Commit Graph

93 Commits

Author SHA1 Message Date
Cyrus Rahman
d7584aa09f loader: lua: unload the kernel when changing BEs
Usually the kernel is loaded later, but there are circumstances where it
could have been loaded earlier than changing BEs.  Unload anything that
is already there so that we know we're using artifacts from the proper
environment.

PR:		265471
Reviewed by:	kevans
MFC after:	3 days
2023-04-15 21:39:52 -05:00
Jessica Clarke
9b17aa2740 lualoader: Add loader_menu_multi_user_prompt config variable
This allows the "Multi user" in "[B]oot Multi user" to be substituted
with another string, for example with "Installer" in installer media.
Note that this is lua-only at the moment, since loader.4th's menu.rc
defines the alternate name as Boot [M]ulti User, unlike lualoader which
leaves it as [B]oot Multi user. Ideally loader.4th would adopt the newer
and simpler lualoader behaviour and then it could gain support for this
option, but loader.4th is on the way out and isn't used by any official
installer media so this is not a significant concern.

Reviewed by:	kevans, rpokala
MFC after:	1 week
Differential Revision:	https://reviews.freebsd.org/D36418
2022-09-02 20:30:40 +01:00
Katsuyuki Miyoshi
bb4c691299 lualoader: fix the autoboot_delay countdown message
When the timer drops from double to single digits, a spare 'e' is left
on the end of the line as we don't overwrite it. Include an extra space
at the end to account for this and overwrite the leftover character.

PR:		259429
MFC after:	3 days
Reviewed by:	emaste
2021-10-26 11:24:29 -05:00
Kyle Evans
ed107537b4 lualoader: use more concise verbiage for autoboot
The behavior remains the same, but lualoader now uses the more concise
verbiage that forthloader used.  This is particularly important because
the previous line would exceed the right boundary of the menu and run
straight into space that would typically be allowed for the logo.

This makes it slightly easier to port logos from forthloader to
lualoader.
2021-09-09 02:01:50 -05:00
Warner Losh
556e66b7b0 luaboot: visible must be a function
Visible needs to be a function. Looks like I tested the wrong thing.
2021-03-31 22:35:52 -06:00
Warner Losh
e7ccd5b418 loader: create a generic vendor sub-menu place holder
Add a dummy vendor menu entry on the main welcome menu. Vendors can override
this in their local.lua file to create whatever sub-menu they need for their
products.

Also fix the adding a 'welcome' entry as well based on a suggestion from Kyle.
Silly option menu code also from Kyle. They seem to work for me, but any
transcription error is likely mine.

Reviewed by: kevans@ (the vendor stuff)
2021-03-31 22:02:02 -06:00
Kyle Evans
94510c294d lualoader: clear up some luacheck warnings
- One (1) unused argument
- One (1) trailing whitespace
- Two (2) "non-standard global" (curenv, rewind)

tools/boot/lua-lint.sh is once again happy.
2020-10-01 14:20:36 +00:00
Warner Losh
8f3b36103b Report the kernel console on the boot screen
Report what console the boot loader is telling the kernel to use:
	o Dual (Serial Primary)
	o Dual (Video Primary)
	o Serial
	o Video

This allows the user to interrupt the boot and tweak the cosnole, if
needed, in a trivial way. Useful for installs where the default
selected may not be quite what you want, or when you are running a
dual setup and need to toggle over to the other console being primary.
The 'c'/'C' keys will do the cycling through the consoles.  Note:
you'll still have to drop into the loader to set details about serial
consoles. And this doesn't change the console the loader is using.

Reviewed by: kevans@
MFC After: 3 days
Differential Revision: https://reviews.freebsd.org/D26573
2020-09-28 16:19:21 +00:00
Mariusz Zaborski
277f38abff zfs: add an option to the bootloader to rewind the ZFS checkpoint
The checkpoints are another way of keeping the state of ZFS.
During the rewind, the pool has to be exported.
This makes checkpoints unusable when using ZFS as root.
Add the option to rewind the ZFS checkpoint at the boot time.
If checkpoint exists, a new option for rewinding a checkpoint will appear in
the bootloader menu.
We fully support boot environments.
If the rewind option is selected, the boot loader will show a list of
boot environments that existed before the checkpoint.

