as our MP link transfer contents have
changed (they now may contain a `struct device').
Don't extract the protocol twice in MP mode (resulting in protocol
rejects for every MP packet). This was broken with my original
layering changes.
Add ``Physical'' and ``Sync'' log levels for logging the relevent
raw packets and add protocol-tracking LogDEBUG stuff in various
LayerPush & LayerPull functions.
Assign our physical device name for incoming tcp connections by
calling getpeername().
Assign our physical device name for incoming udp connections from
the address retrieved by the first recvfrom().
the layering.
We now ``stack'' layers as soon as we open the device (when we figure
out what we're dealing with). A static set of `dispatch' routines are
also declared for dealing with incoming packets after they've been
`pulled' up through the stacked layers.
Physical devices are now assigned handlers based on the device type
when they're opened. For the moment there are three device types;
ttys, execs and tcps.
o Increment version number to 2.2
o Make an entry in [uw]tmp for non-tty -direct invocations (after
pap/chap authentication).
o Make throughput counters quad_t's
o Account for the absolute number of mbuf malloc()s and free()s in
``show mem''.
o ``show modem'' becomes ``show physical''.
input routines and take advantage of the new init/continue
interface in libradius. This allows a timely response on
other links in an MP setup while RADIUS requests are in
progress as well as the ability to handle other data from
the peer in parallel. It should also make the future addition
of PAM support trivial.
While I'm in there, validate pap & chap header IDs if
``idcheck'' is enabled (the default) for other FSM packet
types.
NOTE: This involved integrating the generation of chap
challenges and the validation of chap responses
(and commenting what's going on in those routines).
I currently have no way of testing ppps ability
to respond to M$Chap CHALLENGEs correctly, so if
someone could do the honours, it'd be much
appreciated (it *looks* ok!).
Sponsored by: Internet Business Solutions Ltd., Switzerland
anything for two mintues (see ``set choked'' and ``show
bundle''), nuke the ip, mp and link level buffer queues.
This should fix problems where ``ppp -auto'' seems to stop
responding after failing to connect to the peer a few times.
(see the new ``set callback'' and ``set cbcp'' commands)
o Add a ``cbcp'' log level and mbuf type.
o Don't dump core when \T is given in ``set login'' or
``set hangup''.
o Allow ``*'' and blanks as placeholders in ppp.secret and
allow a fifth field for specifying auth/cbcp dialback
parameters.
o Remove a few extraneous #includes
o Define the default number of REQs (restart counter) in defs.h
rather than hardcoding ``5'' all over the place.
o Fix a few man page inconsistencies.
o Allow ``set ....'' when we have multiple links but aren't in
multilink mode.
o Do a TLS when we receive a ``Open'' event in ``Closed'' state,
despite the rfc state transition table. This is clearly an
error in the RFC as TLS cannot have yet been called (without
TLF) in the ``Closed'' state.
I've posted a message to comp.protocols.ppp for confirmation.
o Move Var*Version into command.c
o Remove struct pppVars (and there was much rejoicing) !
o Forward-decl some structs in .h files to avoid include
ordering requirements and remove a few more redundant
#includes.
o Our diagnostic socket has its password set in the `set socket'
line only (not in ppp.secret).
o Passwords are per server socket (*VarAuthKey are gone)
o Authority is per prompt (VarLocalAuth is gone).
o Local logging is per prompt.
o Add a `show who' command to see who's connected. No identd
routine - just a `where the connection came from' display.
o SIGUSR1 is disabled for now - we have no way of choosing a
password for the socket created :-(
Prompts are attached as a list of `struct descriptor's in
struct bundle, and serviced under the bundles descriptor
service routines. Ultimately, everything should be done
like this.
Cosmetic:
o alphabeticalise SRCS in Makefile.
o Add a few comments in command.h
TODO: Start checking that we don't overflow the descriptor sets
in select() now that we can have any number of descriptors.
o Remove bundle2lcp(), bundle2ccp() and bundle2link().
