Commit Graph

15 Commits

Author SHA1 Message Date
Ian Lepore
515cbe8673 Call initarm_lastaddr() later in the init sequence, after establishing
static device mappings, rather than as the first of the initializations
that a platform can hook into.  This allows a platform to allocate KVA
from the top of the address space downwards for things like static device
mapping, and return the final "last usable address" result after that and
other early init work is done.

Because some platforms were doing work in initarm_lastaddr() that needs to
be done early, add a new initarm_early_init() routine and move the early
init code to that routine on those platforms.

Rename platform_devmap_init() to initarm_devmap_init() to match all the
other init routines called from initarm() that are designed to be
implemented by platform code.

Add a comment block that explains when these routines are called and the
type of work expected to be done in each of them.
2013-11-05 02:57:34 +00:00
Ian Lepore
3110e7eed8 Move remaining code and data related to static device mapping into the
new devmap.[ch] files.  Emphasize the MD nature of these things by using
the prefix arm_devmap_ on the function and type names (already a few of
these things found their way into MI code, hopefully it will be harder to
do by accident in the future).
2013-11-04 22:45:26 +00:00
Ian Lepore
99af02e3b6 Retire arm_remap_nocache() and the data and constants associated with it.
The only remaining user was the code that allocates bounce pages for armv4
busdma.  It's not clear why bounce pages would need uncached memory, but
if that ever changes, kmem_alloc_attr() would be the way to get it.
2013-10-27 03:13:26 +00:00
Ian Lepore
6489412064 Remove #include <machine/frame.h> from all the arm code that doesn't
really need it.  That would be almost everywhere it was included.  Add
it in a couple files that really do need it and were previously getting
it by accident via another header.
2013-10-27 01:34:10 +00:00
Ian Lepore
69d75558a7 Remove all #include <machine/pmap.h> from arm code. It's already
included by vm/pmap.h, which is a prerequisite for arm/machine/pmap.h
so there's no reason to ever include it directly.

Thanks to alc@ for pointing this out.
2013-10-27 00:51:46 +00:00
Andrew Turner
7bf9ab5331 Merge the FDT versions of initarm.
The copies of initarm used on platforms with FDT support were almost
identical. The differences were pulled out into separate functions that
were called by initarm.

This change merges the, now identical, copies of initarm and a few of it's
support functions. This is a step towards a common kernel on ARMv6.
2012-11-03 22:39:07 +00:00
Andrew Turner
ef8abaaebf Merge r242125 into the other ARMv6 copies of initarm. 2012-10-31 08:25:45 +00:00
Andrew Turner
1f008b99cc Pull out the SoC specific parts of initarm into separate functions 2012-09-23 03:46:03 +00:00
Andrew Turner
70203625fb Update different versions of physmap_init to be identical in preparation
for merging them.
2012-09-23 02:01:59 +00:00
Andrew Turner
d98d8a1e83 Reduce the diff between the FDT implementations of initarm.
This only touches whitespace and comments.
2012-09-22 22:41:38 +00:00
Andrew Turner
1161298251 Create a common set_stackptrs in sys/arm/machdep.c.
On single core devices set_stackptrs is only ever called with cpu = 0 in
initarm and will be identical to the existing function. On SMP this needs
to be implemented for sys/arm/mp_machdep.c, but the implementations are
identical for each SoC.
2012-09-22 06:41:56 +00:00
Andrew Turner
4f06dcbd80 Start to clean up ARMv6 initarm implementations by making the Tegra 2
version similar to the Ti version.
2012-09-16 08:09:10 +00:00
Andrew Turner
7b0aff3920 In the Tegra 2 standard config:
* Remove an unneeded makeoption
 * Set machine correctly
 * Properly indent the include of files.tegra2
2012-09-16 08:00:29 +00:00
Andrew Turner
5be63cab1c The cpu_reset function is noreturn, make sure this is true on Tegra 2.
While here fix a typo.
2012-09-16 07:55:49 +00:00
Oleksandr Tymoshenko
9dfe4a1fa4 Merging of projects/armv6, part 9
Very basic support for Nvidia Tegra2: timer, interrupts, UART.

Submitted by:	Damjan Marion <dmarion@freebsd.org>
2012-08-15 06:06:43 +00:00