Reviewed by:	tsoome, allanjude, kevans (ok with high-level overview)
Differential Revision:	https://reviews.freebsd.org/D24920
2020-08-18 19:48:04 +00:00
Ryan Moeller
d2187b39cf menu.lua: Give names to menu entries
Make menu customizations easier by naming the entries and using the
names to build the table entries.

Reviewed by:	kevans
Approved by:	mav (mentor)
MFC after:	1 week
Sponsored by:	iXsystems, Inc.
Differential Revision:	https://reviews.freebsd.org/D24527
2020-04-22 17:04:31 +00:00
Kyle Evans
e12ff89136 Further normalize copyright notices
- s/C/c/ where I've been inconsistent about it
- +SPDX tags
- Remove "All rights reserved" where possible

Requested by:	rgrimes (all rights reserved)
2019-09-26 16:19:22 +00:00
Toomas Soome
6dd078df19 loader_lua: lua color changes should end with reset
The color change should have reset sequence, not switch to white.
2019-09-22 17:39:20 +00:00
Kyle Evans
8f7f3d08ae lualoader: Fix up some luacheck concerns
- Garbage collect an unused (removed because it was useless) constant
- Don't bother with vararg notation if args will not be used

MFC after:	1 week
2019-03-26 02:35:58 +00:00
Kyle Evans
bdf12807be lualoader: Add chainload menu entry
MFC after:	4 days
2018-11-05 16:20:07 +00:00
Kyle Evans
041929aab1 menu.lua: Abort autoboot sequence on failed command
Currently, a timeout in the menu autoboot sequence would effectively do
nothing. We would return from the autoboot handling, then begin processing
the menu without redrawing it.

This change makes the behavior a little more friendly. Returning the user to
the menu can't have any good effects, so abort the autoboot sequence and
drop to the loader prompt.

MFC after:	3 days
2018-10-24 03:14:10 +00:00
Kyle Evans
e414851f3e lualoader: unload upon kernel change if a kernel was previously loaded
In the majority of cases, a kernel is not loaded before we hit the menu.
However, if a password is set, we'll trigger autoboot and have loadelf'd
beforehand. We also need to take into account one dropping to the loader
prompt and twiddling with things manually; if they try to toggle through
kernels, we'll assume they mean it.

Reported by:	trasz
MFC after:	 3 days
2018-10-24 02:02:37 +00:00
Kyle Evans
76c75816cf lualoader: Provide a 'menu' command to redraw the menu at the loader prompt
Reported by:	allanjude
Approved by:	re (kib)
2018-10-11 17:16:39 +00:00
Kyle Evans
c84dbc5329 lualoader: Don't draw loader menu with autoboot_delay=-1
This was mostly a cosmetic issue. autoboot_delay=-1 is documented to bypass
the loader menu and immediately execute the boot command, but lualoader
would draw the menu and immediately execute the boot command. No interaction
was possible with the menu.

The fix lifts autoboot_delay processing out of menu.autoboot, which now
takes a delay and does nothing if no delay is specified. This lines up with
my expectations of menu.autoboot's usage from a third party, which may
want more control over the process than the default behavior.

PR:		231610
Approved by:	re (gjb)
2018-10-05 17:07:10 +00:00
Kyle Evans
8ce1744f82 lualoader: Clear up some possible naming confusion
In the original lualoader project, 'escapef' and 'escapeb' were chosen for
'escape fg' and 'escape bg'. We've carried on this naming convention, and as
our use of attributes grow the likeliness of 'escapeb'/'resetb' being
confused upon glance for 'escape bold'/'reset bold' increases.

Fix this by renaming these four functions to {escape,reset}{fg,bg} rather
than {escape,reset}{f,b} for clarity.

