you don't want this (and the documentation explains why), but if you
use ipfw as an as-needed casual filter as needed which normally runs as
'allow all' then having the kernel and /sbin/ipfw get out of sync is a
*MAJOR* pain in the behind.
PR: 4141
Submitted by: Heikki Suonsivu <hsu@mail.clinet.fi>
potential problems with other automatic-reply ICMPs, but some of them may
depend on broadcast/multicast to operate. (This code can simply be
moved to the `reflect' label to generalize it.)
socket addresses in mbufs. (Socket buffers are the one exception.) A number
of kernel APIs needed to get fixed in order to make this happen. Also,
fix three protocol families which kept PCBs in mbufs to not malloc them
instead. Delete some old compatibility cruft while we're at it, and add
some new routines in the in_cksum family.
accommodate the expanded name, the ICMP types bitmap has been
reduced from 256 bits to 32.
A recompile of kernel and user level ipfw is required.
To be merged into 2.2 after a brief period in -current.
PR: bin/4209
Reviewed by: Archie Cobbs <archie@whistle.com>
be dropped when it has an unusual traffic pattern. For full details
as well as a test case that demonstrates the failure, see the
referenced PR.
Under certain circumstances involving the persist state, it is
possible for the receive side's tp->rcv_nxt to advance beyond its
tp->rcv_adv. This causes (tp->rcv_adv - tp->rcv_nxt) to become
negative. However, in the code affected by this fix, that difference
was interpreted as an unsigned number by max(). Since it was
negative, it was taken as a huge unsigned number. The effect was
to cause the receiver to believe that its receive window had negative
size, thereby rejecting all received segments including ACKs. As
the test case shows, this led to fruitless retransmissions and
eventually to a dropped connection. Even connections using the
loopback interface could be dropped. The fix substitutes the signed
imax() for the unsigned max() function.
PR: closes kern/3998
Reviewed by: davidg, fenner, wollman
these are quite extensive additions to the ipfw code.
they include a change to the API because the old method was
broken, but the user view is kept the same.
The new code allows a particular match to skip forward to a particular
line number, so that blocks of rules can be
used without checking all the intervening rules.
There are also many more ways of rejecting
connections especially TCP related, and
many many more ...
see the man page for a complete description.
switch. I needed 'LINT' to compile for other reasons so I kinda got the
blood on my hands. Note: I don't know how to test this, I don't know if
it works correctly.
Don't search for interface addresses matching interface "NULL"
it's likely to cause a page fault..
this can be triggered by the ipfw code rejecting a locally generated
packet (e.g. you decide to make some network unreachable by local users)
ppp (or will be shortly). Natd can now be updated to use
this library rather than carrying its own version of the code.
Submitted by: Charles Mott <cmott@srv.net>
in_setsockaddr and in_setpeeraddr.
Handle the case where the socket was disconnected before the network
interrupts were disabled.
Reviewed by: Garrett Wollman <wollman@khavrinen.lcs.mit.edu>
to fill in the nfs_diskless structure, at the cost of some kernel
bloat. The advantage is that this code works on a wider range of
network adapters than netboot. Several new kernel options are
documented in LINT.
Obtained from: parts of the code comes from NetBSD.
This commit includes the following changes:
1) Old-style (pr_usrreq()) protocols are no longer supported, the compatibility
glue for them is deleted, and the kernel will panic on boot if any are compiled
in.
2) Certain protocol entry points are modified to take a process structure,
so they they can easily tell whether or not it is possible to sleep, and
also to access credentials.
3) SS_PRIV is no more, and with it goes the SO_PRIVSTATE setsockopt()
call. Protocols should use the process pointer they are now passed.
4) The PF_LOCAL and PF_ROUTE families have been updated to use the new
style, as has the `raw' skeleton family.
5) PF_LOCAL sockets now obey the process's umask when creating a socket
in the filesystem.
As a result, LINT is now broken. I'm hoping that some enterprising hacker
with a bit more time will either make the broken bits work (should be
easy for netipx) or dike them out.
Use the name argument almost the same in all LKM types. Maintain
the current behavior for the external (e.g., modstat) name for DEV,
EXEC, and MISC types being #name ## "_mod" and SYCALL and VFS only
#name. This is a candidate for change and I vote just the name without
the "_mod".
Change the DISPATCH macro to MOD_DISPATCH for consistency with the
other macros.
Add an LKM_ANON #define to eliminate the magic -1 and associated
signed/unsigned warnings.
Add MOD_PRIVATE to support wcd.c's poking around in the lkm structure.
Change source in tree to use the new interface.
Reviewed by: Bruce Evans
cache lines. Removed the struct ip proto since only a couple of chars
were actually being used in it. Changed the order of compares in the
PCB hash lookup to take advantage of partial cache line fills (on PPro).
