a fork, make sure that the current thread isn't detached and freed. As
a consequence the thread should be inserted into the head of the
active list only once (in the beginning).
followed are: Only 3 functions (pthread_cancel, pthread_setcancelstate,
pthread_setcanceltype) are required to be async-signal-safe by POSIX. None of
the rest of the pthread api is required to be async-signal-safe. This means
that only the three mentioned functions are safe to use from inside
signal handlers.
However, there are certain system/libc calls that are
cancellation points that a caller may call from within a signal handler,
and since they are cancellation points calls have to be made into libthr
to test for cancellation and exit the thread if necessary. So, the
cancellation test and thread exit code paths must be async-signal-safe
as well. A summary of the changes follows:
o Almost all of the code paths that masked signals, as well as locking the
pthread structure now lock only the pthread structure.
o Signals are masked (and left that way) as soon as a thread enters
pthread_exit().
o The active and dead threads locks now explicitly require that signals
are masked.
o Access to the isdead field of the pthread structure is protected by both
the active and dead list locks for writing. Either one is sufficient for
reading.
o The thread state and type fields have been combined into one three-state
switch to make it easier to read without requiring a lock. It doesn't need
a lock for writing (and therefore for reading either) because only the
current thread can write to it and it is an integer value.
o The thread state field of the pthread structure has been eliminated. It
was an unnecessary field that mostly duplicated the flags field, but
required additional locking that would make a lot more code paths require
signal masking. Any truly unique values (such as PS_DEAD) have been
reborn as separate members of the pthread structure.
o Since the mutex and condvar pthread functions are not async-signal-safe
there is no need to muck about with the wait queues when handling
a signal ...
o ... which also removes the need for wrapping signal handlers and sigaction(2).
o The condvar and mutex async-cancellation code had to be revised as a result
of some of these changes, which resulted in semi-unrelated changes which
would have been difficult to work on as a separate commit, so they are
included as well.
The only part of the changes I am worried about is related to locking for
the pthread joining fields. But, I will take a closer look at them once this
mega-patch is committed.
makeing sure the spinlock isn't already in use might be a nice feature to
have in theory, it's hard to implement in practice since the passed in
pointer may not be NULL, but still be an invalid value (i.e. 1..2..3.. etc).
functionality spelled out in SUSv3.
o Signal of 0 means do everything except send the signal
o Check that the signal is not invalid
o Check that the target thread is not dead/invalid
sigprocmask no longer needs to be wrapped.
o raise(3) is applied to the calling thread in a threaded program.
o In the sigaction wrapper reference the correct structure.
o Don't treat SIGTHR especially anymore (infact it won't exist in
a little while).
we still have to DTRT when an asynchronously cancellable thread is
cancelled while waiting for a mutex.
o While dequeueing a waiting mutex don't skip a thread if it has
a cancel pending. Only skip it if it is also async cancellable.
the cause of any bugs because it is *always* indirectly set
in the for...loop, but better to be explicit about it.
o Check the magic number of the passed in thread only after it has
been found in the active thread list. Otherwise, if the check is done
at the very beginning we may end up pointing to garbage if the
thread was once a valid thread, but has now been destroyed.
that this provokes. "Wherever possible" means "In the kernel OR NOT
C++" (implying C).
There are places where (void *) pointers are not valid, such as for
function pointers, but in the special case of (void *)0, agreement
settles on it being OK.
Most of the fixes were NULL where an integer zero was needed; many
of the fixes were NULL where ascii <nul> ('\0') was needed, and a
few were just "other".
Tested on: i386 sparc64
has been executed. On return from the signal handler
the call will either be restarted or EINTR will be returned,
but it will not go back to its previous state. So, it is
sufficient to simply change the state to 'running' without
actually trying to wake up the thread.
a PTHREAD_RWLOCK_INITIALIZER to do for rwlocks what
a similarly named symbol does for statically initialized mutexes.
This symbol was dropped in The Open Group Base Specifications Issue 6
and does not exist in IEEE Std 1003.1, 2003, but it should still be
supported for backwards compatibility.
