After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.
This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.
Reviewed by: kib
interrupt handlers rather than BUS_SETUP_INTR() and BUS_TEARDOWN_INTR().
Uses of the BUS_*() versions in the implementation of foo_intr methods
in bus drivers were not changed. Mostly this just means that some
drivers might start printing diagnostic messages like [FAST] when
appropriate as well as honoring mpsafenet=0.
- Fix two more of the ppbus drivers' identify routines to function
correctly in the mythical case of a machine with more than one ppbus.
the ISA and CBUS (called isa on pc98) attachments. Eliminate all PC98
ifdefs in the process (the driver in pc98/pc98/mse.c was a copy of the one
in i386/isa/mse.c with PC98 ifdefs). Create a module for this driver.
I've tested this my PC-9821RaS40 with moused. I've not tested this on i386
because I have no InPort cards, or similar such things. NEC standardized
on bus mice very early, long before ps/2 mice ports apeared, so all PC-98
machines supported by FreeBSD/pc98 have bus mice, I believe.
Reviewed by: nyan-san
Introduce d_version field in struct cdevsw, this must always be
initialized to D_VERSION.
Flip sense of D_NOGIANT flag to D_NEEDGIANT, this involves removing
four D_NOGIANT flags and adding 145 D_NEEDGIANT flags.
Free approx 86 major numbers with a mostly automatically generated patch.
A number of strategic drivers have been left behind by caution, and a few
because they still (ab)use their major number.
thread being waken up. The thread waken up can run at a priority as
high as after tsleep().
- Replace selwakeup()s with selwakeuppri()s and pass appropriate
priorities.
- Add cv_broadcastpri() which raises the priority of the broadcast
threads. Used by selwakeuppri() if collision occurs.
Not objected in: -arch, -current
branches:
Initialize struct cdevsw using C99 sparse initializtion and remove
all initializations to default values.
This patch is automatically generated and has been tested by compiling
LINT with all the fields in struct cdevsw in reverse order on alpha,
sparc64 and i386.
Approved by: re(scottl)
not removing tabs before "__P((", and not outdenting continuation lines
to preserve non-KNF lining up of code with parentheses. Switch to KNF
formatting and/or rewrap the whole prototype in some cases.
Note ALL MODULES MUST BE RECOMPILED
make the kernel aware that there are smaller units of scheduling than the
process. (but only allow one thread per process at this time).
This is functionally equivalent to teh previousl -current except
that there is a thread associated with each process.
Sorry john! (your next MFC will be a doosie!)
Reviewed by: peter@freebsd.org, dillon@freebsd.org
X-MFC after: ha ha ha ha
Replace all in-tree uses with <sys/mouse.h> which repo-copied a few
moments ago from src/sys/i386/include/mouse.h by peter.
This is also the appropriate fix for exo-tree sources.
Put warnings in <machine/mouse.h> to discourage use.
November 15th 2000 the warnings will be converted to errors.
January 15th 2001 the <machine/mouse.h> files will be removed.
- Properly keep track of resources (I/O ports and irq).
- Use bus_space_read/write() to access the ports.
- Add PnP IDs.
- Add a watchdog timer in case interrupts are lost (experimental).
- Add `detach' function (experimental).
have been there in the first place. A GENERIC kernel shrinks almost 1k.
Add a slightly different safetybelt under nostop for tty drivers.
Add some missing FreeBSD tags
Diskslice/label code not yet handled.
Vinum, i4b, alpha, pc98 not dealt with (left to respective Maintainers)
Add the correct hook for devfs to kern_conf.c
The net result of this excercise is that a lot less files depends on DEVFS,
and devtoname() gets more sensible output in many cases.
A few drivers had minor additional cleanups performed relating to cdevsw
registration.
A few drivers don't register a cdevsw{} anymore, but only use make_dev().
The cdevsw_add() function now finds the major number(s) in the
struct cdevsw passed to it. cdevsw_add_generic() is no longer
needed, cdevsw_add() does the same thing.
cdevsw_add() will print an message if the d_maj field looks bogus.
Remove nblkdev and nchrdev variables. Most places they were used
bogusly. Instead check a dev_t for validity by seeing if devsw()
or bdevsw() returns NULL.
Move bdevsw() and devsw() functions to kern/kern_conf.c
Bump __FreeBSD_version to 400006
This commit removes:
72 bogus makedev() calls
26 bogus SYSINIT functions
if_xe.c bogusly accessed cdevsw[], author/maintainer please fix.
I4b and vinum not changed. Patches emailed to authors. LINT
probably broken until they catch up.
Reformat and initialize correctly all "struct cdevsw".
Initialize the d_maj and d_bmaj fields.