Reported by:	dteske
2018-03-21 15:09:47 +00:00
Kyle Evans
3224bb3f77 lualoader: Use less atomic options for resetting colors/attributes
Noted by dteske:

CSI 1m ... CSI 22m
CSI 2m ... CSI 22m
CSI 4m ... CSI 24m
CSI 5m ... CSI 25m
CSI 7m ... CSI 27m
CSI 8m ... CSI 28m
CSI (30-37)m ... CSI 39m
CSI (40-47)m ... CSI 49m

- Provide resetf/resetb to match escapef/escapeb
- Use CSI 22m to undo a bold

This is a more reasonable approach than what was previously taken.

Reported by:	dteske
2018-03-20 20:26:24 +00:00
Kyle Evans
3244729fbb lualoader: Don't redraw the autoboot message every .05s 2018-03-09 18:45:13 +00:00
Kyle Evans
e9c3ceb159 lualoader: Use cli_execute_unparsed instead of loader.interpret
loader.interpret should not be used for executing loader commands from an
untrusted source (e.g. environment vars) as it will allow execution of
arbitrary Lua. Replace it with a call to the recently introduced
cli_execute_unparsed, which parses it out as a loader command and then
dispatches it as a loader command. This effectively filters out arbitrary
Lua.
2018-03-07 18:31:01 +00:00
Kyle Evans
1495c98f0b lualoader: Tweak positioning and fix an off-by-one
- All of our default positions were offset from forth
- Our menu frame size was smaller than in forth
- Logo/brand drawing had an off-by-one, drawing one column lower on the
  screen than they should have been.
- While here, switch a print() to printc() as it's expected that logos may
  contain color and other escpae sequences that we'll need to honor.
2018-03-03 18:13:14 +00:00
Kyle Evans
a76f8a5bc2 lualoader: Execute menu_timeout_command at the end of menu autoboot
Instead of hardcoding "boot", respect menu_timeout_command from Forth. It
still defaults to 'boot', so this will not be a functional change for most.
2018-03-03 17:18:40 +00:00
Kyle Evans
decacd9170 lualoader: Reset the cursor position after the menu is drawn
Rather than before the menu is drawn. The drawer is going to reset the
crusor position as soon as it draws anything anyways, so doing it before
serves no purpose. Setting it after is needed so we don't clobber the menu
when we start booting.
2018-03-02 17:07:08 +00:00
Kyle Evans
43f7d9d1b2 lualoader: Dedup these "Return to main menu" entries 2018-03-01 02:04:26 +00:00
Kyle Evans
9937e97979 lualoader: Re-work menu skipping bits
This is motivated by a want to reduce heap usage if the menu is being
skipped. Currently, the menu module must be loaded regardless of whether
it's being skipped or not, which adds a cool ~50-100KB worth of memory
usage.

Move the menu skip logic out to core (and remove a debug print), then check
in loader.lua if we should be skipping the menu and avoid loading the menu
module entirely if so. This keeps our memory usage below ~115KB for a boot
with the menu stripped.

Also worth noting: with this change, we no longer explicitly invoke autoboot
if we're skipping the menu. Instead, we let the standard loader behavior
apply: try to autoboot if we need to, then drop to a loader prompt if not or
if the autoboot sequence is interrupted. The only thing we still handle
before dropping to the loader autoboot sequence is loadelf(), so that we can
still apply any of our kernel loading behavior.
2018-02-26 15:37:32 +00:00
Kyle Evans
04af422907 lualoader: More argument name expansion, part 2
screen also has some instances, but it also has other cleanup to go with it.
Because of this, I will be committing the screen changes separately.
2018-02-26 04:08:54 +00:00
Kyle Evans
2a11b81090 lualoader: A little more general menu cleanup
Instead of a single-letter parameter ('m'), use something a little more
descriptive and meaningful: 'menudef' ("menu definition") -- these functions
expect to be passed a menudef, so call it what it is.

