sys/contrib/dev/acpica/Subsystem/Hardware/Attic/hwxface.c to the proper
location after AcpiEnterSleepState().
- Wait for the WAK_STS bit
- Evaluate the _WAK method and check result code
handle read and write requests for widths of multiple bytes. This
can be used to read 16-bit battery status registers for example.
- Remove some unused variables and #if 0'd debugging cruft.
- Don't complain about a GPE query that fails due to AE_NOT_FOUND if the
query method was _Q00.
from a BIF, use the size of the destinatino buffer, not the length of the
string to determine where to put the nul char. As a side effect, the
old code would truncate the string by one character while it was possibly
overflowing the buffer.
- All processes go into the same array of queues, with different
scheduling classes using different portions of the array. This
allows user processes to have their priorities propogated up into
interrupt thread range if need be.
- I chose 64 run queues as an arbitrary number that is greater than
32. We used to have 4 separate arrays of 32 queues each, so this
may not be optimal. The new run queue code was written with this
in mind; changing the number of run queues only requires changing
constants in runq.h and adjusting the priority levels.
- The new run queue code takes the run queue as a parameter. This
is intended to be used to create per-cpu run queues. Implement
wrappers for compatibility with the old interface which pass in
the global run queue structure.
- Group the priority level, user priority, native priority (before
propogation) and the scheduling class into a struct priority.
- Change any hard coded priority levels that I found to use
symbolic constants (TTIPRI and TTOPRI).
- Remove the curpriority global variable and use that of curproc.
This was used to detect when a process' priority had lowered and
it should yield. We now effectively yield on every interrupt.
- Activate propogate_priority(). It should now have the desired
effect without needing to also propogate the scheduling class.
- Temporarily comment out the call to vm_page_zero_idle() in the
idle loop. It interfered with propogate_priority() because
the idle process needed to do a non-blocking acquire of Giant
and then other processes would try to propogate their priority
onto it. The idle process should not do anything except idle.
vm_page_zero_idle() will return in the form of an idle priority
kernel thread which is woken up at apprioriate times by the vm
system.
- Update struct kinfo_proc to the new priority interface. Deliberately
change its size by adjusting the spare fields. It remained the same
size, but the layout has changed, so userland processes that use it
would parse the data incorrectly. The size constraint should really
be changed to an arbitrary version number. Also add a debug.sizeof
sysctl node for struct kinfo_proc.
mtx_enter(lock, type) becomes:
mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks)
mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized)
similarily, for releasing a lock, we now have:
mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN.
We change the caller interface for the two different types of locks
because the semantics are entirely different for each case, and this
makes it explicitly clear and, at the same time, it rids us of the
extra `type' argument.
The enter->lock and exit->unlock change has been made with the idea
that we're "locking data" and not "entering locked code" in mind.
Further, remove all additional "flags" previously passed to the
lock acquire/release routines with the exception of two:
MTX_QUIET and MTX_NOSWITCH
The functionality of these flags is preserved and they can be passed
to the lock/unlock routines by calling the corresponding wrappers:
mtx_{lock, unlock}_flags(lock, flag(s)) and
mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN
locks, respectively.
Re-inline some lock acq/rel code; in the sleep lock case, we only
inline the _obtain_lock()s in order to ensure that the inlined code
fits into a cache line. In the spin lock case, we inline recursion and
actually only perform a function call if we need to spin. This change
has been made with the idea that we generally tend to avoid spin locks
and that also the spin locks that we do have and are heavily used
(i.e. sched_lock) do recurse, and therefore in an effort to reduce
function call overhead for some architectures (such as alpha), we
inline recursion for this case.
Create a new malloc type for the witness code and retire from using
the M_DEV type. The new type is called M_WITNESS and is only declared
if WITNESS is enabled.
Begin cleaning up some machdep/mutex.h code - specifically updated the
"optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN
and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently
need those.
Finally, caught up to the interface changes in all sys code.
Contributors: jake, jhb, jasone (in no particular order)
Turn off semaphores. Nobody else implements them, and there is lots of
AML out there which does totally absurd things with them, meaning that
if we try to do the right thing we are guaranteed to fail.
Use acpi_EvaluateInteger where possible.
Use FuncName rather than &FuncName when passing function addresses.
Don't evaluate the _REG method when we attach to an address space -
AcpiInstallAddressSpaceHandler does it for us.
acpi_EvaluateInteger.
Use acpi_EvaluateInteger instead of doing things the hard way where
possible.
AcpiSetSystemSleepState (unofficial) becomes AcpiEnterSleepState.
Use the AcpiGbl_FADT pointer rather than searching for the FADT.
This sould make the system power-off correctly where the howto had
more bits set than RB_POWEROFF, e.g. RB_NOSYNC.
Submitted by: Peter Pentchev <roam@orbitel.bg>
infrastructure. It's not perfect, but it's a lot better than what
we've been using so far. The following rules apply to this:
o BSD component names should be capitalised
o Layer names should be taken from the non-CA set for now. We
may elect to add some new BSD-specific layers later.
- Make it possible to turn off selective debugging flags or layers
by listing them in debug.acpi.layer or debug.acpi.level prefixed
with !.
- Fully implement support for avoiding nodes in the ACPI namespace.
Nodes may be listed in the debug.acpi.avoid environment variable;
these nodes and all their children will be ignored (although still
scanned over) by ACPI functions which scan the namespace. Multiple
nodes can be specified, separated by whitespace.
- Implement support for selectively disabling ACPI subsystem components
via the debug.acpi.disable environment variable. The following
components can be disabled:
o bus creation/scanning of the ACPI 'bus'
o children attachment of children to the ACPI 'bus'
o button the acpi_button control-method button driver
o ec the acpi_ec embedded-controller driver
o isa acpi replacement of PnP BIOS for ISA device discovery
o lid the control-method lid switch driver
o pci pci root-bus discovery
o processor CPU power/speed management
o thermal system temperature detection and control
o timer ACPI timecounter
Multiple components may be disabled by specifying their name(s)
separated by whitespace.
- Add support for ioctl registration. ACPI subsystem components may
register ioctl handlers with the /dev/acpi generic ioctl handler,
allowing us to avoid the need for a multitude of /dev/acpi* control
devices, etc.
HID passed in as an argument at all; callers are typically going to be
sending us static strings anyway.
Submitted by: Munehiro Matsuda <haro@tk.kubota.co.jp>
- Use ACPI_PHYSICAL_ADDRESS
- RSDT -> XSDT
- FACP -> FADT
- No APIC table support
- Don't install a global EC handler; this has bad side-effects
(it invokes _REG in *all* EC spaces in the namespace!)
- Check for PCI bus instances already existing before adding them
ACPICA. Most of these are still works in progress. Support exists for:
- Fixed feature and control method power, lid and sleep buttons.
- Detection of ISA PnP devices using ACPI namespace.
- Detection of PCI root busses using ACPI namespace.
- CPU throttling and sleep states (incomplete)
- Thermal monitoring and cooling control (incomplete)
- Interface to platform embedded controllers (mostly complete)
- ACPI timer (incomplete)
- Simple userland control of sleep states.
- Shutdown and poweroff.