The d_reset field was not removed, although it is never used.
I used a program to do most of this, so all the files now use the
same consistent format. Please keep it that way.
Vinum and i4b not modified, patches emailed to respective authors.
FreeBSD/alpha. The most significant item is to change the command
argument to ioctl functions from int to u_long. This change brings us
inline with various other BSD versions. Driver writers may like to
use (__FreeBSD_version == 300003) to detect this change.
The prototype FreeBSD/alpha machdep will follow in a couple of days
time.
This introduce an xxxFS_BOOT for each of the rootable filesystems.
(Presently not required, but encouraged to allow a smooth move of option *FS
to opt_dontuse.h later.)
LFS is temporarily disabled, and will be re-enabled tomorrow.
MS IntelliMouse, Kensington Thinking Mouse, Genius NetScroll,
Genius NetMouse, Genius NetMouse Pro, ALPS GlidePoint, ASCII
MieMouse, Logitech MouseMan+, FirstMouse+
- The `psm' driver is made to recognize various models of PS/2 mice
and enable their extra features so that their additional buttons and
wheel/roller are recognized. The name of the detected model will be
printed at boot time.
- A set of new ioctl functions are added to the `psm', `mse' and
`sysmouse' drivers so that the userland program (such as the X server)
can query device information and change driver settings.
- The wheel/roller movement is handled as the `Z' axis movement by the
mouse drivers and the moused daemon. The Z axis movement may be mapped
to another axis movement or buttons.
- The mouse drivers support a new, standard mouse data format,
MOUSE_PROTO_SYSMOUSE format which can encode x, y, and x axis movement
and up to 10 buttons.
/sys/i386/include/mouse.h
- Added some fields to `mousestatus_t' to store Z axis movement
and flag bits.
- Added the field `model' to `mousehw_t' to store mouse model code.
Defined model codes.
- Extended `mousemode_t'.
- Added new protocols and some constants for them.
- Added new ioctl functions and structures.
- Removed obsolete ioctl definitions.
/sys/i386/include/console.h
- Added `dz' field to the structure `mouse_data' to pass Z axis movement
to `syscons/sysmouse'.
- Removed LEFT_BUTTON, MIDDLE_BUTTON and RIGHT_BUTTON. Use button bits
defined in `mouse.h' instead.
/sys/i386/isa/psm.c
- Added a set of functions to detect various mice which have additional
features (wheel and buttons) unavailable in the standard PS/2 mouse.
- Refined existing ioctl functions and added new ones. Most important
of all is MOUSE_SETLEVEL which manipulates the output level of the driver.
While the output level remains zero, the output from the `psm' driver is
in the standard PS/2 mouse format (three bytes long). When the level
is set to one, the `psm' driver will send data in the extended format.
At the level two the driver uses the format which is native to the
connected mouse is used. (Meaning that the output from the device is
passed to the caller as is, unmodified.) The `psm' driver will pass
such extended data format as is to the caller if the output level is
two, but emulates the standard format if the output level is zero.
- Added kernel configuration flags to set initial resolution
(PSM_CONFIG_RESOLUTION) and acceleration (PSM_CONFIG_ACCEL).
- Removed the compile options PSM_ACCEL, PSM_CHECKSYNC and PSM_EMULATION.
Acceleration ratio is now specified by the kernel configuration flags
stated above. Sync check logic is refined and now standard.
The sync check can be turned off by the new kernel configuration flags
PSM_CONFIG_NOCHECKSYNC (0x100). PSM_EMULATION has been of little use.
- Summer clean up :-) Removed unused code and obsolete comments.
/sys/i386/isa/mse.c
- Created mseioctl() to deal with ioctl functions MOUSE_XXXX.
Most importantly, the MOUSE_SETLEVEL ioctl will change the
output format from the 5 byte format to the new, extended format
so that the caller can take advantage of Z axis movement and additional
buttons.
- Use constants defined in `mouse.h' rather than magic numbers.
/sys/i386/isa/syscons.c
- Changed scioctl() to reflect the new `console.h' and some of the new
ioctls defined in `mouse.h'. Most importantly, the MOUSE_SETLEVEL
ioctl will change the `sysmouse' output format from the MouseSystems
5 byte format to the new, extended format so that the caller can
take advantage of Z axis movement and additional buttons.
- Added support for double/triple click actions of the left button and
single click action of the right button in the virtual console. The
left button double click will select a word under the mouse pointer.
The triple click will select a line and the single click of the right
button will extend the selected region to the current position of
the mouse pointer. This will make the cut/paste support more compatible
with xterm.
/sys/i386/isa/kbdio.h
- Added PSM_INTELLI_ID.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.