While here, throw an assertion in that we have a handler for the selected
menu item. This is more of a debugging aide so that it's more obvious when
one is testing a menudef that they've added an entry item that we don't
handle.

This is an improvement over the past behavior of ignoring the unknown menu
entry.
2018-02-26 03:46:17 +00:00
Kyle Evans
beafe96147 lualoader: Track the menu currently drawn, instead of validity
This cleans up the odd approach to menu drawing. Instead of tracking
validity, we track the menu that was drawn on the screen. Whenever we draw a
menu, we'll set this to that menu.

Anything that invalidates the screen should go ahead and trigger an explicit
redraw, rather than finding a wy to set screen_invalid.

The currently drawn menu is then reset in menu.run as we exit the menu
system, so that dropping to the loader prompt or leaving menu.run() will
just behave as expected without doing redundant work every time we leave a
menu.
2018-02-25 17:02:50 +00:00
Kyle Evans
fe226a72cb lualoader: Invalidate the screen from menu perspective upon mnu exit
In the common case, this will effectively do nothing as the menu will get
redrawn as we leave submenus regardless of whether the screen has been
marked invalid or not

However, upon escape to the loader prompt, one could do either of the
following to re-enter the menu system:

-- Method 1
require('menu').run()

-- Method 2
require('menu').process(menu.default)

With method 1, the menu will get redrawn anyways as we do this before
autoboot checking upon entry. With method 2, however, the menu will not be
redrawn without this invalidation.

Both methods are acceptable for re-entering the menu system, although the
latter method in the local module for processing new and interesting menus
is more expected.
2018-02-25 16:29:02 +00:00
Kyle Evans
ca16d83fd4 lualoader: Pull autoboot handling out into menu.run()
There's no reason for autoboot handling to be mixed in with menu processing.
It is a distinct process that should only be done once when entering the
menu system.

menu.process has been modified to take an initial keypress to process and to
only draw the screen initially if it's been invalidated. The keypress is
kind of a kludge, although it could be argued to be a potentially useful
kludge if there are other processes that may need to feed a keypress into
the menu system.
2018-02-25 05:00:54 +00:00
Kyle Evans
28384160a7 lualoader: Pull menu redrawing specifics out of menu.process
In general, every menu redraw is going to require a screen clear and cursor
reset. Each redraw also has the potential to invalidate the alias table, so
we move the alias table being used out into a module variable. This allows
third party consumers to also inspect or update the alias table if they need
to.

While here, stop searching the alias table once we've found a match.
2018-02-25 04:44:45 +00:00
Kyle Evans
da9ab82706 lualoader: Clean up menu handling a little bit
This is driven by an urge to separate out the bits that really only need to
happen when the menu system starts up. Key points:

- menu.process now does the bulk of menu handling. It retains autoboot
  handling for dubious reasons, and it no longer accepts a 'nil' menu to
  process as 'the default'. Its return value is insignificant.
- The MENU_SUBMENU handler now returns nothing. If menu.process has exited,
  then we continue processing menu items on the parent menu as expected.
- menu.run is now the entry point of the menu system. It checks whether the
  menu should be skipped, processes the default menu, then returns.
2018-02-25 04:11:08 +00:00
Kyle Evans
3cd5547b1b lualoader: menu: Terminate final values in tables with a comma 2018-02-25 03:33:25 +00:00
Kyle Evans
322a2dddba lualoader: Clean up naming conventions a little bit
We mostly use camel case for function names, but some local functions got
mixed in using internal underscores. Doubles down on camel case.
2018-02-24 20:21:21 +00:00
Kyle Evans
9ed6f9efda lualoader: Use "local function x()" instead of "local x = function()"
The latter is good, but the former is more elegant and clear about what 'x'
is. Adopt it, preferably only using the latter kind of notation where needed
as values for tables.
2018-02-23 04:03:07 +00:00
Kyle Evans
ee4e69f1b9 lualoader: shallowCopyTable => deepCopyTable
I called it a shallow copy, but it wasn't really a shallow copy at all.
2018-02-23 03:18:24 +00:00
Kyle Evans
72e39d711d Add SPDX tags to lua files 2018-02-23 02:51:35 +00:00
Kyle Evans
66964bbc36 lualoader: Attend to some 80-col issues, pointed out by luacheck
Graphics have a tendency to cause 80-col issues, so make an exception to our
standard indentation guidelines for these graphics. This does not hamper
readability too badly.

