o Add a mutex (sb_mtx) to struct sockbuf. This protects the data in a
socket buffer. The mutex in the receive buffer also protects the data
in struct socket.
o Determine the lock strategy for each members in struct socket.
o Lock down the following members:
- so_count
- so_options
- so_linger
- so_state
o Remove *_locked() socket APIs. Make the following socket APIs
touching the members above now require a locked socket:
- sodisconnect()
- soisconnected()
- soisconnecting()
- soisdisconnected()
- soisdisconnecting()
- sofree()
- soref()
- sorele()
- sorwakeup()
- sotryfree()
- sowakeup()
- sowwakeup()
Reviewed by: alfred
vnodes. This will hopefully serve as a base from which we can
expand the MP code. We currently do not attempt to obtain any
mutex or SX locks, but the door is open to add them when we nail
down exactly how that part of it is going to work.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
Protected them with `#ifdef KERNEL' so that <sys/queue.h> is valid C++.
Added the necessary #includes of <sys/queue.h>.
These functions are bogus and should be replaced by the queue macros.