another specialized mbuf type in the process. Also clean up some
of the cruft surrounding IPFW, multicast routing, RSVP, and other
ill-explored corners.
a hashed port list. In the new scheme, in_pcblookup() goes away and is
replaced by a new routine, in_pcblookup_local() for doing the local port
check. Note that this implementation is space inefficient in that the PCB
struct is now too large to fit into 128 bytes. I might deal with this in the
future by using the new zone allocator, but I wanted these changes to be
extensively tested in their current form first.
Also:
1) Fixed off-by-one errors in the port lookup loops in in_pcbbind().
2) Got rid of some unneeded rehashing. Adding a new routine, in_pcbinshash()
to do the initialial hash insertion.
3) Renamed in_pcblookuphash() to in_pcblookup_hash() for easier readability.
4) Added a new routine, in_pcbremlists() to remove the PCB from the various
hash lists.
5) Added/deleted comments where appropriate.
6) Removed unnecessary splnet() locking. In general, the PCB functions should
be called at splnet()...there are unfortunately a few exceptions, however.
7) Reorganized a few structs for better cache line behavior.
8) Killed my TCP_ACK_HACK kludge. It may come back in a different form in
the future, however.
These changes have been tested on wcarchive for more than a month. In tests
done here, connection establishment overhead is reduced by more than 50
times, thus getting rid of one of the major networking scalability problems.
Still to do: make tcp_fastimo/tcp_slowtimo scale well for systems with a
large number of connections. tcp_fastimo is easy; tcp_slowtimo is difficult.
WARNING: Anything that knows about inpcb and tcpcb structs will have to be
recompiled; at the very least, this includes netstat(1).
socket addresses in mbufs. (Socket buffers are the one exception.) A number
of kernel APIs needed to get fixed in order to make this happen. Also,
fix three protocol families which kept PCBs in mbufs to not malloc them
instead. Delete some old compatibility cruft while we're at it, and add
some new routines in the in_cksum family.
This commit includes the following changes:
1) Old-style (pr_usrreq()) protocols are no longer supported, the compatibility
glue for them is deleted, and the kernel will panic on boot if any are compiled
in.
2) Certain protocol entry points are modified to take a process structure,
so they they can easily tell whether or not it is possible to sleep, and
also to access credentials.
3) SS_PRIV is no more, and with it goes the SO_PRIVSTATE setsockopt()
call. Protocols should use the process pointer they are now passed.
4) The PF_LOCAL and PF_ROUTE families have been updated to use the new
style, as has the `raw' skeleton family.
5) PF_LOCAL sockets now obey the process's umask when creating a socket
in the filesystem.
As a result, LINT is now broken. I'm hoping that some enterprising hacker
with a bit more time will either make the broken bits work (should be
easy for netipx) or dike them out.
connect in TCP while sending urgent data. It is not clear what
purpose is served by doing this, but there's no good reason why it
shouldn't work.
Submitted by: tjevans@raleigh.ibm.com via wpaul
pr_usrreqs. Collapse duplicates with udp_usrreq.c and
tcp_usrreq.c (calling the generic routines in uipc_socket2.c and
in_pcb.c). Calling sockaddr()_ or peeraddr() on a detached
socket now traps, rather than harmlessly returning an error; this
should never happen. Allow the raw IP buffer sizes to be
controlled via sysctl.
in the route. This allows us to remove the unconditional setting of the
pipesize in the route, which should mean that SO_SNDBUF and SO_RCVBUF
should actually work again. While we're at it:
- Convert udp_usrreq from `mondo switch statement from Hell' to new-style.
- Delete old TCP mondo switch statement from Hell, which had previously
been diked out.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
callers of it to take advantage of this. This reduces new connection
request overhead in the face of a large number of PCBs in the system.
Thanks to David Filo <filo@yahoo.com> for suggesting this and providing
a sample implementation (which wasn't used, but showed that it could be
done).
Reviewed by: wollman
time, in seconds, that state for non-established TCP sessions stays about)
a sysctl modifyable variable.
[part 1 of two commits, I just realized I can't play with the indices as
I was typing this commit message.]
pr_usrreq mechanism which was poorly designed and error-prone. This
commit renames pr_usrreq to pr_ousrreq so that old code which depended on it
would break in an obvious manner. This commit also implements the new
interface for TCP, although the old function is left as an example
(#ifdef'ed out). This commit ALSO fixes a longstanding bug in the
TCP timer processing (introduced by davidg on 1995/04/12) which caused
timer processing on a TCB to always stop after a single timer had
expired (because it misinterpreted the return value from tcp_usrreq()
to indicate that the TCB had been deleted). Finally, some code
related to polling has been deleted from if.c because it is not
relevant t -current and doesn't look at all like my current code.
have to decide whether to send a CC or CCnew option in our SYN segment
depending on the contents of our TAO cache. This decision has to be
made once when the connection starts. The earlier code delayed this
decision until the segment was assembled in tcp_output() and
retransmitted SYN segments could have different CC options.
Reviewed by: Richard Stevens, davidg, wollman
in the FIN_WAIT_2 state in order to prevent the conn. hanging there
forever.
Reviewed by: davidg, olah
Submitted by: Arne Henrik Juul <arnej@imf.unit.no>
Obtained from: bugs@netbsd.org
Bob Braden <braden@isi.edu>.
NB: This has not had David's TCP ACK hack re-integrated. It is not clear
what the correct solution to this problem is, if any. If a better solution
doesn't pop up in response to this message, I'll put David's code back in
(or he's welcome to do so himself).