Two 40-column strings of spaces is trivially replaced with
string.rep(" ", 80)
2018-02-22 20:10:23 +00:00
Kyle Evans
e2df27e363 lualoader: Address some 'luacheck' concerns
luacheck pointed out an assortment of issues, ranging from non-standard
globals being created as well as unused parameters, variables, and redundant
assignments.

Using '_' as a placeholder for values unused (whether it be parameters
unused or return values unused, assuming multiple return values) feels clean
and gets the point across, so I've adopted it. It also helps flag candidates
for cleanup later in some of the lambdas I've created, giving me an easy way
to re-evaluate later if we're still not using some of these features.
2018-02-22 04:15:02 +00:00
Kyle Evans
4ab039b57f lualoader: Eliminate some unused locals 2018-02-22 03:53:49 +00:00
Kyle Evans
7dcffa9042 lualoader: Don't execute menu.autoboot() for every opened menu
Attempt to autoboot when we open the default menu, and only when we open the
default menu. This alleviates the need for checking menu.already_autoboot,
because we're not trying to autoboot every time we open a submenu.

I note that escaping to loader prompt and going back to the menu (by running
require('menu').run() at the loader prompt) will happily work and not
re-initiate the autoboot sequence since "Escape to loader prompt" disables
the autoboot_delay.
2018-02-21 17:33:01 +00:00
Kyle Evans
7efc058f76 lualoader: Add boot environment support
This looks a little bit differently than the forth version for the time
being, just to get off the ground- rather than a paging system, it's
implemented as a simple carousel like the kernel selector.

Reviewed by:	cem
Differential Revision:	https://reviews.freebsd.org/D14436
2018-02-21 16:50:41 +00:00
Kyle Evans
12b95c8489 lualoader: Use the key that interrupts autoboot as a menu choice
This matches forth behavior. Hitting "6" when autobooting at the welcome
menu will now take you directly to the "Boot Options" menu.

We likely have some slight optimizations we should make, like not checking
autoboot every time we open a new menu and things of this nature. Further
work will go towards this end.
2018-02-21 14:37:49 +00:00
Kyle Evans
4f437f9eab lualoader: Allow carousel 'items' to be a table as well as a function
We don't have any in-tree users of this, but for a static set of carousel
options having to define a callback is excessive.
2018-02-21 05:04:58 +00:00
Kyle Evans
a51f9f0c48 lualoader: Simplify menu definitions a little further
Allow "name" entries to be simple strings, instead of just functions. We
know whether we support colors or not by the time any of this is setup, so
all menu names that are basically static with colors sprinkled in are good
candidates for simplification.

Also simplify "func" in many cases where it's just invoking another function
with no arguments. The downside to this simplification is that the functions
called can no longer be trivially replaced by a local module. The upside is
that it removes another layer of indirection that we likely don't need.

These can be re-evaluated later if a compelling argument is raised, on a
case-by-case basis, for replacement.
2018-02-21 04:48:37 +00:00
Kyle Evans
9a28f948ee lualoader: Directly reference submenu definition with submenu key 2018-02-21 04:23:13 +00:00
Kyle Evans
dd65496a04 lualoader: Drop name requirement for menu separators 2018-02-21 04:14:32 +00:00
Kyle Evans
20a8167664 lualoader: Add "menu.default", initialized to menu.welcome
The intent here is to abstract away the name of the default menu. The
default menu is still the welcome menu, but this detail doesn't need to
matter to things outside of the menu module. You may change the default
menu, but one would need to modify a specific menu.
2018-02-21 03:37:46 +00:00