This results in closer behavior to earlier versions, where the fixed
200ms timer actually resulted in a delay anywhere from 1..200ms, with
the average delay being 100ms.
Pointed out by: dg
- eliminate the fast/slow timeout lists for TCP and instead use a
callout entry for each timer.
- increase the TCP timer granularity to HZ
- implement "bad retransmit" recovery, as presented in
"On Estimating End-to-End Network Path Properties", by Allman and Paxson.
Submitted by: jlemon, wollmann
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
time, in seconds, that state for non-established TCP sessions stays about)
a sysctl modifyable variable.
[part 1 of two commits, I just realized I can't play with the indices as
I was typing this commit message.]