(atkbd(4)) and PS/2 mouse (psm(4)) are used together.
Turns out that atkbd(4) check_char() method may return "true" while
read_char() method returns NOKEY. When this happens kbdmux(4) was
simply stuck in the dead loop. Avoid dead loop in kbdmux(4) by breaking
out of the loop if read_char() method returns NOKEY.
It almost seems like a bug in atkkbd(4), atkbd_check_char() calls
kbdc_data_ready(), and, the later will return "true" if there are
pending data in either kbd or aux queue. However, because both aux
and kbd are on the same controller, I'm not sure if this is a bug
or feature.
Tested by: markus
MFC after: 1 day
o Slightly change KBADDKBD and KBRELKBD ioctl() interface. Instead of passing
keyboard index pass keyboard_info_t structure with populated 'kb_unit' and
'kb_name' fields. Keyboard index is not very user-friendly and is not very
easy to obtain. Keyboard driver name and unit, on the other hand, is much
more user friendly and known almost all the time;
o Move definition of keyboard_info_t structure up;
o Teach kbdcontrol(1) how to attach/detach keyboards to/from the keyboard
multiplexor;
o Update kbdcontrol(1) man page and document new functionality.
To attach/detach keyboard to/from keyboard multiplexor one needs to use
keyboard device name (i.e. ukbd0).
MFC after: 1 week
o Add sys/dev/kbdmux/kbdmux.c to the source tree
o Add sys/modules/kbdmux/Makefile to the source tree
These are not yet connected to the build. Man page and other changes to follow.
MFC after: 1 week