Commit Graph

21 Commits

Author SHA1 Message Date
John Baldwin
b67cb27739 #if 0 out a variable only used in #if 0'd code to quiet a warning. 2001-03-06 03:07:58 +00:00
David E. O'Brien
c68159a6d8 Use a consistent style and one much closer to the rest of /usr/src 2001-01-06 14:00:42 +00:00
Yoshihiro Takahashi
168d542ea5 Disabled EGA/VGA 1bpp/4bpp modes support. This is not real fix, but this comes
back to support 8bpp mode.
2000-10-31 07:58:34 +00:00
Yoshihiro Takahashi
de103326a4 Removed extra calculation for X position (PC-98 only).
Submitted by:	chi@bd.mbn.or.jp (Chiharu Shibata)
2000-10-28 10:59:21 +00:00
Peter Wemm
64db83a8ab Use .include <bsd.kmod.mk> to get to ../../*/conf/kmod.mk instead of
encoding the relative path.
2000-05-27 01:14:33 +00:00
Peter Wemm
56ca39961b Pull in sys/conf/kmod.mk, rather than /usr/share/mk/bsd.kmod.mk.
This means that the kernel can be totally self contained now and is not
dependent on the last buildworld to update /usr/share/mk.  This might
also make it easier to build 5.x kernels on 4.0 boxes etc, assuming
gensetdefs and config(8) are updated.
2000-05-04 12:08:52 +00:00
Yoshihiro Takahashi
cb4860b709 Added PC-98 supports.
Submitted by:	Chiharu Shibata <chi@bd.mbn.or.jp>,
		Tomokazu HARADA <tkhara@osk4.3web.ne.jp> and
		yokota
2000-04-27 13:37:40 +00:00
Kazutaka YOKOTA
99feb462a4 - Added support for 1bpp and 4bpp BMP files.
(PC98 part of the commit will follow.)

Submitted (50%) by: Chiharu Shibata <chi@bd.mbn.or.jp>
2000-04-24 10:09:42 +00:00
Peter Wemm
c3aac50f28 $Id$ -> $FreeBSD$ 1999-08-28 01:08:13 +00:00
Dag-Erling Smørgrav
af5c746a49 Use the correct value for banksize so splash_pcx works in LFB modes. 1999-06-28 13:52:29 +00:00
Kazutaka YOKOTA
6e8394b8ba The second phase of syscons reorganization.
- Split syscons source code into manageable chunks and reorganize
  some of complicated functions.

- Many static variables are moved to the softc structure.

- Added a new key function, PREV.  When this key is pressed, the vty
  immediately before the current vty will become foreground.  Analogue
  to PREV, which is usually assigned to the PrntScrn key.
  PR: kern/10113
  Submitted by: Christian Weisgerber <naddy@mips.rhein-neckar.de>

- Modified the kernel console input function sccngetc() so that it
  handles function keys properly.

- Reorganized the screen update routine.

- VT switching code is reorganized.  It now should be slightly more
  robust than before.

- Added the DEVICE_RESUME function so that syscons no longer hooks the
  APM resume event directly.

- New kernel configuration options: SC_NO_CUTPASTE, SC_NO_FONT_LOADING,
  SC_NO_HISTORY and SC_NO_SYSMOUSE.
  Various parts of syscons can be omitted so that the kernel size is
  reduced.

  SC_PIXEL_MODE
  Made the VESA 800x600 mode an option, rather than a standard part of
  syscons.

  SC_DISABLE_DDBKEY
  Disables the `debug' key combination.

  SC_ALT_MOUSE_IMAGE
  Inverse the character cell at the mouse cursor position in the text
  console, rather than drawing an arrow on the screen.
  Submitted by: Nick Hibma (n_hibma@FreeBSD.ORG)

  SC_DFLT_FONT
  makeoptions "SC_DFLT_FONT=_font_name_"
  Include the named font as the default font of syscons.  16-line,
  14-line and 8-line font data will be compiled in.  This option replaces
  the existing STD8X16FONT option, which loads 16-line font data only.

- The VGA driver is split into /sys/dev/fb/vga.c and /sys/isa/vga_isa.c.

- The video driver provides a set of ioctl commands to manipulate the
  frame buffer.

- New kernel configuration option: VGA_WIDTH90
  Enables 90 column modes: 90x25, 90x30, 90x43, 90x50, 90x60.  These
  modes are mot always supported by the video card.
  PR: i386/7510
  Submitted by: kbyanc@freedomnet.com and alexv@sui.gda.itesm.mx.

- The header file machine/console.h is reorganized; its contents is now
  split into sys/fbio.h, sys/kbio.h (a new file) and sys/consio.h
  (another new file).  machine/console.h is still maintained for
  compatibility reasons.

- Kernel console selection/installation routines are fixed and
  slightly rebumped so that it should now be possible to switch between
  the interanl kernel console (sc or vt) and a remote kernel console
  (sio) again, as it was in 2.x, 3.0 and 3.1.

- Screen savers and splash screen decoders
  Because of the header file reorganization described above, screen
  savers and splash screen decoders are slightly modified.  After this
  update, /sys/modules/syscons/saver.h is no longer necessary and is
  removed.
1999-06-22 14:14:06 +00:00
Kazutaka YOKOTA
5c539f036d Print verbose messages when there is error.
Oked by: des
1999-06-16 14:04:45 +00:00
Bruce Evans
5570727607 Fixed bogus SRCS definition which broke make depend'. Plain make'
worked accidentally because the rule to generate ${OBJS} from ${SRCS}
is sloppy.

Fixed style bugs.
1999-04-13 09:11:20 +00:00
Dag-Erling Smørgrav
7a19b7ed76 PCX loader for pseudo-device splash. 1999-04-12 13:39:11 +00:00
Kazutaka YOKOTA
ccd4815963 Make the splash screen alternate "fade out" and "fade in" action at
regular intervals, when the module is used as a screen saver.

Submitted by: asami
1999-03-29 15:13:53 +00:00
Kazutaka YOKOTA
1c27745f73 - Don't assume the line length in the video memory is always the same as
the screen width.
- Store the current video mode information in the `video_adapter' struct.
- The size of the `v_offscreensize' field in the VESA mode information
  block is u_int16, not u_int8.
1999-02-05 11:52:13 +00:00
Kazutaka YOKOTA
6dab3d1e54 Oops, one line was accidentally commented out in the previous commit. 1999-01-26 10:00:02 +00:00
Kazutaka YOKOTA
325fca905e Add VESA mode support. If the VESA support is compiled into the kernel
or the VESA KLD is preloaded by the boot loader, you can load a 256 color
BMP file larger than 320x200.
1999-01-21 18:29:33 +00:00
Kazutaka YOKOTA
15401862e4 Calculate the number of bitmap colors in the correct way.
The bug found by: Kevin Street <street@iname.com>
1999-01-13 09:59:30 +00:00
Kazutaka YOKOTA
61329bcee4 Update the pointer into the bitmap correctly. The previous code
had the pointer off by 4 bytes if the width of the bitmap is
a multiple of four.
1999-01-11 17:32:22 +00:00
Kazutaka YOKOTA
1243dad08d Add splash screen module. This version has rather limited
capabilities, but should be a good start... Well, sort of.

It can handle W*ndows 256 color BMP file.  (Other color depth probably
won't work.) The size of the image must be 320x200 or less.  *sigh*
1999-01-11 03:34:56 +00:00