Discussed-with: wollman
the quality of the hash distribution. This does not fix a problem dealing
with poor distribution when using lots of IP aliases and listening
on the same port on every one of them...some other day perhaps; fixing
that requires significant code changes.
The use of xor was inspired by David S. Miller <davem@jenolan.rutgers.edu>
connect in TCP while sending urgent data. It is not clear what
purpose is served by doing this, but there's no good reason why it
shouldn't work.
Submitted by: tjevans@raleigh.ibm.com via wpaul
pr_usrreqs. Collapse duplicates with udp_usrreq.c and
tcp_usrreq.c (calling the generic routines in uipc_socket2.c and
in_pcb.c). Calling sockaddr()_ or peeraddr() on a detached
socket now traps, rather than harmlessly returning an error; this
should never happen. Allow the raw IP buffer sizes to be
controlled via sysctl.
in the route. This allows us to remove the unconditional setting of the
pipesize in the route, which should mean that SO_SNDBUF and SO_RCVBUF
should actually work again. While we're at it:
- Convert udp_usrreq from `mondo switch statement from Hell' to new-style.
- Delete old TCP mondo switch statement from Hell, which had previously
been diked out.
is administratively downed, all routes to that interface (including the
interface route itself) which are not static will be deleted. When
it comes back up, and addresses remaining will have their interface routes
re-added. This solves the problem where, for example, an Ethernet interface
is downed by traffic continues to flow by way of ARP entries.
affect programs that sit on top of divert(4) sockets. The
multicast routing code already unconditionally zeros the sum
before recalculating.
Any code that unconditionaly sums a packet without first zeroing
the sum (assuming that it's already zero'd) will break. No such
code seems to exist.
set it in the first place, independent of whether sin->sin_port
is set.
The result is that diverted packets that are being forwarded
will be diverted once and only once on the way in (ip_input())
and again, once and only once on the way out (ip_output()) -
twice in total. ICMP packets that don't contain a port will
now also be diverted.
to -current.
Thanks goes to Ulrike Nitzsche <ulrike@ifw-dresden.de> for giving me
a chance to test this. Only the PCI driver is tested though.
One final patch will follow in a separate commit. This is so that
everything up to here can be dragged into 2.2, if we decide so.
Reviewed by: joerg
Submitted by: Matt Thomas <matt@3am-software.com>
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
previous hackery involving struct in_ifaddr and arpcom. Get rid of the
abominable multi_kludge. Update all network interfaces to use the
new machanism. Distressingly few Ethernet drivers program the multicast
filter properly (assuming the hardware has one, which it usually does).
to TAILQs. Fix places which referenced these for no good reason
that I can see (the references remain, but were fixed to compile
again; they are still questionable).
The rest of the code was treating it as a header mbuf, but it was
allocated as a normal mbuf.
This fixes the panic: ip_output no HDR when you have a multicast
tunnel configured.
duplicate ip address 204.162.228.7! sent from ethernet address: 08:00:20:09:7b:1d
changed to
arp: 08:00:20:09:7b:1d is using my IP address 204.162.228.7!
and
arp info overwritten for 204.162.228.2 by 08:00:20:09:7b:1d
changed to
arp: 204.162.228.2 moved from 08:00:20:07:b6:a0 to 08:00:20:09:7b:1d
I think the new wordings are more clear and could save some support
questions.
using a sockaddr_dl.
Fix the other packet-information socket options (SO_TIMESTAMP, IP_RECVDSTADDR)
to work for multicast UDP and raw sockets as well. (They previously only
worked for unicast UDP).
"high" and "secure"), we can't use a single variable to track the most
recently used port in all three ranges.. :-] This caused the next
transient port to be allocated from the start of the range more often than
it should.
<net/if_arp.h> and fixed the things that depended on it. The nested
include just allowed unportable programs to compile and made my
simple #include checking program report that networking code doesn't
need to include <sys/socket.h>.
(yes I had tested the hell out of this).
I've also temporarily disabled the code so that it behaves as it previously
did (tail drop's the syns) pending discussion with fenner about some socket
state flags that I don't fully understand.
Submitted by: fenner
callers of it to take advantage of this. This reduces new connection
request overhead in the face of a large number of PCBs in the system.
Thanks to David Filo <filo@yahoo.com> for suggesting this and providing
a sample implementation (which wasn't used, but showed that it could be
done).
Reviewed by: wollman
drop the oldest entry in the queue.
There was a fair bit of discussion as to whether or not the
proper action is to drop a random entry in the queue. It's
my conclusion that a random drop is better than a head drop,
however profiling this section of code (done by John Capo)
shows that a head-drop results in a significant performance
increase.
There are scenarios where a random drop is more appropriate.
If I find one in reality, I'll add the random drop code under
a conditional.
Obtained from: discussions and code done by Vernon Schryver (vjs@sgi.com).