They're too resource-hungry and we have `owner pointers'
to do their job.
o Make our FSM understand LCPs that are always ST_OPENED
(with a minimum code that != 1).
o Send FSM code rejects for invalid codes.
o Make our bundle fsm_parent deal with multiple links.
o Make timer diagnostics pretty and allow access via ~t
in `term' mode (not just when logging debug) and
`show timers'. Only show timers every second in debug
mode, otherwise we get too many diagnostics to be useful
(we probably still do). Also, don't restrict ~m in term
mode to depend on debug logging.
o Rationalise our bundles' phases.
o Create struct mp (multilink protocol). This is both an
NCP and a type of struct link. It feeds off other NCPs
for output, passing fragmented packets into the queues
of available datalinks. It also gets PROTO_MP input,
reassembles the fragments into ppp frames, and passes
them back to the HDLC layer that the fragments were passed
from.
** It's not yet possible to enter multilink mode :-( **
o Add `set weight' (requires context) for deciding on a links
weighting in multilink mode. Weighting is simplistic (and
probably badly implemented) for now.
o Remove the function pointers in struct link. They ended up
only applying to physical links.
o Configure our tun device with an MTU equal to the MRU from
struct mp's LCP and a speed equal to the sum of our link
speeds.
o `show {lcp,ccp,proto}' and `set deflate' now have optional
context and use ChooseLink() to decide on which `struct link'
to use. This allows behaviour as before when in non-multilink
mode, and allows access to the MP logical link in multilink
mode.
o Ignore reconnect and redial values when in -direct mode and
when cleaning up. Always redial when in -ddial or -dedicated
mode (unless cleaning up).
o Tell our links to `staydown' when we close them due to a signal.
o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without
alarms).
o Don't bother strdup()ing our physical link name.
o Various other cosmetic changes.
Increment OutPackets for any packet - not just LQRs
MFC:
o Fix a few comment typos.
o Fix ``set timeout'' usage message and documentation.
o Change ifOutPackets, ifOutOctets and ifOutLQRs to `u_int32_t's
so that they wrap correctly.
o Put the LQR in network byte order using the correct struct size
(sizeof u_int32_t, not sizeof u_long).
o Wrap LQR ECHO counters correctly.
o Don't increment OutLQR count if the last LQR hasn't been replied
to.
o Initialise last received LQR in StartLqm.
o Don't start the LQR timer if we're `disabled' and `accepted'.
o Generate LQR responses when both sides are using a timer and
we're not going to send our next LQR before the peers max timeout.
Struct bundle will have its own struct ccp in the future
too.
o The ``set stopped'' command now requires context and doesn't
work on the IPCP FSM.
o Check if it's time to break out of our top level loop before
doing a select - otherwise, we'll select forever :-(
o Remove `struct link'::ccp (a temporary hack). It turns out
that IpStartOutput() calls link_Output() and link_Output()
incorrectly calls StartOutput() (really modem_StartOutput)
requiring the ccp knowledge so that it can call
IpStartOutput()... The end result is that the whole IP
output queue gets dumped into the modem output queue
and a pile of physical writes are done prematurely. This
makes the (original) code in main() actually work in that
it would not bother selecting() on the tun descriptor when
our modem queue length was 20 or greater. Instead, we now
make that decision based on the overall queue length.
This will need improvement later.
o Move our LCP report timer into struct hdlc - it's really
a hdlc timer (fcs errors etc).
o Make `show hdlc' require context and make the output more
friendly.
o Remove all non-const globals from hdlc.c
o Output peer-rejected protocols by name - not just ones
that we reject.
This is a type of physical link that can chat and talk
LCP & CCP. A bundle contains a list of these (only one
in the list for the moment).
The datalink is a type of descriptor, and dials, enters
LCP (& does CCP), kicks the bundle when its FSMs do
something interesting and does the hangup chat script
on the way down. It also handles redials and reconnects.
There are lots of loose ends, and probably lots of bugs,
but the data structures are getting there !
o The FSM layering is now more sane.
o Move a lot of the NCP stuff into our ipcpstate rather than having it
in the bundle, including control of the configured IP addresses. We
don't need hacks like the global `linkup' variable any more as the
FSM decides when our ppp.link* files get run. This is going to eventually
be configurable based on FSM events anyway.
o Fix a few inconsistencies when both sides require authentication.
o We now have "Ppp..." and "PPp" prompts, reflecting authentication
and network phase. We don't print loads of spurious prompts as we
change phases any more.
o Our phase is part of the bundle now.
o Fix a bug where the FSM wasn't calling LayerFinish.
o Close the FSM down correctly with a signal rather than slamming it
down as if the line was dropped (the undocumented ``down'' command
is still available though).
o Remove the forgotten `tunno' variable and fix references to it.