Pointy hat: mtm
o Instead of checking both the passed in pointer and its value
for NULL, only check the latter. Any caller that passes in
a NULL pointer is obviously wrong.
o Fix mutex priority protocols. Keep separate counts of priority
inheritance and protection mutexes to make things easier.
This will not have much affect since this is only the
userland side, and the rest involves kernel scheduling.
These files had tags after the copyright notice,
inside the comment block (incorrect, removed),
and outside the comment block (correct).
Approved by: rwatson (mentor)
what do I get for my troubles? libc breaks offcourse!
Reimplement a hack (in libthr) that allows libc to use
rwlocks without initializing them first. The hack was reimplemented
so that only a private libc version of the rwlock locking functions
initializes an uninitialized rwlock. The application version will
correctly fail.
the system call got interrupted and the absolute timeout is
converted to a relative timeout, it may happen that we get a
negative number. In such a case, simply set the timeout to
zero so that if the event that the thread wants to wait for has
happened it can still return successfully, but if it hasn't
happened then the thread doesn't suspend indefinitely. This should
fix certain applications (including mozilla) that seem to hang
indefinitely sometimes.
Noticed and debugged by: Morten Johansen <root@morten-johansen.net>
o Simplify the logic by removing a lot of unnecesary nesting
o Reduce the amount of local variables
o Zero-out the allocated structure and get rid of
all the unnecessary setting to 0 and NULL;
Refactor _pthread_mutex_destroy
o Simplify the logic by removing a lot of unnecesary nesting
o No need to check pointer that the mutex attributes points
to. Checking passed in pointer is enough.
a list in the thread structure to keep track of the locks and
how many times they have been locked. This list is checked
on every lock and unlock. The traversal through the list is
O(n). Most applications don't hold so many locks at once that
this will become a problem. However, if it does become a problem
it might be a good idea to review this once libthr is
off probation and in the optimization cycle.
This fixes:
o deadlock when a thread tries to recursively acquire a
read lock when a writer is waiting on the lock.
o a thread could previously successfully unlock a lock it did not own
o deadlock when a thread tries to acquire a write lock on
a lock it already owns for reading or writing [ this is admittedly
not required by POSIX, but is nice to have ]
code and simply return EINVAL (which is allowed by the standard) in
all those pthread functions that previously initialized it.
o Refactor the pthread_rwlock_[try]rdlock() and pthread_rwlock_[try]wrlock()
functions. They are now completeley condensed into rwlock_rdlock_common()
and rwlock_wrlock_common(), respectively.
o If the application tries to destroy an rwlock that is currently
held by a thread return EBUSY where it previously went ahead and
freed all resources associated with the lock.
o Refactor _pthread_rwlock_init() to make it look (relatively) sane.
o When obtaining a read lock on an rwlock the check for whether it
would exceed the maximum allowed read locks should happen *before*
we obtain the lock.
o The pthread_rwlock_* functions shall *never* return EINTR, so make
sure to requeue/resuspend the thread if it encounters such an error.
o Make a note that pthread_rwlock_unlock() needs to ensure it holds a
lock on an rwlock it tries to unlock. It will be implemented in a
separate commit because it requires some additional rwlock infrastructure.
waiting on a locked mutex. This involves passing a struct timespec
from the pthread mutex locking interfaces all the way down to the
function that suspends the thread until the mutex is released.
The timeout is assumed to be an absolute time (i.e. not relative to
the current time).
Also, in _thread_suspend() make the passed in timespec const.
o Remove some code duplication between _thread_init(), which is run once
to initialize libthr and the intitial thread, and pthread_create(), which
initializes newly created threads, into a new function called from both
places: init_td_common()
o Move initialization of certain parts of libthr into a separate
function. These include:
- Active threads list and it's lock
- Dead threads list and it's lock & condition variable
- Naming and insertion of the initial thread into the
active threads list.
work before anyways, and I didn't want to fix broken code I had no
way of testing. It was necessary however, in order to get rid of GIANT_LOCK.
Pthread priorities will have to wait a little longer to get fixed.
problems: (1) The wrong flag was being checked for in the attribute
(2) The pthread's state was not being set to indicate it was
suspended.
Noticed by: Igor Sysoev <is@rambler-co.ru>